Necessary Changes to Classic

Well would you look at that, a mage crying about spell resist? Awww, one mob resisted and messed up your AoE farm?
/violin

i’ve mained warrior for 7 years in classic

Classic exists since august 2019, so only 5 and a half years. How have you been playing for 7?

Anyhow, benny, in response to your opening post. I personally would prefer if nothing was changed at all. And i’m not alone at prefering that. At least not on Era. On SoD and Anniversary realms they can change whatever.

The only one single thing I would ask for changing in Era is evading mobs spawning in tents in tanaris and searing gorge.

Other than that, even if a lot of things could be changed to fine tune balance the game and make it more fair, i belive it’s better to keep everything as it is.

Reason is that changes to a meta that has been stable for such a long time, only piss people off who have been playing and investing time under the old ruleset, because it makes them feel that all that time was wasted.

Some people at blizzard know this, and know that they lose longtime subscriptions and money when they do those changes. Seems like some others don’t, and want to push in changes just to justify their jobs. SoD and anniversary realms are the place for those experiments. SoD because it’s their basic principle, and Anniversary realms because they are new, and no longer compatible with Era.

This is why Era servers needs it’s own separate client, that won’t be patched any further and go on mantenience mode only. So that there is no risk of further changes flooding over.

Some slovak magician using some software named after a fruit made it possible.

You might be aware that blizzard shut down some classic iteration before they remade theirs in 2019.

Yes, this post is refering to anniversary realms/future of classic, era is obviously a museum for people that wanted to keep their characters from 2021.

Keeping everything as it is now is just a massive wasted opportunity of actually creating a living game(which classic actually was despite people who have only experienced 1.12), this meta we are stuck with from 1.12 primarily evolved from pre 2019 realms i refered to earlier. It’s obvious people want to play some other class than warrior, warrior could still remain the best class (as they would with my suggested changes), but other classes need to have better viability, right now it’s a negative on your raid to bring more than 1 druid, or more than 1-3 rogues depending on raid.

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Dont play warlock if you dont like his problems :smiley:

Yeah, I’m aware, I played them too, in 2017-2018. But i wouldn’t call them “Classic”. Vanilla, yes, but Classic is what launched in 2019, in my opinion.

I enjoy playing on the 1.12 meta. I belive all classes are viable. Viable is not the same as optimally min-maxed.

If the meta were to change, then whatever is optimal min-maxing would change too.

A few weeks ago, 11 of december, the BRICKED guild in whitemane US stablished a new record for speedrunning Naxx in Classic Era, overtaking the previous record of 42:50 from the europeans of Five Sunder Please by 8 seconds, setting the current record at 42:42.

All raidcomps attempting to speedrun naxx in the current meta stack warriors.

If something such as removing debuff limit were to be implemented on Era, suddenly the new meta would probably become stacking warlocks, minimum warriors wielding nightfall axes, and 1 shadowpriest per raid.

Not only that wouldn’t be any better for the game. but also would piss off everyone who achieved previous records in the old meta.

But the game is not about speed running naxx only. There is much else in the game besides.

I undestand changing the meta in other versions of the game (SoD / Aniv) could make the game more interesting for some people.

But for Era, changing the meta would be detrimental, to the population, to the suscriber count, and to Blizzards income, so it’s in their best interest to keep it as it is.

People who keep playing on Era are not there for the hype, nor the exitement of playing the game in a different way. They are there because of attachement to characters that don’t become obsolete with patches and expansions.

Removing debuff limit does not make any class viable. It’s a very slight DPS increase for warlock in cases where movement is necessary. On a static fight corruption is worse dps than shadowbolt due to lack of crit scaling. Mages are also far superior when it comes to aoe and have decurse, practically no minor change would make warlocks superior to warlock or even mages. You’d need hellfire able to crit, be able to do proper dps when moving and have some viability in cleave scenarios.

When it comes to records they are irrelevant once the phase is over.

I like the way how WoW Classic is the same game what we have played back in 2005/06 but some things have to change and maybe take advantage of Legion’s engine.

I would like to see an option to change character models and textures to newer ones and ability to see maps in instance. These won’t affect the gameplay much but QoL improvements which gonna make the game easier for new players without touching the gameplay mechanics IMO.

