For people that plan to remain 60 for a few years, allow them to equip a set that not totally “fixes” their class issues, but helps a little.
Druid only Mp5 set bonus or something along the lines of a talent that refunds mana upon crits (similar to that found in the fire mage tree)
Only an example but it would allow those at 60 who want to play a “less competitive” class a bit of room to enjoy everything that pre BC azeroth has to offer.
I also like it the way it is but I fear for the end… A few years from now when you’ve got everything you want and have done everything you want… What then?
I’d love to see them release something that was originally meant to be in classic (dragon isles / emerald dream etc) or even just allow an instance style activity such as mount Hyjal activities that would explain the story a little better.
I’d call this classic+ but the implementation would be an issue.
If you accept one change you just have accept many changes, including gameplay changes, balance change etc. For instance a new tier of gear could have a large impact on perceived power between classes. Many of these are hard to foresee. I think this is the base argument for those that prefer no changes.
I work with development and quality. Unexpected impact is a constant. There is just no way around that.
The thing that most people don’t seem to be able to grasp is that Classic is supposed to be a point frozen in time. Vanilla was unique in many ways and Classic is its immortalization. It would be silly to change it all over again.
What you really want is Retail put back on track with the lessons learned from Classic. Not a variation to the original with a slightly different theme.
So the answer to the question:
…do you want the game to stay the same forever?
… is YES. Of course we want that. That is why it exists, to be enjoyed as long and as often as people wish.
And i can assure you that that is exactly what they are doing as we speak.
Improve Retail with some Classic injections and leave Classic to be the playable museum it was meant to be.
Ahh a man of a similar irl understanding to my own I see
Development of any individual object requires an overall consideration of course. In this case, new tier sets may well be too close to an apparent “class Ballance” restructure so I agree with you there.
Blizzard have admitted that certain specs were unfinished and made little sense upon release meaning the class fantasy was not quite met.
“Meme specs” have arisen due to this and I’d only like to see this addressed. Again however, the implementation is easier said than done.
No. What I’d really like is to have them start all over from the begging with “classic+” because bringing retail back on track would require drastic changes many Retail players would not accept. It’s not the same game anymore. It would take a revolution to “classicize” it properly. As someone in this thread suggested, I think that adding new content, zones, raids etc. without introducing whole expansions invalidating old content would be amazing. If classic stays vanilla forever I will eventually just look for a different MMO which offers a similar experience.
Even worse. Politics can turn friends against each other, even in a microcosm. It already exists in guilds, which is why it’s very hard to become RL friends with guild-mates.
Then there’s the changes to the game itself; a vote is always an appeal to the lowest common denominator. The standards which determine changes never raise, they only ever spiral downwards.
Blizz have also done their very utmost to sabotage aspects of WoW which they don’t favour, from PvP in the beginning to Classic now. The only choices players would be given to vote on would be bad or worse, with real improvement never an option.
This is and always was a sleight of hand by Blizzard, to which they went to extraordinary lengths to cover up; first by introducing Resilience as a PvP-oreintated stat in TBC(allowing them to also greatly cheapen the gear-stat cost of Stamina) and then allowing multi-specs with talent trees dedicated to certain roles across the board.
It covered up the fact that in principle, they could have designed the game content around the classes rather than the classes around the game content. This means designing the classes to fit player expectations and balancing them against each other for PvP, then creating the PvE content to fit that. Instead Blizzard really wanted to shoe-horn PvE raid dungeons into WoW and it required huge restrictions on what players could do with their chosen class.
Blizz didn’t want to deviate from that, hence the borked class-design ever since. DK in WoTLK was probably the best-designed class they ever did, with no talent tree being dedicated purely to DPS or Tanking or even PvE-only, PvP-only and levelling-only ones, so naturally they couldn’t leave that in the game as it was.
But the game evolved past vanilla, it evolved in to Battle for Azeroth.
Classic, as far as I understand, was made to be a piece in a museum, it will be here, like it was (or close to it), for us to enjoy.
Saying that, I would love that they launched a wow2.0, based on classic and without the mistakes they made that led us to BfA. Seems to me Shadowlands is an attempt to save the game and go back to the original roots. Only time will tell.
I would like for classic to go throuch seasons or cycles if you will.
Each season is full progress like we have now, followed by 6 months of endgame once naxx is released - prior to a new fresh. Each fresh they try to iterate on the recreation of classic with the intent of recreating the feel of classic.
Season 2 (next fresh) should probably contain progressive itemization.
Season 3 could for instance be disabling world buffs in all raids.
Season 4 could be an attempt at some class balancing (thinking of small things, like changing hunter crit scaling on agility from 59agi per crit to 20agi per crit etc). Change spell crit multiplier to be baseline 200% and talented 300%, in order to make casters more competitive on dps etc.
