The best, but you’re not, you’re one of the best, not the best. And best at what? The best individuals at the arcane are night elves and humans, the most prolific arcane casting and using faction has been night elven [Shen’dralar, Nightborne - latter periods of the pre-sundering era].
The Eredar are more advanced than all the elves together, and like the night elves much of that was in the past, but the survivors aren’t less good at it, any more than the night elven surviving arcnae users are less . Prejudice, superior complex and bias causes fans to look down their noses at others for the most mundane reason. Look at how you dress, look at where you live and think you’re better than them because of the stuff you have - isn’t that the mindset?
However when it comes down to the average individual, I can’t tell if a Moonguard or Highborne is better than a blood elf, because Suramar proved to us that you can have superior knowledge and and magic of the night elves and still be beaten by a blood elf who’s got his wits about him and is determined.
Which blood elf ever beat a night elf in Legion? Did I miss something? Also the most gifted magic individuals are all human not night elf. You can not tell me with a straight face that Mordent is better then all blood alf mages we know of (Aethas, Rommath, Astalor etc).
I think the main issue is having a problem with night elves being good, or just not liking it.
You think blood elves are the best at these things, yet it’s the night elves the lore placed as great in all these elven areas, yet so many blood elf fans want night elves to be terrible at it, have no civilization, and just be as far from all the qualities that make elves , elves (magic, beauty, excellence), they might as well not be called elves.
Blood elves get this proficiency in archery, forestry and arcane magic because they come from night elves, it’s part of the elven genome, this doesn’t begin with the blood elves, i begins with the night elf… This is the game lore.
What the lore gave blood elves, is special, but you shouldn’t take away from or ignore or deny what the lore has given night elves too, which is also remarkable. You can enjoy both like I do. Or you can choose to go on thinking blood elves are superior, until the net time humans have another go.
As me, I don’t think night elves are superior at all, the way they’ve been thrashed so many times in wow. Their desecration if you think about it, doesn’t bode well for blood elves either. But, fans are fans.
The blood elf that undoes the shield of the guy in the north section of Suramar. in repeat of the Azshara questlines, but with a little less arrogance than the mage in Azshara showed.
So much for night elven arcane superiority and greatness.
Illidan is cited in official sources as the greatest sorcerer ever, and Azshara the most powerful .
Both night elves. Then the works of arcane spoken about in the night elven pre-sundering era outclass any of the current age, you can’t possibly pout any of them ahead of the kaldorei their. Not that it’s important.
Then when you throw the draenei into the mix, now you see. ?
That’s because the Night elves cast out literally all their mages after the war of the ancients.
What mages they have now are the remnants of the ones who were hiding in Eldre’thalas since the sundering, Night elves aren’t prominent mages, not anymore, and that’s fine, one single race being the very best (Like no one ever was) at everything is boring, just look at how annoyed people are at humans somehow being the best (Or at least very close to it) at everything.
Having strengths and weaknesses is what makes different races interesting in a story, the problem Night elves have at the moment is that they have no strengths left, or at least any occasion to display their strength, they don’t need supremacy at everything, they need an opportunity to showcase their strength at something.
Illidari Blood Elves are NOT Fel Elves. If they are, then so to are the Illidari Night Elves.
Fel Elves are these fellas: https://wowpedia.fandom.com/wiki/Felblood_elf https://wowpedia.fandom.com/wiki/Felborne https://wowpedia.fandom.com/wiki/Satyr
These are Illidari: https://wowpedia.fandom.com/wiki/Kayn_Sunfury https://wowpedia.fandom.com/wiki/Cyana_Nightglaive https://wowpedia.fandom.com/wiki/Allari_the_Souleater
Lets not confuse the two. If you aren’t sure, then feel free to check these links. If your confused on Illidari lore then it’s down to you to research it - don’t make us all out to be fools
Arcane Golems - they are NOT mentioned in the lore, for the Night Elves. I’ve checked every source material and they are a primary creation of the High Elves, expanded upon and developed and fixed, by the Blood Elves.
But here we have a night elf posters who doesn’t even call the Illidari, the Illidari. Calling them “Fel Elves” when they are a separate thing isn’t being honest. Illidari Sin’dorei are Illidari Sin’dorei. They are not Felblood Elves.
