The New players label doent mean anything KR-Hyjal and CN-Echo Ridge are also labeled as new player realms dispite both being super high population. It just means its the server the client defaults to when opening the realm the first time, but that tag shouldnt be a thing because it says nothing about the servers actual population.
As far as EU servers go, the Doomhammer/Turalyon server is actually pretty middle of the road, but that speaks more to how bad other servers have it and less so that its a super populated server. There is a reason why only one server per locale has this label, and also the only reason US servers have 2 new player realms is because one is for US east and 1 is for US west but otherwise all localities will only have 1 realm flagged for new players and that will likely always be the case.
THEY ARE NOT can you please please stop saying this . We have been marked as new player since Legion start and if anything more and more people have left .
I have asked you before stop speaking about something you know nothing of and base on numbers that are wrong .
Which as we establised means absolutely nothing at all in regards to population of a serverâŠ
There is a wide discreptency beween New player realms some like Pozzo Dell Eternita or Gallywix/Drakkari in US are actually prettly low pop, some like Doomhammer EU, Azgalor US or CN-Arygos, even Norgannon EU are about average, some like Echo Ridge China, or Hyjal korea are nearly the biggest servers in their respective localities, the populations of these servers very widely yet they are all Marked as âNew Playersâ
Its just an identification tag to pick a certain server as a default and nothing more⊠that tag shouldnt even be shown on the Realm list if you ask me because people always distort the interpretation of ânew playersâ to magically mean fewer people than even low pop servers which isnt true, heck that tag even hides what the true population of a server is⊠its useless as anything.
Actually I was chatting for some considerable time to someone from your realm recently, and we were comparing activity levels, and we came to the conclusion that although your realm was indeed fairly quiet, it was not the quietest at all.
Prior to the census addon failing to work, which was only fairly recently, you could get pretty accurate numbers for how active a realm was, and yours was showing just under double the numbers of mine. The realm data from wowprogress also supported that information. As mine was actually at the higher end of the lower populated realms, prior to the connections starting, I suspect that âmiddle of the roadâ could be a fair description for your realm, especially if you discount the outliers like Draenor.
New Player could be viewed as an advantage, I certainly suspect that if that marking was taken off your realm, you would see a reduction in numbers. New Player just means that your realm is âsuggestedâ as a first option for new players. That could, of course, then account for people leaving. Iâve made that mistake before - creating a character on a realm that the system has defaulted me to, before realising I didnât want to be on that realm. So perhaps people are wanting to play with their friends, create a character on the New Player realm, before realising (or being told) theyâre on the wrong realm.
Personally, I would be VERY happy to have our realm marked as for new players.
This probably course is very true, i mean when i first started wow too on my first account i also made my first char on what was the new player server at the time (US-Grizzly Hills)⊠i realized what a mistake that was and moved that char off pretty early but even this turnover drives the population statistics of that server up.
The tag with certainty influences the population of that server to a great degree, but it isnt indicitive of it and that should be the most important take away.
Agreed ⊠and youâre right that honestly, it shouldnât even show that tag on the server selection screen. It has no benefit to being there and simply causes confusion further down the line.
I have no clue what it was before, but Iâve made a few characters on Doomhammer as alliance and itâs been quite busy in some areas. WoD for example is busy enough, bfa is comparable to Aggramar so far. Battlegrounds wait time was around 5 min on average for epic randoms.
I guess it depends a lot on where you go and what activities you pursue.
Not sure if in this specific thread, but Iâve seen quite a few people that said something along the lines of âDonât merge servers, I like playing on empty servers!â, which is weird given sharding, but some people donât understand things, so thatâs fine.
Also we were promised that, quoting here, all low pop servers will get merged.
Thus far, servers with more pop than my server were merged and Iâm quite salty about my server not being merged.
Iâm not sure thatâs defending dead realms as such but yes I have seen posts from some preferring quieter realms. No I donât really understand the logic as we have sharding unless itâs an RP realm but even the none of them get queues. Their populations are too small.
