Am I the only one that thinks Mythic+ ruined WoW? Raids became pointless, PvP gearing went out the window. The item level difference from Mythic+ got way out of hand. You play the same content over and over and over. You have no choice but to do it…
I feel like raiding should feel worth while. Mythic+ should still be in the game for the competitive side but cap the gear at Mythic 10? Give cosmetic rewards for Mythic 15+, similar to challenge mode in MoP, give a tabard for 25+, and have title rewards for end of season for whoever has the best times.
For PvP have a simple gear system, and let the gear scale to a higher item level in PvP. Item level from honor gear should give the same as heroic gear, but scale up to mythic 6 in PvP, and conquest gear should start at mythic 6 and scale up to mythic 10 in PvP. Basically give people the option to farm 2 sets of gear again. There was nothing wrong with that. It certainly beats bfa and having bags full of different azerite gear.
Remove all over the top ‘borrowed power’ and bring back class strength. Have reasonable borrowed power in place such as class set bonuses. Make sets worth collecting again, for PvP and PvE. Apart from the traits and essences still been in the game, pre-patch has felt better without corruption. Its felt like my classes have been doing what I expect without having a random chance to get a proc for main source of damage. I really hope they don’t mess up conduits and soulbinds to be all your damage.
Everyone says ‘casual players should be at a disadvantage’ why? Because we don’t have the time to grind everything? The only advantage hardcore players should have is that they should technically be better/more skilled with how long they’ve played. As someone that’s played since Vanilla, I’m now 28. I have real life commitments and don’t have the time to grind, I can play maybe 15 hours a week. Even when I was younger in earlier expansions and I had loads of time to play, the gearing systems were much more reasonable, especially for PvP. You could have alts and not have to spend hours grinding reputation/renown just to play the aspect of the game that you wanted. The best part about WoW was never getting the gear, it was having the gear to be able to play and it seems like they are prolonging how long it takes for you to be able to play. Why does it make sense to run the same content over and over for a higher item level of the same piece of gear that youve already got? Mythic+ should open the gate to raiding, BGs should open the gate to Arenas/RBGs. If you want to compete it comes down to skill, not time played.