Not even 3 months into the expansion and It feels like it's dying

Feel free to give us a source where you can see expanions sales, “trust me bro” just isn’t cutting it.

Well yes and i dont mind doing just 8 dungeons the whole season? Or just 1 raid the whole season why would i? I dont raid for gear i just do it for fun even not for parses its utterly stupid to do it for parses. Same with m+ i do them for fun not for gear.

Queus are longer because not many people are playing tank or healer, for m+ its horrendous to tank or heal this season. Dps has a much enjoyable time in m+.

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I honestly hope blizzard learned the lesson tehy should have learned during remix:

If you have already calculated that 1hr /day of casual play for 2 months is enough to max out all the rewards for a 3 month event and have useless currency left over(or in this case the ablilits to trade it o TW badges), DON`T BUFF THE REWARDS AFTER A WEEK OR A MONTH JUST TO APPEASE THE WHINERS AND REWARD LAZINESS!

Because what happens?

1 week of “Boohoo you´re so stingy, I don´t wanna have to actually play the game to get rewards!!” qq, buff, and then 3 months of “OH blizzard, lame zero effort event, i already have everything” from week 2 until the end, with the knock on effect that all of the players that would have otherwise loved to come by every few days and reminisce now have no reason to do so, either. The only people I see still running it are alts for gear and people that haven´t gotten the 100 token achieve yet because they just started…

The first week it was lively and well visited, but now it´s a ghost town out here.

Honestly, it´s situations like this where I actually miss the old “You think you do but you don’t” Blizzard that didn´t cave in to every half baked whinefest but stuck to their guns. :wink:

PS: Yes, they waited much longer to buff it in remix… and heavily overcompensated, just as they did here… I played for 2 weeks and quit until the buffs came almost a month later, and in the end came out of remix with everything cleared and bought, and almost a 100k gold just from selling lego gems to impatient people for 2g /each… and it´s no different here, I have all the sets and all teh mogs, and 127 tokens that I´m not even going to convert into TW badges until they make the containers stackable. And week 2 isn´t even fully over for a few hours…

No Joke, day 1 we had people saying “i´ll wait for the buff”… If that´s already the approach being taken by your players, then that´s the prefect time to NOT buff it, especially the way it was laid outfrom the get go that 2 weeks of everything on 1 char would already get ou the 100 token buff and then some…the overall difference would have been negligible at the end, but the event would have lived for more than a week and a half. :wink:

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Think it’s just u

Not my fault that your expectation is so damn low :frowning:

I don’t know why google keeps forcing me to see these moaning posts when I open a new tab. Yawnnnnn

Doesn’t look dead to me. Seems to be doing just as well as Dragonflight.

I don’t think it feels as alive as it is though, because people have stopped using the in-game communication systems in favor of Discord and the MMO world itself has broken down due to server “tech”. Cause I mean apparently load balancing to handle 4 trillion procs is more important than delivering an authentic MMO experience.

So the world looks empty but there are tons of people actually playing.

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Of course, why paint a target on your back by typing something in chat where people you don´t personally know can read it and potentially report you for literally nothing… Even though I´ve never been sanctioned ingame for anything, it´s just not worth the risk anymore with all these trolls. Only ingame chat I still use is newcomer + guild chat, don´t even read the rest anymore, lest I be tempted to participate in chat again myself. :wink:

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Yes, the lack of human oversight is also an issue.

There’s a lot more to running an MMO than building a constant stream of content, but Blizzard have forgotten literally all of it - from social elements to hosting a common world for us all. It’s truly frustrating.

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I woudln´t necessarily say they’ve forgotton it, but rather that they´re tailoring the game to their audience, and if the forums are any indication the majority of the audience only cares about how to get the most purple pixels the fastest and coudln’t care less about the actual world, they jsut want to finish getting their BiS so they can unsub.

In light of that, it´s almost surprising that there´s even a story or even a world at all anymore :rofl::beers:

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I think they’ve forgotten. Or more accurately the people who know have been replaced and ignored by the current team because they think they’re better at it than the OG’s. Well they’re not. They’re not bad at making games, but they are not good at making MMO’s.

And this is what we see. You look at how this 20’th anniversary event has turned out; by all accounts everything about it is built to be like Classic and it’s a great MMO event, but unfortunately they have made class design and server tech decisions that completely destroy the fun.

It’s easy I suppose to get the impression that purple pixels is all that matters from the forums, but it’s just yet more people who don’t know what they’re saying. Purple pixels are just purple pixels.

I mean here’s some purple pixels, enjoy:

Oh, that wasn’t really enjoyable? Well, the truth is that most people are more interested in getting purple pixels to get world, not to immediately exhaust the world to get purple pixels, but that’s not what they’re saying, and it’s very important to understand that as a game designer.

The reward for a great item is not that it’s powerful alone, and certainly not that it’s purple pixels, it’s what the power lets you accomplish and experience. If it were just big stats then these private servers that let you get to level 255 and get Martin Fury would be the best servers ever, but nobody likes that.

