New M+ is good, but new gearing sucks

Valid point and could be included.

The main reason I did not include is that the crafting system is the same with previous seasons more or less, and since I do a comparison of the changes, I found it to not make a difference.

That was changed in 7.2.5. Only the first seasons had destroyed keystones, and it was pretty easy to replace them (back then there was almost no way to not time a keystone).

My point is not that +10s are hard. My point is that it feels a downgrade to run +10s for a weekly instead of getting the myth track from lower dungeons.

I love 10s and how they feel. But they are challenging and a big ask for many players. The fact that those dungeons gatekeep the myth track vault will be a negative in the long run.

I feel that if it was more like previous season where we could get myth 1 out of +7 or +8 and max myth 2 form the vault would be best for the progression of the game.

Yes, cause i had fun doing it :blush: but im special, i know. I actually enjoy m+ and dont regard them as only a loot piñata.

Legion also had more loot in all facets of the game as well as three bonus rolls.

Oh. You mean the free 89 gold or AP tokens? Ah yes. I miss them greatly indeed. :rofl:

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