I know I will probably get much hate comments here but can you please address Spiteful mechanic like you have no chance in hell to react of a ghost that spawns and hits 70% of you base health through a shield and I’m not complaining but this new mechanic isn’t fun when you die and die on aoe pulls as shadow .
Spiteful shouldn’t hit as much as it does on a low lvl key its unfair game play.
3 Likes
They take a second or two to spawn, and you get a pair of eyes above your head if it’s targeting you
Its not that pairing spiteful with volcanic is like double suicide you cant see that bloody thing in-between 20 other adds,
Stay out of melee? Wow, much hard.
The shades lose 8% health per sec, just CC and run away.
Also this week imo is easier than any previous week imo… both are very avoidable affix
2 Likes
try that in Sanguine Depths, when they hit though a shield and you get much other stuffs going on.
If you’re trying to “react” to them spawning, then there’s your problem. You know exactly when they’re going to spawn - and that’s when a mob dies. Keep tabs on mob health, and plan accordingly. If you’re not preparing, that’s entirely on you.
3 Likes
I does but they hit even when feared
1 Like
I’m gonna need a video of that happening.
4 Likes
I need to get close to them to fear them yeah right ? then he melees me through 70% of my health and a 5% shield their damage done is absurd
I dont really find them to be an issue. I get that they can be a pain in melee, but we use different cc available to slow them down and just run to next pack. Things like ring, earthbind/erathgrab totem, binding shot, stuns, priest fear.
they need to nerf this mechanic so it doesn’t spawn of every Bleeping add in game.
They are a nuisance, they don’t target someone while spawning, it takes a moment and they seem to have incredibly long reach as well.
15 Likes
Yeah their reach is kinda iffy, that i can agree needs to be looked at.
7 Likes
They need to address this mechanic it’s such a big mify fiesta
Like i said, i dont really find it to be a big issue.
1 Like
Not you perhaps but their hit boxes are like insanely unfair and unpleasant to play against even if not ranged or melee like i can get monks DH and any no brainer classes like mage or druid has it easy here but still shouldn’t hit like 70% of you health when not even close to you.
My only issue with them is they put you in combat, so in places like SoA or ToP u gotta wait till they die and then u can take portal/bird, so annyoing, wasting more time on those travels than fightin…
2 Likes
Funny, I manage to fear them just fine without getting hit.