In no way did I express myself negatively towards PVP servers. All I did was explain to the other person how one might go about recruiting people and creating a guild dedicated to PVP on a mono-faction server.
Yes, there are many ‘‘excuses’’ (the actual word you should place here is reasons) why that is really hard/impossible to do. But simply put: The primary reason for anyone to play wow on a PvE/PvP server is to engage with other players, and therefore the most important thing to people is to have people to play with. If you server swap to a dead faction you won’t have that. And hence people won’t do it. So such a thing is simply not realistic. Actually being able to play the game trumps playing on a PvP server for 99% of even PvP fanatics. The same reason a homeless person can’t just buy a house. Do you understand that or?
Hence my initial advice regarding how to find like-minded people interested in such an endeavor.
Like it or not: if you want WPVP what I suggested is what you’ll have to do. You’re not going to get fresh servers because it was such a flop in Wrath, and even if you do they’ll end up dead in a matter of months just like the Wrath servers. In the extremely unlikely event that Blizzard would merge servers that would only last for a brief moment of time as well, with the previous migrations repeating themselves.
I firmly believe two things:
you can have what you want if you take matters into your own hands.
you will have a fantastic time if you do so, better than the vast majority of players ever will.
That may be so. But the fact is that both Firemaw and Gehennas are advertised as PvP realms. People who rolled there expected PvP realms. Currently there are ONLY PvE realms on cata, there is no real PvP server. So either blizzard has to confirm that they infact no longer view PvP realms as a part of classic or they have to implement a fix. Either merge firemaw and Gehennas and implement the SoD faction system so it never becomes unbalanced, and allow PvE players to transfer away to a PvE realm. That or open a new server and allow people to transfer there.
People who rolled there since vanilla like me. If you rolled on a PvP server but prefer PvE and want PvP servers to stay that way, thats your problem for rolling on a wrong server.
Can give you my perspective. I always played on pvp servers (more specifically RP-pvp). Right up until BFA where pvp servers were removed and world pvp became an option.
I didn’t actually get into world pvp until the end of WLK. I participated on Isle of Gank’danas as well as I could, but I mained holy and was easy fodder for the rogues.
In WLK I changed main from holy priest to prot warrior (later arms in Cata). World pvp really took off for me in Cata because of the Tol Barad Peninsula, and because our server (Ravenholdt) had world pvp guilds. The horde had like 4-5, and the Alliance had maybe 1½. I wasn’t part of a world pvp guild though, I was part of a pve raiding guild. When I did world pvp I did so in a small company, typically 1 or 2 others with me. I participated in the forum games that were going back then.
I stopped playing in Cata however. Came back much later, and I did do some world pvp in MoP. I particularly liked the Isle of Thunder zone, as it had the option to do pvp dailies. I quit at the start of WoD and returned in Legion and didn’t experience much world pvp. It was rather late in the expansion as well, so when I did encounter world pvp I was often outgeared and couldn’t do anything.
I played BFA from the start and was initially satisfied with the war mode. The in-game bounty hunter system was fun too, it was really thrilling to be marked on the map and run for my life. However, there was no real sense of community in BFA. Because everything was cross-server. The community was perhaps the most important aspect of world pvp.
TL;DR starts here: Anyways. I eventually disabled the War Mode. I don’t know why it was, but in the new water-zone I kept running into huge groups of allies, with barely any horde around. It began to feel pointless.
And I can imagine that the situation is very much the same in WoW classic. Even when a server had a 60-40 ratio, if it is a mega-server then that is a significant disadvantage. I get the feeling that Blizzard didn’t balance the shards. I see people asking for “invites to safe shards” in SoD.
Mega-servers are anti-community. Enabling them was the biggest mistake Blizzard did with Classic.
Alright, thats all fair. Part-time world PvP just for a laugh is fine, it doesn’t mean you should be sent to a PvE realm if you don’t PvP all the time.
What people seem to keep forgetting is that this monofaction problem is one created by players. People rolled on PvP realms, population started dying as is normal in WoW. You know, at launch the servers are full to the point of needing queues and a few months later, thousands have quit. Server imbalance started happening, people stopped going into the open world cause gank squads were roaming around unchallenged when people just wanted to finish whatever they were doing.
And then, people started quitting cause their faction couldn’t farm nodes, they couldn’t do dailies, they kept getting ganked when trying to summon, there weren’t many new players joining cause the new folk would look at the population reports and just join the winning side. And so the losing faction started dying and dying and dying.
And this is where people love to blame Blizzard… Free transfers… Blizzard gave players a choice and players chose to go full monofaction. Whole guilds of “BiS” geared players just jumped ship despite having everything they could want out of a PvP realm. It wasn’t impossible to raid, the AH wasn’t dead, they didn’t run out of targets to kill, they weren’t struggling to fill raids… And yet as soon as they were given the choice, they bailed on everything so they wouldn’t be hindered in the open world…
Instead of creating world PvP events every day by simply camping an entire zone until backup arrived, they simply left so they would never get ganked.
This is a problem that the community is at fault for. If Blizzard were to implement a SoD-like balanced PvP realm for cata, I’ll bet you anything it’ll be dead in 3 months. Not to mention the forums spam that people can’t join their “friends” and begging for the balance feature to be removed just like what happened on the SoD forums.
It would have to be a fresh realm. People on the PvP realms aren’t going to leave their mates. They couldn’t force it on any existing realm cause nobody would join those realms beacuse… well… nobody is joining the losing faction now… And merging is not an option, the queues would last days, there will be a losing side, the losing side will leave and the server will die cause the winning side wont be able to get any new members.
Just because PvP realms work on SoD, doesn’t mean they would work on Classic. It barely works on SoD… Did you see the amount of crying when incursions came out, the spam on the forums with people begging for the area to be made in a PvE area? There is always a losing side on PvP realms. The losing side doesn’t want to be on a PvP realm and the winning side want there to be people on the losing side cause they want to keep winning. The losing side leaves and the winning side starts complaining that there is nobody for them to fight anymore.
Yep, I agree. Servers were the key to the classic sense of community, but mega-servers are simply too large to foster such a sense. But they are stable, just as cross-server realms are stable in retail. I may have disagreed in TBCC, but in hindsight I would have preferred cross-server clusters over mega-servers.
You are most likely correct in your prediction as well. However, at this point I have to wonder if three months of having a decent quality of play time isn’t worth it. As it stands my hype for Cata is relatively low, as the two things I remember it most fondly for were it’s instanced content and it’s world pvp; the former may still exist in the form of raids but it seems we’ll get the “WLKified” dungeons (i.e. braindead zergs) and no world pvp.
They just trollin’ in every conversation about PvP. It seems that the most important thing in their life atm is that we don’t get a balanced realm or probably they have fear Blizzard merge their ones (no worry, it will not happen, but I’d love to see it).
true because the statements they make are ridicilous that I cannot believe they truly recommend “then just play on another side of one faction realm” xD
yea I wont raid, wont have AH, will just wpvp in blue items
There is not many people care about world pvp, so if u want gank u should go monofaction server and have fun as it is. IF blizz gonna try to force megaserver with Fire/gehenas populations peops gonna start to whine alot.
Will see fresh server only if current realms won’t be able to accommodate all players who want to play cata on release.
“Everyone wants PvP realms, there are so many people that want PvP realms”… And theres only 20 people that want to PvP on PvP realms? You what mate?
I get it, you’re trying to be a troll, but you lack the mental capacity so you choose to be obtuse in hopes to… well I’m not sure what your goal is… maybe you just are too dumb to understand the cascading effects of fun… It is very sad that you fail to see the big picture…