And the Shen’dralar were stronger, but not like before. Again, they went through the exact same as the High Elves and they grew lethargic. It was only through the Sunwell, the strongest fount of power, equal to the second well of eternity and Immol’thar, an extremely corrupted and weaker version of both founts, did the two sects of Highborne find strength again.
Whilst the demon faltered, the Sunwell sustained it’s inhabitants and people
And further;
If you want epic Farstriders with arcane arrows, powerful Blood Knight soldiers, fel weaving Warlocks, commanded by the most powerful Elven Warlock alive now as well as skilled Warriors with legendary weapons to boot - then Blood Elves are also here.
Night Elves didn’t.
They aren’t mentioned to have any part of the Arcane Golems.
Wanting Arcane Golems to be removed from Blood Elves and given to Night Elves is exactly that.
“Oh well they have Blood Golems…” is irrelevant. Arcane Golems are a Blood Elf thing. They should remain with them at all times. Not shared with night elves, since they aren’t even mentioned in the Arcane Golem lore.
And the greatest and most powerful Elven Warlock of modern era, who was sought out specifically by Kil’jaeden and Sargeras was Shinfel Blightsworn, a Sin’dorei Warlock.
Henceforth - Blood Elves (as far as Elves go), should be the commanding Elf race when it comes to Warlocks. Illidan is a none factor, since he is a Demon Hunter and never a Warlock.
EDIT:
I am still a Shen’dralar fan, but again - I must say again - I do not and will not support ideas, that remove core features from other races. I will not support Shen’dralar advancements if it’s at the expense of the Sin’dorei. The fact is, Sin’dorei are just far more developed as Mages and have done so much with a varity of magical sources - that can’t be simply given to the Shen’dralar because they are a minor faction, but still have their own unique things that can make them interesting (Arcane Ancients and Treants)
yes technically, but i was speaking colloquially, not specfifically
They are shown in Suramar, we fight one in the Nighthold and have to evade several in the city. The night elves also use one in Azshara too… the returned Highborne is using one to teach her new charges.
Medivh also has a few in Karazhan, they are from the kaldorei civilization. Only the blood golems are a newly specific to the blood elves. .
Yeh, but I’m speaking colloquially and using those elves as example of savagery amognst blood elves, not putting blood elves down or insisting that only part of their fantasy is shown and they stay stagnant in it.
crikey, those people are mental, they not only want night elves reduced to less than half of what they were presented as when they were launched in the game and the novel series, but they want them, reduced down to only one side of them, and no growth.
They oppose any development for them . in any of their lore areas or in anything new.
NElves are so far below where they are in the lore, but these guys want them to stay there.
No matter how much you try to explain night elves have more to them than forest, yes, forests is a side, not all, they are children of the stars, not children of the trees. Their skin is purple (the colour of arcnae), their eyes silver glowing with arcane energy of the stars - from the well of eternity), yes they love nature, but the arcane heart is where all the other elves get it form too, they’re not going to be without it forever just because the largest grouped paused on it to keep the legion away.
That was party of the story, not a deceleration that this is all there is to night elves. But do they see that no? Because they don’t want night elves going forward, or progressing. Because they like them at the bottom, inferior. I mean most players are city folk, we love city scape, yes we also love nature and forest too, they’re not mutually exclusive, and to the fans that love these aspects exclusively in the elven style, night elves are a great choice for them, blood elves present an alternative that is more close to their irl appearance, nelf more exotic.
They didn’t, they didn’t devolve, they didn’t weaken, they were in a city and feeding off magic, they stayed the same, and grew in knowledge.
it’s worth noting they also remained quite addicted and corrupted, and eventually freed themselves of both. There is nothing hat tells us the Shen’dralar grew lethargic. Lore wise, they were more proactive than the Nightborne who Occuleth describe as slow, taking ages to do anything, and Thalyssra condemns as stagnant. i mean their city and culture stayed exactly the same for 10,000 years as the quests tell us they preserved the culture pristinely. They made some advancements, but it was slow, it’s like time stopped in their little bubble.
most of the wonders in Suramar are from the kaldorei empire days. only telemancy and chronomancy are the areas most developed.
