New epic bg where it will possibly be a failure?

Only one of them is que syncing. The rest play solo group.

Who said anything about fixing underlying issues?

You talking about Qsyncing or premades?

…I’m (still) not complaining about premades (up to 5 players).
Neither are the majority of people posting about issues with Qsyncers.

You can reframe the issue into ‘they have a problem with premades!’ if you like, but that would be a strawman.

Would you not call 99% chance of losing ‘wildly unbalanced’?

I did. Because premades are the fix to these underlying issues.

For a solo player both feel and basically are the same. No difference.

Unbalanced games, sure. But there is a remedy for that(for everbody btw). Group up! For the underlying issues there are no remedies(besides just leaving I guess, which a ton of people do) if premades were not a thing, you quite often just lose or win no matter your own performance. Might as well flip a coin…

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Premades may be your fix to your underlying issues, so I’m not sure why you asked for my fixes for your underlying issues (which you’ve only just laid out, unprompted)?

…seems like quite the detour from discussing the communities issues & proposed fixes for their Qsyncing “problem”.

Of course theres a difference. One is playing within the confines of Blizzard limits & is surmountable with some effort. The other isn’t.
The bulk of the community has a problem with one, not the other.
One has a 99% chance of winning, the other doesn’t.

This isn’t a remedy to combat Qsyncing.

Don’t be fooled, people.
Unless you’re going to queue-sync too, grouping up to Blizz official limit of 5 will be little help against Qsyncers.

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Perma ban the scum that are the queue syncing abusers that bypass the 5man queue limit.

This has gone on far too long now, and it’s one of the main reasons I no longer play PvP. It’s boring when you can tell the outcome of a match before it’s even started. It’s demoralizing, and outright against the spirit of the fricken game mode.

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The fact that the premade communities are thriving shows that these are not just “my” underlying issues. If you enjoy play solo. Play solo and have fun!

Both play with the same constraints. One just chooses to queue only 1 group the others do not. The only situation it matters is premade vs premade. So yes, there is a difference in choices made. Still an even playing field tho since everbody has the option to do the same.

No, syncing yourself is tho. And against all other premades it is THE remedy.

Syncing is quite clearly not a remedy to the community, it’s the problem.

I wonder if Qsyncers ‘thriving’ is in any way linked to the decline of players from the rest of the PvP community…

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Organizing the community and encouraging them to play together is the problem. Okay. MMO btw, lol.

It is not.

You make a compelling argument.

Proof premades / qsyncing doesn’t drive people away from pvp…

Holycow:

Blizzard has already stated that premade raids drive other players away from PvP.

^ (Quoting Blizzard)

…I could go on (& on & on) but I got bored.

No correlation between premades/qsyncs & people avoiding PvP vs you guys. At all.

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So did Blizzard apparently. Lots of forum threads, apparently not a lot of truth to it tho(as far as: “I am going to stop playing because of premades, I swears!”). No action from Blizzard to date pretty much proves that…

Just because a forum thread exists does not make it true, you know?

It’s not just posts on threads though, is it.

Qsyncing is driving people away.

People leave a game as soon as they see a Qsync. More leave after the first fight. More leave as the inevitable loss drags on.

”xyz …again! I’m outtie” posted in chat when they see familiar Qsync names.
Those that do stay tend to either semi-afk or alt-tab out, often just to stop outsourcing the inevitable loss onto others.

Multiple concurrent ebgs have condensed to 1-2 concurrent games.

Servers had to merge due to the lack of players & long queues.

Even going by my own experience, I’m playing a lot less than I used to.

Sooner or later people will stop playing.
Blizzard themselves acknowledged this: ”The ultimate effect that this kind of queuing has had is to drive players away from PvP.”

The 2024 study I cited earlier confirms the inevitable outcome to the player base from repeatedly facing imbalanced matches (in this case, vs Qsyncs).

