Mythic premade group system way too toxic picky. Needs to change

At the time of writing this, my mythic rating is 2737 SoB timed 12, everything else timed 11. On paper this makes this character the most appropriate to be getting into groups for 12 keys. Nothing timed higher than a 12, nothing timed lower than an 11.

Over about 7 hours of game play at prime time, I’ve managed to get picked for one group for a 12, despite as previously explained, being most appropriate for 12 keys.

Now I can at least begrudgingly understand people with like 3.2k rating wanting to sit on their high horse and not slum it with someone who has 500 less mythic rating for their 12 key but what I cannot fathom is people with mythic ratings 200-300 less than my own declining/let expire several times and then picking another paladin over my own for their group. I can only assume that they’ve picked another paladin with far higher mythic rating than my own very appropriate rating. This is something toxic that needs to change given getting recruited for one 12 mythic in 7 hours of applications.

One suggestion would be that people with a mythic rating more than 100 higher than the character with the key can’t see or apply to that premade group. That way you can only recruit random people who are at best a slightly higher mythic rating but very similar to yourself. Pretty fair way to stop people being toxic levels of picky. The exception being you could invite people on your friends list.

Another option would be something dungeon finder style. Tick what dungeon and level mythic you want and it’ll sort you into a group of people specifically with a similar mythic rating wanting to do that same dungeon and key level. If you’re 2000ish and you dungeon finder a 12 Dawnbreaker you’ll get put with random people who are also 2000ish looking for a 12 Dawnbreaker. Again, stops toxic pickiness by only grouping you with similar rated characters.

Please don’t suggest putting up your own key as a solution, that’s not the point of this post.

So basically instead of making your own group you decided to waste 7 HOURS trying to get to someone else’s and then you blame the game developers.

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Get your key to 12, invite people in a non picky fashion.

Then you’ll learn why people are picky.

Dumb thread.

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You’re making incorrect assumptions and putting words in my mouth (or typing letters on my keyboard) in quite a graceless manner. I’m not blaming game developers, just making suggestions that could make mythics less toxic based on a common theme of issues.

Did also write ‘Please don’t suggest putting up your own key as a solution, that’s not the point of this post.’ as there’s a fair bit more nuance to the to the issue. What if I’m after a specific dungeon and I don’t have that particular key? I’m still stuck because I can’t get into 12s to change it so I have to keep doing 10s and 11s with a one in seven chance of it turning into the key I need. I’d rather just wait a reasonable hour or two while doing relaxing quests and dailies and save my brain power for that specific twelve instead of burning out my concentration loads of other mythics I really don’t need but seven hours is just toxic to get picked for a specific 12 (or any at this rate) considering my appropriate mythic level when you’re being consistently declined by people 200-300 lower. I do level up my own keys and I’d like to think I’m not unreasonably picky. 2000ish if I’m posting an 8, 2200ish a 9, 2400ish a 10. Not really fussy about drums etc.

Your complain towards the wrong evil. Your problem is the jump 11 to 12 is insanely large this season. Blizz added an artificial extra difficulty on it. That is why people with a +12 ask ‘too high’ scored players for it. You can +2 every +11 but that does not make you prepared for a +12.
Blame blizzard.

Thank you for providing a cause for the symptoms I was unaware of.

While it is plausible that I could be ill prepared to do twelves due to the difficulty jump, on paper twelves is the difficulty of content that I should be aiming to do and people should be wanting to group with this character to do and I should be able to get recruited into a group to do a specific twelve dungeon within a reasonable wait time. Instead of the impasse of I can’t get into twelves because I don’t have the mythic rating but can’t up my mythic rating because I can’t get into twelves.

Still, something needs to change to make mythic grouping less toxic. Either reduce the difficulty jump so people don’t rely on overpowered strangers or something like I previously suggested like stopping people with noticeably higher mythic ratings applying to a key owner’s group and people just having to power through an apparently difficult part of the curve. I assume people in the first instance powered through without relying on overpowered strangers.

Keep in mind that paladin is the most played class in the game, and a group leader can be almost certain that a couple of paladins will queue up to their group, and of course they will most likely chose the one they see most fitting for their group (usually the one with the best name ofc).

Have you tried tanking, since paladin tanks are extremely strong atm. Getting into groups would be easier that way if you want to take on the extra responsibility. Personally, I play warrior, so I am forced to tank in m+ in 12/13 keys because nobody would take a dps warrior over a dps paladin given equal rio etc. since ret. paladins are just way better in m+.

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Or create your own group and wait for 2 other DPS, then ages for tanks and healers who look at your spec and raider io score and say “nahh”, or simply due to a big lack of tanks and healers, you just don’t get any applicants.

I can understand that you can get frustrated and think that all those lower rated keyholders are toxic for declining someone with a higher rating than their own, but its not toxicity its supply and demand that is steering their actions.

According to your rating you should be trying to get into +12 if you have all +11s. Problem is there are too many people like you and me, non meta. not really providing any crazy utility (bloodlust), melee dpsers. Because of this, us lot are the worst at pugging.