Not for era, go ahead on “fresh” or sod

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In Era the phase is NOT over. It’s it’s supoused to be phase 6 forever.

Records are relevant to those who care about it, and specially to those who keep on trying to break them. And there is still room.

Most classic and former classic players don’t consider the era records legitimate considering the gear difference they’ve had. Took them 3 years to beat what Noobs did with 1/4th the practice & gear farming.

No one who is talking about classic is even considering Era as it is irrelevant to discuss when it’s literally just a museum for people who were attatched to their 2021 characters.

People on era paid to keep their characters to rot or prosper in P6, so it’s completely irrelevant to both this thread and the discussion of classic as a game.

I get that Era is irrelevant to you, and to many other people.

But it matters to me, and to us, the people who keep playing in Era.

I would advice to be careful with the use of the word “Classic” because to me, that word is vage.

What is “Classic?”

Is Era classic?
Are Cataclysm/Pandaria, SoD, Hardcore, And Anniversary servers all “Classic”? Was SoM Classic?

Is everything Classic, and the only one thats not Classic is Retail?

Or are none of them classic, not even Era (wich is perhaps the purest classic?)

Era is the version that retains the least changes compared to the original 2004 release that Blizzard provides today.

Perhaps “Classic” only existed from 2019 to 2021. Since then there are either multiple versions that are all equally “Classic”, or None of them are “Classic” anymore, they all became somthing else.

So there are only former classic players. There is no such thing as a “current classic player”

Or perhaps do you mean “Vanilla”?

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It’s easier to define classic by what it is not than what it is. The simplest form of saying what it is would be Kalimdor & Eastern Kingdoms, 40 man raiding. Some of the most defining features of what it is not would be lack of multiple difficulties, anti server social features like dungeon finder, cross-realm, sharding, layering (sadly exists),

Era is very much an abomination in the sense that it lacks progression and is static. World of Warcraft has always been an evolving game, more so than ever was in original classic. Era might be better grouped into vanilla in that sense that it is in the past.

So to you, Evolving is an intrinsic aspect of the game. But i don’t think it is. Chess doesn’t evolve. It has kept the same ruleset for a long time, and is still a popular game.

You may call Era an abomination because it “Lacks progression and is static” Then to me, under that light, all other versions besides Era are abominations, hamsterwheels that regularly make all my time investment obsolete.

“Lacks progression and is static” = “Has stability and is solid” different words to say the same thing with a negative or possitive prejudice. It’s just subjective, depends on your perspective. Doesn’t matter how you name it. it’s that characteristic, that makes it different to all other versions, the reason why me, and a few others choose to play on it. and keeps atracting back players that get tired of seeing their characters become obsolete with every patch and expansion.

You may not like it, thats ok. But you can’t deny the fact that there are others who do like it.

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Chess was very much an evolving game for many centuries. The greatest chess player ever (Bobby Fischer) ended up being one of the biggest critics of chess due to its stagnation since the 20th century and how it was a solved game.

Classic is like a slave society where warriors are the only class at the top, all other classes exist only to serve them. There is a stability in that sense, but the game is inherently less rewarding in end game for most classes.

Again I don’t see why you keep derailing this thread about classic with Era.

Clearly I lack any information about original long term plans from Blizzard regarding WoW. If they really had any.

But for sure the WoW reality has never been evolution Well, besides TBC maybe, sort of. That’s why I consider TBC being still part of Classic, but not WotLK.

From expansion to expansion it’s always been more like a revolution instead. It always felt like Blizzard overthrowing half the game with each expansion. Evolution is something different.

TBC still practically made classic obsolete in the same way future expansions did their predecessor. TBC May be closer to vanilla, but it’s still basically halfway between the wotlk-whatever the current retail expansion is called retail cluster. However every expansion has had evolution and refinement patch by patch. In general the last patch has been the least broken patch.

Give paladins aoe taunt & crusader strike

Era IS Classic. Era is the most Classic among all Classic versions, wich are Classic too. If Era is not Classic, then there is no such thing as Classic anymore, meaning Classic ended in may 2021, it no longer exists.

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I dont understand why ppl want to change classic. Thats how they end up failing. Just keep the servers as normal as they can be. Make a fresh era server every secound year or something and we are good to go! Let them tweak on aniversary or sod, but not era. The core ppl love the game as how it is.

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