Микайо basically confirmed it too…

I don’t get how, when faced with these uncomfortable truths, visible population decline, Blizzard’s own words and supporting academic research, you play ignorant, put your fingers in your ears, tell me not to believe my lying eyes, that the community is wrong (& lying) & chose instead to believe PvP is thriving!?

Pretending PvP is thriving in spite of all this is copium.

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So what? They leave after seeing certain names as well. They do not even check if they queue solo or with group. People also leave after first lost fight. No premade in sight. That is why I usually queue with people that do not just leave after a setback but actually want to play the game.

Meanwhile queue times stay about the same. Nobody is leaving WoW PvP because of premades. These are just speculations on your part. There are plenty of different reason why people might stop playing. If that’s even the case when it comes to BG’s.

Again, this isn’t me speculating.

Blizz have said Qsyncing drives people away from PvP.
Academic studies have confirmed this.
Members of the community have told you this in forums.
We watch people leave games because of this.

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Players can tell the difference between sync premades and small groups with leaders / solo leaders and there is a reason why many players oppose sync premades, but not small groups.

When I fight leaders like Zado, Drex or Emeg, it feels like a challenging, but fair match. They are just directing a random team with instructions.

When I face Larkus or Zenie, they always win all fights because they stack high dps / hps players in such a quantity that a random team can never overcome them. It also feels like cheating because I know that they can only accumulate this player quality in one team by circumventing the 5-man rule.

The win rates of small groups with leaders are also nowhere near 95%, that number is pure fantasy. Small groups and solo leaders can compensate for a lack of teamfight performance with tactics and get comebacks in some rounds that would otherwise have been lost, but this doesn’t work every time.
Most independent strategy callers win around 70-80% of their rounds. - More than average, but far from unbeatable.

Syncers win 97-100% of their rounds and it’s usually pointless to attempt anything because your team can’t win a single fight against them.

Abolish sync premades, make it impossible to get into the same round with multiple groups.
I would go even further and reduce the amount of players that are allowed to queue together to 3. If it really is about playing with friends, 3 is enough for most players. More than that is usually just done to get strong players into the round and to increase the odds of winning.

The syncers would still be fine and they could win the majority of their rounds, but they would actually have to put effort in, instead of being carried by a team that wins every teamfight.

No, they can not. I play solo quite a lot and when it goes against “premades” this distinction is pretty much never made, people see some names and assume it is full syncs, some people even believe they are full raids, lol. Sometimes people see “premades” where there is none as well. We all know that you are mad that syncs stomp your non-sync(if you don’t just dodge ofc), yet you are totally fine with doing the exact same thing to solo players.

You have any links to these academic studies about sync premades?

People leave in droves at the sight of Zenie and Larkus but not when they see Drex or Emeg, I wonder why.

Stop coping, syncer. A small group is nothing like a sync premade.
If there was a reliable way I could snipe syncers like you without causing collateral damage, I would farm you for hours until you beg for mercy.
In fact, this is what Pandora used to do. She made a sync premade stronger than yours and you all dodged her, you cowards.

Ask Larkus, he’s in love with her lol.

Yeah, even if they solo queue or only have 1 group. Which is rare to be fair.

Uhm, yes it is. 5-man with a lead can easily destroy a group of only randoms most of the time. If you can’t than you do something wrong tbh.

I did not even play with syncs back when Pandora was playing. Exclusively solo.

Wasn’t a fun experience but utlimately lead me to start playing with premades.

I am still exclusively solo queuing when I queue my horde chars.

That’s not a slander, I asked him to stop bullying a mentally ill person and falsely reporting people afk in general.

A small group with a leader can be beaten, unlike a sync premade, and their win rate is not 99% like a sync premade.

They only lose against other premades or if the rest of the team is exceedingly bad. If the whole team is random they get railroaded just the same. For a solo player facing you it literally makes zero difference. You could argue it is better to fight against full sync. At least it is over sooner, lol.