We don’t have the same level of detail regarding the Shen’dralar, we are just told they furiously studied the arcane. Obsessed with it. They would have learnt quite a few new tricks.
If only blizz would take time to show it.
100% agree. they provide similar yet different things. The main difference isn’t that one is nature and one I arcane, that is just b/s from people who usually don’t care much for night elves or don’t know their lore.
The difference is mainly nocturnal and the Elune centred religious culture that permeates all their branches The blood elves have the Light instead, but the night elves tend to be more religious minded too, just as they tend to be more arcane intensive, and nature intensive. - but that’s their racial forte, they are original elf, the elf typeset, so they are made more aggressive in those elven traits
Does being more religious necessarily mean you’re better at religion than others? for the most part perhaps, but not necessarily. Same with them being more arcane intensive and more nature intensive. Is it all night elves? No… it’s the druids that are far more nature intensive and it’s their Highborne that are more arcane intensive., and their priests that are super religious.
That’s good to know, I didn’ t know that.
Why woudl Shen’dralar advancements be at the expense of sin’dorei? The Shen’dralar need to be shown properly, this means they will be amazing if done correctly, that should not have anything to do with the Sin’dorei. The sin’dorei do not own the patents on arcane magic, they have certain things that so far are unique to them, but most of the magecraft comes from the kaldorei… I do not see in what way the Shen’dralar will infringe on the sin’dorei or why it matters.
The sin’dorei will develop their own stuff the Shen’dralar will be presented in context tot he lore that’s already laid down for them and likely then taken forward.
Correction. The ones in Suramar are newly created by Elisande’s Loyalists.
And again, nowhere in the lore are the night elves mentioned. Not even the exploding construct in Azshara is mentioned…to me, that shows how little relevance Arcane Golems have on the night elves as a whole. Which is fine, because Arcane Golems are a Thalassian thing and primarily, a Blood Elf thing.
The sheer number of Arcane Golems in Quel’Thalas, compared to the one or two scattered around is testamont to the Sin’dorei mastery over them. All those you mentioned, faltered. Sin’dorei ones were repaired after the Scourge invasion and rebuilt. No doubt the ones in the Ruins of Silvermoon have been repaired again, since the Blood Elf Magister eludes to that, after collecting the Arcane Cores.
Right, so it’s not “Fel Elves.” I want Felblood Elf customisation, since we have Man’ari now, but that’s not the progression of Horde Illidari lore. Horde Illidari would be Kayn Sunfury and Allari the Souleater in Quel’Thalas, for the Midnight Expansion.
Yes they did.
It’s here in the lore. Tortheldrin and his followers saw their immortality greatly diminished. The Shen’dralar soon fell into a deep lethargy and languished in their isolated sanctuary. https://wowpedia.fandom.com/wiki/Shen%27dralar
The Shen’dralar solution to arcane addiction came first; however in the long term, it was the worst solution, by comparison of the free and pure Sunwell in Quel’Thalas. But, both were weakened; not so much the Highborne of Dath’Remar, before their exile as they were close to the new Well of Eternity - their weaknesses happened after the exile and were quickly rectified when the Sunwell was created.
Because Shen’dralar lore isn’t Sin’dorei lore. Arcane Golems are none factors to the Shen’dralar as they aren’t mentioned on either lore pages. Arcane Ancients are factors for the Shen’dralar, but we shouldn’t expect big and large scale, for the Shen’dralar, because by comparison of the Sin’dorei - they are a minor faction. It’s obvious the Sin’dorei will get more Mage developments in more fields; but the Shen’dralar have their things as well and it’s their things that will make them stand out.
“Less is more” in terms of this. I’d rather have less stuff (Arcane Ancients and Treants), for the Shen’dralar, than just having everything Sin’dorei have because some night elf fans are green eyed with envy. Stop looking at the Blood Elves and thinking “we should have all of that.” Focus on exactly what the Shen’dralar have and go from there, because the two are different and it’s the reason why I love both of them.
Both are the reason why I have a Blood Elf Arcane/Fire Mage and Highborne (Night Elf) Arcane/Frost Mage.
