Nerf prot pala

imo I think to make pala op was right. Now the leftovers dk and monk are in need of buffs. After that we are fine again. Tank nerfs were a mistake in tww

Youre posting from a level 25 classic character, dont be a hypocrit.
Paladin is very strong, but has a high skill ceiling with very little room for mistakes. Just for that it should be strong.

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Well iam just saying what blizz is doing when they are adjusting tanks its just dmg. The only real rework done is always on paladin and recently some DH changes in DF. Most of the time is just dmg adjustments which wont solve the problem. I do agree the kit is the problem for the rest of tanks.

I dont know i like the dungeons changes it separates the good and the bad players. For instance s3 or s4 DF was joke. Majority of dps players were carried by VDH … some of them didnt even have kick on bar. Its another extreme… but maybe some middle ground yeah not sure…

Tank balance those 2 seasons was horrible, Prot Pala is nowhere near as strong now as VDH was then, its not even close to the same level.

I never said its broken like VDH was.i just said it should be nerfed. Maybe dmg is enough it should have a significant weakness like te rest of the tanks have in some area

It does not need a nerf. Stop acting like Protpala is the worst thing youve ever seen. I didnt see you make any Prot warr threads before, do you perhaps main protwarr?

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I wish but i highly doubt it. Fingers crossed

If true balance among tanks is unachievable and someone must be in the top seat, it’s for the best when it is paladin instead of literally anyone else. Kicks, buffs, saves, extra dispel, extra healing, can’t run too fast from the healer, and has their own BR – what’s more there to ask for? Extra 5% physical damage and random flops out of nowhere?

No i play DK . Mentioned it earlier. Its just simpler to nerf for instance one dmg on one tank then do more work on others. From workload perspectice why would you go the harder way

I guess nerf Protpala threads are the new trend now. Have fun in your quest, im out!

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No for the healthy gameplay it should rotate. What kind of logic is that. You are neglecting the rest of the tanks then…

And to prot warr. They were never op so many times like paladin. Like even in DF season 1 after the reworkn in 10.0.5 it was like so busted that with pala you literally didnt even have to look at your screen and play blindfold. That how stupid it was. Warr never had this moment since shadowlands when they were pure paper like dps

Seems we hate paladins this week.

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Okay so the new flavor is hating paladins, gotcha.

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Again, to reinstate, a prot warrior has perma 100% block uptime and spellreflect on low cd, a low cd aoe stun, and can perma ignore pain to boost his effective healthpool NEXT to his major defensives. Their damage falls slightly under prot paladins now, but theyre more stable and have higher hp baseline.

A bear has perma ironfur and high hp, around 5 major defensive CDs, are immortal gods during ursoc, have almost zero resource management required next to their big defensives since their generation is so high, can braindead aoe with 2 buttons, max 4 button dps rotation.

But prot paladin, the class that is licking floors as soon as they ran through their 3/4 defensives ( ardent, guardian and bubble with situational spellward), that are almost required to run swarmlord for more defensives, are OP. Because big numbers on AoE means they’re busted!

You are a troll

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I agree, buff blood dk.

I have only seen your post about it .so that means 99 percent of others saying it is not means your own calculations are way off

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Your post is really confusing
Are you talking about classic or retail?
is the only reason you say this because you’re seeing a lot of pink in the lfg or are you looking at charts?
what are they too powerfull in? dps? mitigation? mobility?
you’re just saying nerf them because they’re too powerful source: trust me bro

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Do you have cryed when BDK was OP?

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What are you even talking about. Warrios block is for the physical purposes only. if you are speced to spell block you can mitigate spells for 30sec. Secondly spell reflect is not working on some spells… so its just situationally good. They are way worse on the magic and bleed side of dmg taken then paladin. You can have almost 100% block chance withe pala and on top of that 50+ parry chance that is purely passive which is ridiculous. Not my fault you cant play your class properly

And the block uptime doesbt mean they are always blocking its just a chance which is way lower then the one paladin has.

Yeah druid is only good in ursoc but then what. Ironfur needs to get rolling and you forget that he has to have more cds since a lot of spells are blockable but not dodgebale so you need to ofset that somehow but its beyond your understanding it seems. With your 100 block chance as pala you mitigate dmg passively but as a druid you take full hit. Thats why ir has to have more hp. But again you dont get it obviously. This is major concern for bosses not trash packs.

You are crying about running out of cds ? You serious ? Like iam playink dk which has to have like nonstop vampiric blood or you get one shoted. DRW does not work on bosses at all since no tankbusters are parryable. This leaves me with less defensives than you mentioned. On top of that with all my bone shields running and all the additive strenghts % procs i have the same armor as paladin standing in dornogal. So tell me this nonsense if you dont even know how the spells in dungeons are mitigated. Obviously clueless

So we Nerf Prot palas and have only Warri and Druid there again?

I like the joke

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