I’m having some doubt as to whether or not two craft a couple of Nightfalls for our team.
We have all raids on farm atm so was wondering 2 things:
- Will they give us noticeable boost in farm content?
- Will they be useful in progression content?
I’m having some doubt as to whether or not two craft a couple of Nightfalls for our team.
We have all raids on farm atm so was wondering 2 things:
There was a post a little while ago about the procs being wrong for the expansion… I’ll try and find it
Last post was 12 days ago, may be able to find it if you scroll down, can’t work out how to link a post into this one but it.may help your decision. Personally I don’t have any info, just remembered reading about it
Thanks mate… I might just build one to test…
Anyone else tested yet?
I’m using nightfall with seal of crusader swapping to seal of righteousness, Usually getting 20-30% uptime on it, had a few times of 50+ and a few times the fight is too short and dont see any proc. It feels pretty random and I still need to work on my technique. Was planning to run some numbers in bwl this wednesday but if we’re going with 30% and lets say that mages and warlocks are doing 4k dps combined, the nightfall debuff would be responsible for what, 200 of that dps? Add that to the paladin’s dps of 250 and that’s 450 dps on ebonroc for example, scaling with how well the casters do of course. Most of the times that’s better dps than using seal of command with a higher dmg weapon and it is more engaging for me as a player as well as some other benefits like gearing etc. Keep in mind that the nightfall user usually brings more than the debuff, hunters have aura and other utility, warrior can offtank and paladin brings blessing, fire res aura for melees, cleanse outside of healer’s gcd etc.
So I’d say check how your casters are doing and weigh if it’s worth for your squad
yeah its good to have assuming you can keep the procs up the entire fight
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