Why is there not a forum section for feedback? guess they just get too many complains…
So, i wanna talk about how the rating syetem works.
You get points based on your best key, pluss a third of your second key, and these together give you a score.
Lets now assume you’ve got the same number on all keys, on both tyranical, and fortified.
If you time everything on 1, you get 600 rating. Time it on 5, and you get 1000 rating. And so on. Here is a chart:
Key 1
600
Rating
Key 2
700
Rating
Key 3
800
Rating
Key 4
900
Rating
Key 5
1000
Rating
Key 6
1100
Rating
Key 7
1200
Rating
Key 8
1300
Rating
Key 9
1400
Rating
Key 10
1500
Rating
Key 11
1600
Rating
Key 12
1700
Rating
Key 13
1800
Rating
Key 14
1900
Rating
Key 15
2000
Rating
Key 16
2100
Rating
Key 17
2200
Rating
Key 18
2300
Rating
Key 19
2400
Rating
Key 20
2500
Rating
The formula they use is roughly Key*100 +500
So they start on 500, which they should not. And it scales linearly, which again it should not, because the difficulty scales exponentially.
I propose instead, make the formula Key^2 *9
This will put 15keys at 2000rating, and make the rating alot more representative. Here is a chart of the results from this formula:
Key 1
9
Rating
Key 2
36
Rating
Key 3
81
Rating
Key 4
144
Rating
Key 5
225
Rating
Key 6
324
Rating
Key 7
441
Rating
Key 8
576
Rating
Key 9
729
Rating
Key 10
900
Rating
Key 11
1089
Rating
Key 12
1296
Rating
Key 13
1521
Rating
Key 14
1764
Rating
Key 15
2025
Rating
Key 16
2304
Rating
Key 17
2601
Rating
Key 18
2916
Rating
Key 19
3249
Rating
Key 20
3600
Rating
Once you get to the 16-20key range, it currently becomes difficult to tell people apart.
2200 and you’ve got it all on 17. And 2300 gives you everything on 18.
With my proposed formula, the difference between a 17 and 18 key, becomes x3 times greater. And that difference gap only increases with higher keys, making the time you spend a real factor, even if you dont 2chest it.
Its actualy not, difference in everything on 15 or on 17 is like 50 points now. Thats nothing at all.
Before u knew how much rio meant what, now u have everything on 15 as 2k a d everything on 20 as 2,2-2,3k , there is difference of 200 points per 5 levels, is complete mess rn
I agree with the posters above.
Simplicity this time is best. So that you can easily read and interpret another players score.
Putting large numbers are meaningless if I need to make 5 mathematical calculations and use a scientific calculator just to understand if the random John X is good enough for my +15 key or not…
New system doesn’t feel rewarding at all. I’m not surprised that it got messed up though. I just wish RIO didn’t alter their scores to match Blizzard and kept their old ones, at least then we could gauge players more easily.
“The problem” here is that if a score of 3 is going to be the difference between 2 people then you’d expect that to be on a total of 100 or something. 103 is pretty different from 100.
2486 and 2489 are almost the same in peoples eyes. There needs to be some kind of sliding scale where high keys are worth proportionately more.
Although the OP’s formula is “complicated” the only thing users need to see is that the result is a bigger number.
When you hover over each dungeon your character’s Mythic+ page, you’ll see the amount of score that you’ve earned in each dungeon! The total Dungeon score is accumulated by the highest key completed on both Tyrannical and Fortified. The higher key of the two will award 100% of the score, but the lower key of the two will only contribute 33.33% score for the run.
This means that completing a key on both Fortified and Tyrannical will be required to get the highest total Dungeon score!
What matters in a long run is not how high your rating is compared to other guy, but whether you reached a breakpoint or not.
If youre 2200 over the next buy whos 2197, the 3 points of difference are irrelevant, what matters is youre both way ahead 2100. Hence proving youre somewhat capable to do keys on this level.
If you consider the fact that the higher you go the pool of players substantially decreases, at this level your credentials will be your name and not your rating, whether it would be 3 or 30 points higher than the next guy.
If you decide who to invite on score alone, you’re doing it wrong, and were doing it wrong anyway. Having a glance at their history will reveal what keys they ran and how many, which is much more telling than the score.
The score is only useful to filter out the obviously too low (or too high). When it comes to deciding between player A and B, who are neither too high, nor too low, you look at their history. It doesn’t matter what the score really is at that point. As such, how the score is calculated, is irrelevant.
what is much more important on this level is number of runs people did in time.
person who has like 200 + +15 keys done in run should have priority then person who has like 20. its a no brainer. at this level +/- 50 points doesnt even matter .
Yeah almost dying everywhere, rushing in, sweating profusely to finish in time… … … at the end: congrats you achieved 6 points…
I get it that 6*10 dungeons both forti and tyrannic is 120 points but when you see +6 points in the final windows it’s quite a let down.
EDIT: We have 8 dungeons… I should stop living in BFA
its not even 6, like my friend went from 19 SD to 20 SD, got 3 points. maybe 4 very rewarding.
and due to nature of this awful system, someone who has done 20 key has less score than someone who did 15 forti and a random tyra. its awful truly