I kind of think that’s part of the problem though. With Night Elves now being clearly linked to Ardenweald and Tyrande creating Amirdrassil’s seed together with the Winter Queen and Elune as if she’d be some “third sister”, it elevates Nightelves indeed again into a somewhat immortal status, that’s somewhere between Azerothian guardians, just like the dragon aspects, and some otherworldly entities, more linked to realms of gods and spirits. It is the naive thought that as such, Night Elves need to somehow give up their “material and earthly status” of a mere mortal that causes the issue. They are supposed become more spirity as in fairy like as well forgiving and inconspicuous but less clinging to their “earthly desires” and be the bigger person just like a good higher entity would do. Which in my opinion is a crap design because it simply doesn’t fit the Night Elf theme.
I’d rather have the unruly force of nature play stupid games win stupid prizes theme kept instead of turning a lethal wild cat into a house kitten. Goes for architecture as well. People can argue about Suramar city being Nightborne all they want. Settlements like Moon Guard Stronghold aren’t Nightborne. They’re Night Elf. Nightborne killed its inhabitants, who were the magically highly talented peace keepers of the Kaldorei (not Nightborne) empire. In fact, they played a very vital role in the development of Night Elf druidism. Which kind of shows that even druidism has it’s roots in originally “stone built societies” of greatest architectural brilliance. An architectural brilliance that held no loyalties or explicit connection towards nobles or highborne and their achievements therefore can’t be seen as result of highborne efforts either.
Even if you leave Suramar out the picture, which in itself is plain denial of NE as a high culture, how can one look at places like Moon Guard Stronghold or Ravencrest thinking to yourself: “Yeah, that’s super primitive and brings me to the conclusion that a new Night Elf capital should mainly involve wooden hunting lodges.”
Yet, I don’t like where they are taking Tyrande… … even saw her channelling druidc magic in the raid… Tyrande is a moon priestess, she is part of the dark elf side of the night elves - you know arcane magic, civilziation, starfall, , even the night warrior magic - it’s arcane and then light/void … I feel Tyrande has no business doing that…Elune has never been a nature goddess either, kinda sits above the cosmic power scape, like they are more tools rather than what defines them.
Lyssena (the actual female arch druid - resto spec too) should have been doing that…but Ideally, it should have been Malfurion - then they should have written a role in for the Moon Priestesses, Highborne and that lot to help out in the dream and even rekindle a deeper love for nature… remember how they made her hair green? When it is originally purple/dark blue… the colour of the night - and closer to the purple and silvers of the arcane and of the goddess Elune.
It’s making the inght elves feel so …samey - ma they’d lose Elune, the arcane side and the fel side to all be uniform in one nature side - which will get boring fast.
Look I like Tyrande, and want to see more of her, but more of her as High Priestess of Elune and Night Warrior - not so much sentinel or nature queen. I feel while usually expanding a person’s abilities is good, I suspect this one is about replacing Malfurion and then pigeon holing the night elves into a forest elf group, removing their dark elf core and main half.
Their identity was first dark elf with a wood elf side too.
You do realise that your allied race is a night elven race right? They aren’t blood elves, they are playable night elves on the horde. It’s kaldorei culture - of the legion invasion period specifically of the pre-sundering era - but kaldorei all the same. They are kaldorei in appearance, minor alteration in ears, and thinner bodies - minor variations like all the other allied races.
There is a model swap, but we have no illusions that void elves are blood elf kind (i.e. high elf kind) and that Nightborne are night elf kind - that high elf race and culture only accessible by players on the horde is now on the alliance via the void elves, and the kaldorei, also only related to the alliance.
Tbh, the horde should be happy, because both the High elves and the night elves are alliance centred races, and making them accessible to the horde gives a chance to enjoy 2 of the most advanced alliance races.
But you must note, that night elves without their dark side element are boring and disappointing. Forest alone in rural settings is not interesting enough to the player population, not only that it is deceitful because many of us became night elf fans on the back of their dual introduction as ad ark elf advanced race and a remote forest/wood elf race - both aspects were appealing. Expecting night elves to lose their civilization wing because the Nightborne are available now and so those who like that aspect must play Nightborne is both a kick in the teeth and isn’t the spirit or concept of allied races.