I know Blizzard never tell us anything unless they have actual news to share. Itâs very frustrating when the job only appears to be half done
I transferred from Dragonblight to Ravencrest before these mergers because at the time Ravencrest was the #2 most active realm (according to wowrealmpopulation dot com) , now I come back for prepatch and Ravencrest is on its way to dying and for some god forsaken reason it is paired up with Kazzak and many other Horde servers to the point where no matter where or when Alliance is outnumbered , no joke, 20 to 1. ANY PLACE IN THE WORLD.
Arenât alliance players supposed to be phased in as well?
Good luck trying to turn in your anniversary invitation to Chromie with Warmode on.
Not only that , but since every shard is so overpopulated with Horde players as soon as someone uses any spell the entire place starts running on 2000ms World lag.
I come back to find the game actually unplayable outside of instances.
Edit: AV âClassicâ event is completely unplayable as well. Alliance side could not play at all due to the high latency, while the horde side, despite being in the exact same instance, did not lag. Proof of that is that people were getting their spells kicked.
I cannot understand how that is even possible on a technical level.
@Hikelos: Ravencrest is currently 3rd as far as alliance data is displayed on WRP⊠but it is something like 11th or 12th overall, if I manually counted correctly, there is unfortunately no method to sort purely by totals. I also need to point out that it has never been in the top 5 of totals. Silvermoon, Draenor and a few others have always been bigger in terms of totals.
As for CRZ being âunfairâ, it is unfortunately nothing new. The various shards can be extremely unbalanced and this has nothing to do with the connections as CRZ and connections are two entirely separate things.
#2 is currently Gordunni, which is a Russian server, not a European server, as the language barrier is what it is, so I would say Ravencrest is still #2 right now.
That aside, Ravencrestâs active populatioin is half of what it was when I made the move, before the start of BFA. I remember clearly choosing between Silvermoon as the most populated and Ravencrest as a little less populated but apparently with more boss kills recorded.
Iâve seen this kind of trend before, Ravencrest is most likely going to decline until it becomes Dragonblight. Once the depopulation starts and people start moving to other server or quitting, itâs a death sentence.
I may be wrong, of course.
As for CRZ (assuming that means sharding) it is actually unplayable as Alliance, and logging in from the Horde side on Kazzak shows the exact same ridiculous situation with Horde outnumbering Alliance by a huge margin.
I donât quite understand where all the Silvermoon players are, or why exactly the game still grinds itself to a halt if more than 20 people are in the same zone in the year of our lord 20th of 20, why does the lag seem to be selective as some players in the same instance do not experience it, and why relogging will fix the lag for you, while keeping you in a BG where everyone else is playing on a 5s delay.
âItâs a known issueâ really grinds my gears as a response, nothing personal against you.
It has been a known issue for how many years now?
If CRZ doesnât even attempt to balance the factions out, whatâs the benefit of any of it?
I donât understand how people play this every day without constantly rioting about the servers.
@Hikelos: In terms of alliance, yes, with your caveat.
The overall situation has been somewhat horde biased for a long, long time, far beyond the start of BfA.
No offense taken. Many, as far as I can recall pretty much from the day one of CRZs. CRZs were made to reduce the number of servers needed to run various locations and to put a more reasonable amount of characters into a single location shard (as in not only three or over 500). I am making the following numbers up for an example, but there might be need for 58 Elwynn Forests and just 6 copies of Thousand Needles at a specific point of time in the EU. There is no point in having 58 copies of Thousand Needles. In short, as far as I know CRZs were never even intended to create balance within individual shards.
Unfortunately, there also apparently is no way to make balanced shards. The most likely reason is that there generally are not enough of faction X to make such a balacing act easy (or in worst cases even theoretically possible). This especially applies to less populated locations. As is, one could end up (randomly) in horde or alliance dominated shard of specific location and for some locations all shards might be horde dominated, while some might all be alliance dominated. I think it would be extremely difficult to find an Elwynn Forest or Westfall with horde domination or alliance dominated Durotar or Mulgore.
Relogging is likely to send you to a different shard, if there is more than one for that specific location (and due to various reasons, there generally are at least a few), which might even be in a different physical location (there are a few server groups, some of which are not located in France).
I probably did not cover everything, but those were some relatively quick thoughts on the topic. I am now going back to my homework on âLinguistics II / Pragmatics / Pragmatics of Politenessâ and will check back here a bit later. Have a nice evening!