Mythic plus should give a minimum of 3 items

2 items is too low of a number. 3 and maybe even 4 with good time is going to save Blizzard a ton of community backlash.

The game does not need to be a chore. Gearing should not be the challenge of the game vut the reward of your toils. Therefore there is no reason we should gear at a snails pace.

Heed my suggestion as I really don’t want you Blizzard to have the backlash I know is coming due to this drop rate.

10 Likes

No.
It should work as it used to in old expansions.

With a currency, and an NPC you can purchase items from.

Boss loot would be the cherry on top. The ability to select the piece of gear you get after completing challenging content is how you design a healthy reward system.

16 Likes

YEAH BLIZZARD!!! Watch out for the HUGE Backlash of… er … one…

Raid and dungeon bosses should just drop all loot on the first kill. If I can kill it once I can kill it again so what’s the point.

I mean, this is basically how top guilds play WoW with their split runs, kekw.

Will that allow me to farm +3s for currency and then buy 420 loot or whatever it’s capped at?

3 loot is generally enough I think, had quite a few drops in BfA with that amount so could gear most of my alts.

Bit then people wouldn’t keep playing over and over for drops11!1!1!eleven!

Take my upvotes good sir

Just wait for it dude :slight_smile: Once the returning players realize what’s up.

There was no m+ in older expansions.
Those were just heroics, you bought raid gear with currency from heroic trash content.
It was a handout and handouts are lame.
IMO

Also,
no

it most defintly should not.

in BFA we had Gear flowing out our ears.

With No titanforging / Warforging, No Borrowed Power to grind and No enforced daily content. if we saw drop rates alike BFAs we would finish gearing in a week or 2 and everyone would be screeching about nothing to do.

We dont need stacks of Azerite gear, we Dont need gear to Swap in and out for content, We have no Anima to grind in the open world, we have no titanforging / warforging to continously roll our luck against.

With the valor System + how repeatable M+ Is, with no borrowed Power grind. 2 per run is absolutely fine. this isnt guild wars. its not 2 weeks of progression followed by 5 months of optional play.

What makes you think gearing in early weeks for DF wont be any different if you can simply just spam keystones per usual, then do raid and just ninja need everything you can need.

Pretty sure you get more chances for extra loot pass +15.

the reduced loot does impact alot unless ur Armour Stacking realistically which isnt done in a PuG.

the stack, the ilevels that drop arent the highest, the vault is which means u wait week to week for the highest ilevel, now Titanforgings gone its not rly possible to out scale that.

now that u can do 5 runs, get 0 Loot. do another 10 runs get 2 Pieces of loot u dont need, then finish off with another 5 and Finally get 1 Good piece of Gear to invest valor into.

Means People who gear early, are tunneling like 10 M+ a Day, I.E the minority of players, ur Average player who does 10-15 a week will gear at a Slower pace.

You still gear really fast.

really?

how quick do u think the average Player will push +20s Consistently to farm them for Max Ilevel gear + completion of 8 a Week for Vault?

Cause u gotta Remember. u have to continously farm these dungeons, to climb the Gear Ladder, to then do +20s, Now, the average Player didnt reach +15s in Season 1 of 2, in BFA or SL.

unless ofcourse ur only including the top 1% in ur statistic here, the average player Wont reach the max ilevel at the end of a Season. even if onlyh playing 1 char for the whole season.

I disagree. Gearing is a core part of the experience. It’s essentially what we do all the time.

Besides that, you can already do unlimited m+ runs. There are no lockouts or anything. Increasing loot on top would result in everyone being geared and out of content real fast

How much population of world of warcraft do you honestly think that does +20?

I think your missconception of ‘gearing’ is only to be able to go for max ilvl according to you.

Let’s wait and see how work orders can help with the loot scarcity in m+. But yes I agree that there is not enough loot for 5 players running 30 minutes of a dungeon.

I think through the valor system you can climb pretty close via farming valor continously, also Vault awarding higher then keystone completed in ilevel means u can gear via the once piece a week.

If u limit urself, ur gear progression is even longer then those who push to +20.

Yes lets not toally forget the crafting system that you can use too, if you are smart enough and save your sparks but hey, cant think about thhat :stuck_out_tongue: