Just ignore that rogue he is just a biased little troll who knows nothing about how the game functions.
trolling how? By speaking the truth? Yes, I do that.
There are no major difference with dps class skill requirement. Assa rogue definetly is not harder than ret paladin that i can say as 622 asss rogue and ret enjoyer. I also play warlock every spec and mage frost/arcane. All 620+. Ret is a fun spec with awesome audiovisual effects and abilities. Unlike rogue ret have the ability to save the entire team from wiping and help allied with utility which is what good rets do. Assa rogue only spam mutilate and envom while keeping 2 dots on. How its harder than ret? Rogue also have very powerful defensives and good mobility. Ret is well balanced spec but not op. Infact assa rogue is more powerful pumper in most situations.
Compared to every other class. How ret players can honestly sit and pretend that their spec isnāt busted is beyond me. Other specs should obviously get some tuning to be more relevant, but ret definitely needs to get adjusted. And YES, ret DOES deal similar damage to 10 ilvls higher, and while a lot of players obviously arenāt playing their specs optimally, it is near impossible not to play ret optimally, meaning that you get perfect results all the time, every time.
My friend boosted a ret literally 4 days ago, and at 600 ilvl he easily outdamages other classes in M+ that are 615. Yes, these players suck, but my friend has never played ret before, and has never looked at a guide on how to play.
edited by moderator, and are missing OPās point completely. Heās saying that ANY spec that has the level of complexity that ret has, can be played optimally by a toddler, and should thus NEVER be a top performer in DPS, because the ones who play it donāt have to practice at all to get their rotation perfect. Take Assa Rogue, for example. We are also among the top performers, but our rotation is 10Ć harder than ret. One wrong global can cause your damage to tank significantly, which is quite usual, since you actively have to use around 6-7 ROTATIONAL buttons (while simultaneously tracking Mark stacks and bleeds on multiple targets).
A rotation with this level of complexity should feel rewarding, and atm, it does. In contrast, smashing your forehead on the keyboard for 25 minutes straight in an M+ should NEVER produce the same level of results, no matter the class. And at the moment, it still does. And itās only Ret thatās in this state atm. Iām leveling a ret to alt for the sole purpose of having an easy time while looking edited by moderator, when having nothing to do on my main.
I swear Iāve never ever read such a delusional thing like the one you just wrote. LOL. Ret is OP because paladin is the most played class, it is the most played class because it is the easiest to play. Itās really that simple. Rogue is one of the hardest classes out there, and you comparing us to paladins is insulting. Not only do we have to do damage which requires a lot of debuff maintenance on the whole pack and prior target as well while we also have to do a lot of stop casting that any other class is capable of.
WoW has never balanced based on gameplay complexity, if ret is so easy, and you think theyāre so great, then roll one.
Iād rather take a bullet to my kneecap before playing a ret.
And you fail to understand The literal freaking Basic of Basic thing in the entire FREAKING GAME!!!
The game does not and have NEVER in the last 20years EVER rewarded complexity with more damage this is literally not how the game functions do you understand this or are you an actual child and i need to make it so a five year old would understand this?
I am not missing his point, his point is actually just stupid because it shows that he does not understand how the game works he does not understand how blizzard balances the game.
And it now shows you are not very bright for not understanding this.
I donāt like using those words but that is the truth of the matter.
Having played rogue this is a straight up lie and completely wrong.
I also hope you did not play in Legion BFA or Shadowlands under this same impression and think that rogue deserved to be good at the time as it was simpler, then what ret is now, or you could get within 5% of max theoretical dps as long as you hit Any button whatsoever.
Assa is simpler then ret was before the rework in Dragonflight.
Do not fool yourself into thinking assa is this very complex spec it really is not.
And remember all it takes is for blizzard to do some changes and your personal spec will be easier then ret is now.
just because you are a bad player does not change this.
And that is YOUR personal OPINON and has absolutely ZERO backing from the game.
Do you understand this?
There is 20years of world of warcraft that disagree with your opinion so shut your mouth and move on.
And yet you did not complain about fury warriors in Dragonflight when they had a LITERAL 2button rotation.
No you only complain because you are that bad of a player.
Cool then dont complain like you are a toddler throwing a tantrum, like you have been doing this entire thread.
You act like a 6 year old is mature compared to you.
stop with this delulu crying paladin, ofc the game rewarded complex gameplay with damage. We complain about the game rewarding not-so-complex gameplay the same way nowadays. By not so complex I mean paladins. Paladins only. You included.
Little child you have not played the game long enough to know and it shows by your tantrum.
The game has never rewarded complex gameplays ever in the history of world of warcraft you are wrong on actually everything.
It is only in your fantasy world this is the case in the real world this has never been true so little one go move off and cry to your mommy.
Oh that is funny you are even a FOTM reroller no wonder you cry so much
Buddy, Iām ex r1 rogue on my realm so I donāt really mind a random paladin taunting my skill or game knowledge. The game always rewarded more complexity, because the more you do the more the damage is. Same as now, you can ofc play a rogue for example, with 4 buttons - like a ret paly. But youād not be competing at the top of the meter, with ret you are. Like it or not, the dude above explained it very well to you. That is the reality you keep denying.
Buddy you played 1 season in BFA when rogue was OP.
This is Factually and i repeat factually NOT true how hard is this for your underdeveloped brain to understand?
When you where playing rogue and got r1 on server you where playing a version of rogue that actually could be played by rolling your face on the keyboard you know why?
Because as long as you hit ANY buttons and did not overcap on combopoints you where 5% from max theoretical dps your spec could possibly do.
This is not me saying this it was the Theroycrafters that went together and did a whole bunch of tests.
DO you understand this?
You played rogue when rogue was faceroll easy.
are you that salty because you achieved nothing or because you just canāt play anything more complex than a ret paly is? I cannot decide for what you are sad more.
Then you have no right to complain about them really.
If you think ret is so broken, join their ranks and find an easier path to what you want in the game.
Chances are youāll find rogue is pretty easy too, and that in reality, you are in the same position on your Ret as you are on the rogue.
Thatās because in reality, every class works the same more or less you find a set of core spells that works for you (Probably from wowhead or similar) and repeat it over and over, until the boss dies. Sometimes this means pressing buttons quickly, sometimes slowly, sometimes lots of buttons, sometimes not many, but it doesnāt change the point.
first of all, that is not what I said, I donāt want an easier path I want them off the top of the damage meters. Thatās all I want because competing in damage output with a class dull like that is insulting not just for rogues, but for basically everyone else, even havoc which is ridiculous cuz they are pretty easy too. Secondly, no not every class works the same more or less, there is no point in arguing about this, you can just have a look at the spellbooks of all classes to see how wrong you are. Almost every single combat ability has its use.
You are correct there isnāt because itās important to read and understand whatās been written before replying to it.
Paladins have many spells that have purposes, but are very rarely used in most scenarios, so do druids, mages, priests, hunters, DKs, and every other class Iāve played in my almost 20 year journey through this game. Most combat features a rotation of core spells (read as āyour most importantā rather than ābaselineā) repeated over and over, while doing mechanics, sure you might throw a niche spell from time to time, but in most cases what Iāve said is true, hence my original point.
If you donāt want an easier road, then that doesnāt give you the right to deny that same easier road to others. (Not that the road is easier, but hey)
By the way Iāve played rogue, and itās no harder than Paladin, to generate bigger numbers. If you are struggling to beat a ret on your rogue, the problem is your own performance.
The no.1 ret on my realm has done +15 keys, the no.1 rogue has done +17 keys, problem doesnāt seem to be with ret, if anything, rogue needs a nerf.
Thanks for proving me right about the pala community. Like I said: delusional.
this whole post is just a ragebait and very bad tbh, try harder delusional paladin in disguise.
If you had played the game long enough with different specs youll see the pattern how similar the system works in general.
Take assa rogue and ret paladin for an example. Both have abilities that generate resources for assa mutilte, fan of knifes, rupture. Then you dump those resources on envom and rupture to keep the bleed on or crimson tempest for aoe. Assa is limited by enegy regneration in static fights.
Ret paladin generate resources with blade of justice, judgement, hammer of wrath and divine toll when on cd. Then you dump those on final verdict for st or divine storm for aoe and wake of ashes/hammer of light. Ret is limited by generator cd and using the wisely with keeping dot from blade of justice and managing judgement effect and not over capping holy power. Ret might very well be the higher apm spec of these 2 as assa is slow paced and the easiest rogue spec.
For cooldown assa rogue line every 2minutues deathmark+shiv+kingsbane.+shiv. And every 1minute shiv+kingsbane+shiv
Ret paladin line every minute divine toll+execution sentence+wake of ashes and hammer of light.
Then every 30seconds ret line execution sentence with wake of ashes/hammer of light.
Defensives are kinda similar too rogue is very evasive with 2 charge feint off clobal cd and short cd(pretty much passive)+cloak of shadows,evasion crimson vial and cheat death and vanish. rogues have superb survivability.
Paladin have strong defenses too but good rets can save team mate/s with blessing of sacrifice, blessing of protection, blessing of freedom, word of glory, lay on hands and battle ress.