After each season you return to the baseline we have today, and if some changes are super popular there could be a community-wide poll on wether or not to keep it for the next season.
Most pathetic people are not happy about us haveing this much fun so even tho they have changed this awesome game over the years into that mess Retail WoW is now, they want to take Classic away from us aswell!
Change it bit by bit untill it’s a 2nd version of Retail WoW.
We have waited many years for Classic and many more shall enjoy it in it’s closest to Vanilla state as possible!
Classic is a more or less recreation of Vanilla the whole point is that it is as much as possible as it was and the only way to keep it that way is:
I’d love to see new content following the principles of classic.
Note, people are currently sharing complaints about several principles, be it how PvP works, or how talents and specialisations perform. Also, in Classic endgame isn’t exactly a priority and there is no level scaling. Where would the new content fit in? Should it have level scaling? Should it require attunements (and daily challenges) to ensure that there are people for old content (BC concept), or should it invalidate old content such as BRD, DM, existing raids (WLK concept)?
But consider that there is a possible audience for not just Classic and Shadowlands, but BC, WLK, possibly Cata and MoP. Adding content to any of these games is a challenge. Should it be added to all in paralel? 'sides, the designers would likely use the most current tools, so you’d have a random mix of old and new assets.
Frankly, just make modern WoW fun and add content there. I hate the dungeon zerg, but solo content on my level 100 paladin was just about fine. Probably the best to leave Classic (, BC, WLK, …) as is.
Personal note, I think “expansion enabled account” idea should go. We’re paying a monthly fee. Other services I use don’t use double pricing, either.
The wow community is a trashfire good luck getting us to agree on anything, also there’s no difference between classic and retail accounts so what’s to stop retail players voting?
People can wish for anything they want and you have my blessing. But its unrealistic and never going to happen.
The needed changes are way less drastic than you think and i even heard some are already underway. And where some would reject and leave, others may be attracted and join or return.
Neither would Classic be if people like you had a say in it. What is wrong with leaving something like Classic as it is… like they should have done with Vanilla in the first place?
Why do you think its revival is such a success? And now that its here the first thing people are moaning about is changing it. Seriously…
I think its way less complicated than making a new expansion. Some things only need to be taken out or just tweaked a bit.
Amazingly stupid, yes. That would destroy it for a second time.
Everyone here likes Classic but not everyone here would like to see it changed. Just how Vanilla changed over the years, that is how Classic would slowly change into something else. And we’d be back to where we were, begging for Vanilla.
And what is wrong with that? There is no law that says you have to stick to 1 game all your life. When you are done with it you simply go look for something else.
Over the years people will leave but new people will likely join. Vanilla has proven to be good timeless entertainment so i guess it can easily be appealing to new generations.
What I’d want is classic mechanics with cosmetic changes. That wold require drastic changes, getting rid of tons of functionalities they implemented over the years.
You think they should have just stopped adding any content whatsoever? Not that the game went in a wrong direction but that it should have stopped changing at all at a certain point? No new challenges, bosses, gear to obtain etc?
Destroy it by for example adding a new raid (for example one of those which were originally meant to be in classic)? In 2006, were you against patch 1.11 coming out and bringing in new content? Are you just worried that such new content potentially introduced in classic would not be as good?
Adding new content doesn’t require changing mechanics which people like in classic. Vanilla by the end of its life-time was not the same as at the release, but was it worse? Would you like the updates have stopped at 1.7 or earlier? Did 1.8 or some other patch ruin it?
Nothing. But I just like this kind of experience so much I wouldn’t want the game to “end” once I’ve achieved all I wanted to achieve (and there’s no other similar game on the horizon).
Classic + will never happen. Why invest into something that the community is so divisive about when they could just re-release TBC for a certain profit.
I personally want Classic to stay as it is forever until the end of time, as a museum piece, no changes needed, no upgrades, no new content. Leave it as is.
Its easier to remove stuff than it is to make new. That is how they made Classic Vanilla as a matter of fact. They also said that the process of making Classic will make Classic TBC a lot easier.
If there is a way forward for Classic Vanilla it would be a stand alone version of Vanilla+TBC (1-70) and not your Classic+ wet dream. Classic+ would be like creating a brand new expansion for Classic and that will never happen.
No, they should have done what they did with Classic. Keep it separated from the expansions. Not constantly ‘overwrite’ everything with every addition.
Everything you add to Classic will make the last part of the original not be the end of it. It will add story, gear, etc… and effectively change the end of the original.
Pointless argument. Vanilla today is the sum of its patches, beeing 1.12.1 iirc.
It doesn’t just end when you are done with it. You are not the center of the Universe. Classic unchanged and static, will be there for everyone who wants to have a go at it.
And when you are done you move on and then others will come along and do the same. That is the whole point of re-creating a 14 year old game.