It’s not just posts on threads though, is it.
Qsyncing is driving people away.
People leave a game as soon as they see a Qsync. More leave after the first fight. More leave as the inevitable loss drags on.
”xyz …again! I’m outtie” posted in chat when they see familiar Qsync names.
Those that do stay tend to either semi-afk or alt-tab out, often just to stop outsourcing the inevitable loss onto others.
Multiple concurrent ebgs have condensed to 1-2 concurrent games.
Servers had to merge due to the lack of players & long queues.
Even going by my own experience, I’m playing a lot less than I used to.
Sooner or later people will stop playing.
Blizzard themselves acknowledged this: ”The ultimate effect that this kind of queuing has had is to drive players away from PvP.”
The 2024 study I cited earlier confirms the inevitable outcome to the player base from repeatedly facing imbalanced matches (in this case, vs Qsyncs).
Микайо basically confirmed it too…
I don’t get how, when faced with these uncomfortable truths, visible population decline, Blizzard’s own words and supporting academic research, you play ignorant, put your fingers in your ears, tell me not to believe my lying eyes, that the community is wrong (& lying) & chose instead to believe PvP is thriving!?
Pretending PvP is thriving in spite of all this is copium.