You should enjoy Nightborne as a a particular kaldorei community with its unique story that is friendly with the horde, and blood elves, that likes them (unlike the main group) and allows you to have kaldorei based content on the horde. it is not meant to replace the Highborne on the night elves or remove any further development or presentation of the civilization of the night elves on the night elf race.
It doesn’t matter if the majority of the Night elves are forest folk living in rural areas, and most of the lands is forested, players and the night elf lore still have night elven civilization aspects to them and we want to see them. Furthermore the night elf arcane caster, the Highborne and the Moonguard are legendary favourites as is the demon hunters, it doesn’t matter that their numbers are relatively few to the rest of the playable night elves, nor does it matter that this wing of the night elves doesn’t dominate the larger culture of the wider population, the lore has still presented a kaldorei civilization culture, and made it incredible - players want to see this, they want their forest customisations as well as their arcane Highborne customisations, as they wanted their demon hunter Illidari ones.
And this does not remain at just customisations, it also extends to having beautiful forests and a cool night elf cities that represent what they read about the race.
Does it stop there? No, players also want to see night eves ben as badass and legendary in the game as they read in the books. Which means we gotta see night elf mages doing extraordinary acts o f magic that fit their lore descriptions, as well as night elven Moonguard being the legendary deadly arcane combat force. This also extends to druids, While we did get Teldrassil as a feat, what great feats in game have night elven druids had? Where is great power of the balance druid or the deadly grace and power in the feral cat or powerful bear seen? It isn’t
Just like we don’t see night elves in civilization cities (only ruins) and we also don’t see customisations that reflect their star/moon powers that are arcane and Elune centred , so to we don’t see them coming out as powerful sentinels, priests, mages, demon hunters and druids. The worse showing are the sentinels, druids and mage - they are disgraceful. at last the Demon hunters and Wardens have got some relatively powerful portrayals every time we see them… mages are still marred by the Azshara zone nonsense, druids have just been kumbaya hippie sops for most of wow - which is only half of their identity - where is the fierce, savage animal forms they use -side? Where is the power in them? Or these humble beings portrayed as fully knowledgeable of the heights of civilization and wise beyond the trappings of superficial wonders that easily lead astray (@shadowferal)? and sentinels have just been damsels in distress always needing the brave hairy chested human male to rescue them, none of the heroics that capture these are 10k year old warriors empowered by Elune who’ve fought the legion and and - this is not the presentation of the night elves in the lore. Can you not see this is a race of two sides? you can’t show the humble without the sophisticated, the benevolent without the vengeful, forest without the city, nature without the arcane, , serenity without the tempest, , savage without the cultured, passive without the active.
And night elf fans are livid that they have waited 20 years in wow, only to get a sub-par an partial visualization of the race blizzard drew them too with their grand vision. Don’t tell me night elf fans would not be offended when this fails to materialise
We do have Demon Hunters in Bel’ameth and I suspect we will also have Demon Hunters in Silvermoon, for Midnight.
However, other races are involved and as for the Elves; the Blood Elves are the ones who have the most powerful Elven Warlock in the modern era and who is still alive. Until the night elves get their “Shinfel Blightsworn” with lore to back him/her up, they shouldn’t be involved with Warlock matters. (Truthfully, there’s no point in advancing night elf warlock lore…with the Eredar joining and with the Council of the Black Harvest being solid, their is no place for night elf, tauren or mag’har warlocks)
If you want to be a powerful Elven Warlock with the lore to back him/her up, then play a Blood Elf.
I went on the PTR to explore Bel’ameth and honestly I was very disappointed. The layout of the zone feels very disjointed with a long walk from the very small harbour area to the village itself. The village just reuses Legion/BfA Night Elf structures which have been plonked down and connected with pathways/filled with NPCs. They didn’t even use all of the newer assets they have available to them. It would have been nice to see a lot more buildings around and some retextures of the various buildings you see throughout Teldrassil and beyond such as the large tree building, perhaps even a modern rextexture and revamp of the Temple of the Moon we see in Darnassus rather than this strange little terrace with a moonwell beneath it.
