Mythic + rating is terrible

what this system is making is cler destinction between people who really push and those who dont.

imo it shouldnt be 33% only should be 100 % for 2nd difficulty - but they clearly wanted to mulate here pvp system here thus the values taken .

anyone above 2200 rating is putting himself into real hardcore modes of gameplay . anyone below 1900 is still in more casual gameplay m people with 1500 dont push that hard most likely do bare minimym of 4 dungeons a week to avoid burn out and its perfecly ok - people who are like 1k at most probably do 1-2 dungeons a week . how is it different then pvp that we have for years ?

the crazy high amount of +17 keys in lfg suggest that a lot of people dont have that much problem of pushing a bit higher this tier.

hm i doubt that people who push higher really care that much about rating itself.

i do think they care more about timing everything on every higher difficulty much more then about rating itself.

rating is somethign which comes passively when you push . it will be there eventually.

you already see people with 100 + timed dungeons and those people in natural way are around 2300-2400 rating.

I realy cant speak for everyone but i totaly dont feel like some hardcore mode or pro or whatever.

+20s is the achievement for players who are more hardcore.

For crying out loud just remove Tyrannical and Fortified, normalize the scaling and just have different regular affixes weekly. This week I got my best Tyrannical mists from 17 to 20 and my and my DoS from 17 to 19 and it got me less than 40 score. If I want to get more I have to wait for next week. Just get rid of this dumb rotation.

Not only is Tyrannical extremely boring but the score gains feel absolutely terrible now.

its very annoying agree that you cant play both on same week only are stuck :stuck_out_tongue_winking_eye: i suffer from it too :slight_smile: although on a bit lower level :slight_smile:

i do think that they shoudl go away with kestones and just put in thorgast choosing floor sysem into m+ . tech is there and it would make game much much better :slight_smile:

compared to how avergae player plays this game ? yes you are hardcore player for pushing difficulties that you push . you are easily in top 5 of playerbase. and this alone puts you there.

Probably got removed from the same “frat-boi” employees hating all people criticizing their sabotage.

Many would be happy to see Tyrannical go as an affix.

I’m sure there are some who like it.

they already nerfed it not long ago though . many hate to admit it but it is down to “git gud” issue.

instead accepting that they lack skills/gear , make mistake that cost them the run they blame tyranical for it.

for a lot of people it would be really healthy to relaise their “limits” and stick to difficulty they are comfortable with . so much less stress and wasted time .

i experienced few runs this week where everything was going seemingly ok and then in the end we missed timer by 5-60 seconds.

each and single time it was due to few personal mistakes done by people. not because of bad evil tyranical .

most frustrating for me was missing PF by 3 seconds. ofc due to full wipe because tank decided to do mdi pull of 2 packs before domina for 0 reason whatsoever . and then wondering , if i upgraded my gloves with VP this week instead wating till next reset woudl it buy us those 3 seconds ? if i used augument rune woudl that make the trick .

Yes it was nerfed, that is not the same as removal.

Just because you do harder doesnt mean u are hardcore or something, i still pug most of my keys. I also dont play any super hours per day or something, nor im i in any top guild, so yea, just because of rating i might be higher than “most” still doesnt make me hardcore, at least, in my eyes.

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