New realm with buffed dungeons and raids

Dear Blizzard.

When WoW Classic was announced – I was excited about it, cause I enjoyed playing Vanilla. However, now when I’m playing Classic – I realize that the game has one big drawback – elite mob’s damage and armor value, which is equal to normal mob’s. This drawback forces players to completely skip leveling zones and spend most of their time in dungeons, which kills the social aspect of the game, as well as the desire to play it cause it lacks challenging aspect. I suspect that the raids will have a similar situation, which will even more kill the desire to play it after a while.

Keep in mind that it was hundreds of thousands of players from private servers who made a petition back in the day to create wow classic, make it bigger than just private server without any financial or technical support. And those people should be your main audience, which turned out to be somewhat deceived by such an easy level of difficulty.

Due to the above circumstances I and on behalf of many others am suggesting you open a European PvP realm with buffed dungeons and raids (elite mobs in general), or simply with numbers equal to private servers (Nostalrius and others).

5 Likes

Doesn’t force people into spending most of their time in dungeons.

They do it because they can’t handle the normal way, and let them be scrub players. It will be easy to tell them apart in their knowledge of the game.

Disagree that pserver folks should be the main audience, at the end of the day they went ahead and ignored the IP owner’s - rather blinkered - wishes.

I think those players who left WoW and/or advocated for Retro Servers whilst abiding to those wishes should be, but considering the ToS are seemingly not really upheld anymore (e.g. blatant account sharing) maybe I am just being a hopeless romantic here.

As for special servers with special Rule Sets in general: I am all up for the idea, though given how they can’t/are unwilling to uphold the ToS in regards to the already existing RP Realm Rule Set you may be overasking them.

2 Likes

Blows my mind this type of threads. There are proof’s out there that they did not nerfed Elites mobs damage and armor value.

Another thing is , we knew we will be getting 1.12 since months before release, yet… I assume you didn’t knew that things are easier in 1.12 then say, the early days of Vanilla, right? If that’s the case, then that’s on you.

And the last thing we need, is a “hybrid” of Classic. A combination of Vanilla and…private servers, lol.

Anyway, Classic is VERY fine as it’s now. It has it flaws, but nowhere to how you guys make it to sound.

They will change not 1 bit of a thing in Classic, so forget about it …

7 Likes

Well I still think next time they will do progressive itemisation but yeah.

I also disagree with the guy saying that private server players necessarily want values changed to be more like private server values. We always memed about its inaccuracy.

Interesting,so you speak for all the private server community OP,very interesting.They all want the same thing?

3 Likes

This is 1.12 version, there is nothing wrong with health and armor values of elite mobs. If you want broken mess of a 1.0 version you are playing wrong game.

1 Like

Leveling zones are only skipped by those that race to endgame using every trick in the book.

Whatever Blizzard does to armor values and damage, i can assure you those same people will still be skipping it.

They are simply either playing the wrong game or are playing with the wrong idea’s of what Classic is about.

3 Likes

Well lets not pretend the hardcore players are the majority using that method

I don’t think it’s so black and white. Devs promised true vanilla experience, yet they released easier game since talents, itemization, nerfs etc with 1.12 which resulted in many people questioning how true this experience is. Ofc it’s still a great game, and Im totally fine with current version, but people raise valid points. It’s not exactly what was promised (but it’s really really close), and since they changed a lot of small details anyway, why not, for example, buff MC just a bit to reflect 1.12 changes thus making it closer how it was intended?

1 Like

But MC was created in a rush so players would have something to do at end game, not to be some challenging content

Even you dont believe that,if anything everyone knew bellow 1.12. patch wow was a buggy dissaster of a game.Aside of not yet having dm,dragons,ahq,naxx,kazzak WoW Classic is in no shape and form diffreint then WoW Vanila 1.12.And thats something people cant coupe with.
And since start they advertised it as WoW 1.12.

If they buff MC then that won’t be true to 1.12 version…I really don’t understand the confusion, you knew you were getting 1.12 and everything that comes with it.

I don’t think you understood what I’ve meant.
And what bugs have to do with any of it? Bugs will be obviously fixed.
Pretty sure they didn’t initially advertised it as 1.12, that came later.

No, it was not made to be 1.12 version, they said they want same experience, not some exact patch, how is it hard to understand? I mean when MC launched in vanilla it was harder then when MC launched in classic, capish?

No, they said it’s gonna be 1.12 patch, I’m not sure what’s confusing you here.

It was advertised as 1.12. since March,so feel free to see.
https://us.forums.blizzard.com/en/wow/t/classic-content-plan/120346

As for the bugs,go to wowwiki patch history from Vanila,and read all the fixes they made to the game up untill 1.12. client.No one want the pre,even the so called pservers.
https://wowwiki.fandom.com/wiki/Patch_1.1.0

Again 1.12. Classic stat wise is the same as Vanila WoW 1.12.

Again - announcement came months before they revealed exact patch and how they gonna do progression. Initially it was advertised as true vanilla experience. Nobody is arguing about the classic being different from 1.12, it’s not the point at all. The point is that some parts of the game don’t exactly fit into true vanilla experience they advertised, with 16 debuff slots, new talents and items, nerfs etc MC, for example, will be noticeably easier than it was when current. That’s what people talking about, not that classic is much different from 1.12.

Then thats not Vanila WoW 1.12. thats a hybrid.Artificaly asking the dev to make it harder.By that logic as i keep repeating if its too easy unequpt the chest peace.Kill Ragnaros with everyone unquiped there items and brag about it,log it as they do with retail.

He says they found 1.12. database anyone with foresight and common sense expected the 1.12. about the whole thing,since blizz con.(6:45,8:25 into the video,and constanly talks about 1.12.)

They fit perfectly into 1.12 version of the game, it’s your problem you took “true vanilla experience” (whatever that means) literally. I knew exactly what I was getting.