Portals have just been scattered around the settlement willy nilly which is pretty jarring, especially as they reference that ‘maybe we should build a place of magical learning?’ Seriously, these are Night Elves, we know from lore that they quite literally grow their buildings quickly from the ground with the help of wisps and the only reason their outlying settlements are small is to not disrupt the balance of the forest. With the help of so many wisps and talented individuals, with even architects like Thaelin willing to lend a hand Bel’ameth should have been made into at least something sizable and structured even if these are early days.
It’s a shame that they have so much development on their plate that stuff players get excited about like zone revamps/new racial hubs just get put on the back burner and end up half baked.
cOther races are also involved for Druidism, we still recognise the role Druidism plays in both Kaldorei identity and lore, they are not a nation of Druids either.
Same thing with demon hunters. Its. Night elf led faction the Illidari and like the Cenarion circle it has other races that identity with that path. And like Druids of the Cenarion circle help the Kaldorei nations, so to do demon hunters.
The problem the disparity in some fans. They are all to willing to perceive the night elvishness in Druidism, but are blind to the equal prominence of the race in the mage class.
Similar is present for the mages but that is mostly in lore and novels. The game has a fair few itself, but most mage portrayals have been human even though it’s a night elf origin class.
Now amongst the blood elves when you visit their quarter, a large portion of it is mages in game where as in night elves though its there in an entire faction , well 3 to be precise, you don’t get to see that much of them.
Blizzard should remember the lore they have already written, because people read it and they have gained fans from it, it would look utterly rubbish to fans and also be disappointing if they then went and wrote incompetent roles for night elf mages, mis represented them against the earlier lore people read/bought or rubbished them.
What good does it do them? Just to give Belf fans a kick? It diminishes confidence in the entire project, fans will think what’s the point buying books and reading lore, investing in the fantasy they are only going to rubbish later.
Now contrast that with making a good show if night elf mages and showing them in a way that matches the lore? It would be attractive because the lore about them is attractive and such things get people more interested. Expanding it with a good show for the Kaldorei mage factions makes your fans happier - the night elves feel bigger and more epic in game where most of the players are and h th ry become more desirable and likeable.
Its not helpful to have them only in forest and ruins as druids, nor is it their original vision, look how much better it felt for the brief moment Suramar was up and considered part of the night elf - the night elves looked bigger, more epic, more varied. You had a pristine night elf city, you had a forest, you had ruins, and you had fel areas = very night elf.
Night elves should have all these.
A kaldorei city - at least 1 per 3 zones: yes, as beautiful and majestic as they could ever do, only difference perhaps today would be size, current Suramar or Dire Maul size is fine, remember Suramar is only half of the ancient city. A kaldorei city is highly important, both to show the typical night elf contrast and present kaldorei civilization at it’s most majestic. But it also is a demonstration that the race is no longer stagnant, nor in isolation and is moving forward again. No not all night elves are in cities and there will be fewer than most races.
And night elves do not need to be a city based race at this point in time like they once were- Once were means that they have this capacity, but currently in the story after the sundering, then long vigil, they’ve only just emerged from isolation, I do not expect them to have tons of cities. I expect Eldre’thalas to be fixed, Bel’Ameth to be the new Darnassus, and Suramar also home to the Nightborne… other options including fixing Nar’thalas and Zin’Azshari.
Blizzard has already created the architecture and unique style for night elf cities. Suramar visualises the pristine versions, the upgraded style from classic shown in Darnassus - and the ruins were upgraded too.
The key characteristics is the night time ambience, the moon white walls, star runes, moon symbols, and the feel of the Night - the greekstyle architecture is also reserved entirely for the night elves - with blood elves having a mixture of that + a more modern type city.
Forests - most, but not all the zones should be forested - there are 3 forest types - we have Val’sharah/Emerald Dream type, Ardenweald Type, and Ashenvale/Teldrassil type.
Feralas, Amirdrasil, Val’sharah - are ED types, Darkshore, Amirdrassil (night) , Felwood and Moonglade should be Ardenweald type (just thematic preference - there is no lore reason here - it’s a night zone and fits the bill.
Forests for night elves like cities should also be set apart. There main distinctions is their size, vastness, and how remote and isolated they feel. Human forests have lots of activities, small villages, towns. Night elf ones its as if no one lives there, you’d have like max, 1 small settlement - or the lone night elf hut, trying to look as discrete as possible.
that’s because most night elves would either be in the cities now (i.e.post Wc3), on missions (like they were all throughout the long vigil - so didn’t really need a perma place larger than the village in Moonglade]. The second reason is because druids love the forests undisturbed, druids live in barrow dens, to commune with nature, underneath either big trees or caves… this is intentional, there isn’t visible sign of elven habitation - and it’s intentional.
They should also be marked by how much taller their trees are, how much more verdant too, , like everything is more powerful, larger, healthier, they would also be marked with the greatest assortment of plants, flowers etc, especially the night forest ambience, which would have things seen no where else in the world except maybe Eversong Forest - which the high elves particularly chose because of how it reminded them and was closet to the forests of Kalimdor they had left. - another piece of evidence to show that high elves do not hate nature, forest, nor arcane magic - they get from their night elven roots. Liking the nightborne should be evidence that the animosity is particularly against the Darnassians for the exile and not agianst druidism or nature, and not against the kaldorei magical knowledge or anything like that.
Ruins and more open countryside - e.g. Desolace, Azsuna, Darkshore types, ruins also in forests off course - this is just a hallmark of the kaldorei landscape.
Fel devastated areas - the legion vibe is intrinsically tied to the night elves too. Whiles I don’t expect loads of this, nor do I expect lots of cities.
When other races get cities, 1 per 3 zones, then call me, but until then…no way.
If Night Elves have that, then Forsaken should dominate all of Northern Lordaeron and have their “1 city per 3 zones” around Tirisfal, Silverpine, EPL and WPL.
Won’t happen because the zones are “neutral.” They are unimportant to the story, moving forward.
A revamped “Broken Isles” will likely never happen and if it did, I’d say your looking at 2040’s at the earliest.
But you need to understand the difference between the entire Sin’dorei nation and people and the Shen’dralar faction…the two are poles apart in terms of population and popularity.
Even as a Shen’dralar fan, I know I won’t get a huge story for them. A restored Eldre’Thalas would be great, but that is the best I can hope for.
Sin’dorei are just far bigger, more well known, more visible to the playerbase, has always been more visible in terms of them being Mages…literally, every expansion has used Blood Elf mages to some degree. The Shen’dralar just don’t compare to that and when they try to…it’s always with secondary, “Human based” organisations like the 7th Legion or the Kirin Tor. Why? Because they are just smaller. They are a minor faction, with very unique traits, but a minority by comparison of who they were before Azshara’s fall and Tortheldrin’s murder spree and a minority to the Sin’dorei.
I’m huge fan of NE arcane side.
But now i do feel maybe Blizz iz doing this on purpose.
NE are getting screwed over and over.
New models get that head protrusion, and are more bulky, they lost that little bit elvish side they had.
Looks to me like they are devolving to look closer to Trolls(just my opinion)
New capital is actually village, heritage armor is bad, who would call that an armor.
To me it looks like bathing suit.
Who in their right mind would go to war with that kind of armor.
Night elf new weapon transmog looks so primal like from stone age.
My hope is they will do something crazy with it, like for example atm NE hit rock bottom, and now they see druidic ways are not working, they started to devolve, and now they realised they can’t turn back on arcane or some othe form of magic anymore.
They wanna be great again, Ashara will come back at least that’s what some youtubers speculated. Maybe she will free herself from the clutches of the old gods, and regain her NE appearance, she will repent and start leading NE again.
NE will turn they back on Malfurion and Tyrande finally because they are the worst leaders ever.
Or something like that.
Or they will keep doing same old thing, and next NE model will resemble a hippo, and next capital will be a pond and little bit of mud.
Err…the Night Elves…?
Just like the one in the WoW Classic Cinematic and just like what the Night Elves have always worn…
And at the same time, Gul’Dan will come, repent and lead the Orcs again…?
Will never happen. Druidism is so engrained within their society now…for every 20 night elves who are of age to join a field, 18 will go to the Priesthood, Druids or Sentinels and 2 will go to the Mages.