Any RPG developer who doesn’t understand this, and Blizzard definitely doesn’t understand it to the extent they used to either in WoW or in D4, is going to make some pretty fundamental mistakes.

At this point this game is basically living off a sense of identity with our characters built long ago combined with great combat, although even that could take some improvement, but they’ve killed the sense of community and shared world space.

Would I start playing WoW now? No. Do I feel enough of a connection to my character who’s old enough to drive a car? Oh yes, yes I do.

There’s a lot to be learned from games like Baldur’s Gate 3 or Elden Ring. They get these elements right. Then you need proper server tech and class design so we can play an MMO again and then you need game masters. They do those things and WoW will take off like a rocketship all over again.

It’s the exact opposite actually. If they left the rewards as they were, I would’ve left right then and there. Beeing spoonfed 1 spoon per day is insulting to my time. It’s the Lost Ark syndrom that killed Lost Ark. If Amazon hadn’t doubled down on spoon feeding content, we might have had a true WoW competitor right about now. Because Lost Ark’s gameplay is superior to WoW’s in many ways. Classes are balanced (imagine that) and combat is straight up 200% better than WoW’s. Instead they killed the game with spoonfeeding.

What WoW needs is more content AND/OR more ways to play the game which respect the player’s time. The only timegate should be how much time you are prepared to dedicate to the game (within healthy boundries of course), the only one keeping you from getting ANY gear should be you yourself. Instead we get a milion currencies chopped up in tiny little pieces so our tiny little baby mouths can swallow one piece per week AND NO MORE. You see the issue with that ?

As for the OP, my friend, we’ve had the exact same content for what, 3 months now ? And no ammount of currencies will make it any fresher. Even if you love pizza, you can only eat so much before you start projectile vomitting. I am almost done gearing my characters but I am burned out doing the same stuff over and over, this week I barely played, didn’t even finish my weeklies, vault is empty. And the fact that I played dailty or semi-daily before and didn’t even get to finish upgrading my gear after 3 months is another problem in itself… There are people that play way less than me, what do they get then ? The game does not respect your time, because of stuff I’d rather not mention to start a war here.

I can guarantee you the moment Monster Hunter Wilds drops in January, you’ll see even more people leave. Because by then all WoW would’ve given you is a ring with sockets. And more “gimme moniez” mounts in the shop.

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I see the issue with that the way you state it and as a general concept.

But I also do not feel it´s anywhere near as extreme as you portray. For example, you speak of 1 spoon a day (I know it´s a metaphor, but people like to latch onto numbers like a pitbull to a single engine cessna, and in this case the spread is quite extreme), yet by 10 AM of last wednesday (my bad, the wednesday before that, first day of the event) I had 91 Bronze tokens, the cap for the week, and that was before the buff came that made them rain from khaz algar content.

At 100 tokens, so what would have been about 10 minutes of play last wednesday, you then unlock the drops from repeatable content, and your token income skyrockets (if you keep playing) because you´re now getting them basically just for existing.

I personally hardly find 5hrs /week to be heavily gated, by that metric shopping for food is hilariously timegated, because I have to finish work first, and that happens 5x /week. Shadowlands campaign, that was heavily timegated, this is nothing in comparison. :beers:

Ah, 5h/week is nothing to you, you must be young heh. Despite popular belief, people do not spend thousands upon thousands of hours on every single game or even one game. Those that do are teenagers with nothing better to do (or at least they think that way). 5h/week was nothing when WoW was young and we we also young. Now neither of us are but the game continues to require time commitments on weekly basis. This wouldn’t be an issue if WoW has attracted younger players throughout the years, but I have a sneaking suspicion the people that still play WoW are mostly the same guys and gals that did 10/15/20 years ago with a newcomer sprinkled here and there.

And to those old players 5h/week is no longer irrevant. For a CELEBRATION EVENT. When do you get to, you know, actually play the game then ?
If your little one has a birthday, do you make them do 5h chores before they get their cake also ?

I don’t have anything against people clocking insane hours into WoW, but the game should not be designed expecting that of every player. The old players no longer have that time and the unicorn young WoW player will just smirk and move on to another game if he sees this.

How did that turn out, hmm ? Player retention was marvelous, is what I hear. Just because TWW is less of that, does not make it better.

Im 48, thank you very much, I just actually did something useful with my life during teh 20 years I’ve been playing this game, so as to be able to afford the luxury of playing video games whenever I want, including during work hours.

But that´s wholly irrelevant now, since the moment pointless statements like your unfounded assumption about my age start getting thrown around, the discussion inevitably starts devolving to an intellectual level I refuse to sink to. I’m out.

smirk
Yes, my lord.
Just your average WoW player then. When presented with logic, he plays the high horse card, pretends to be superior and more intelligent and bolts out.
Have a good day.

I rest my case, as you´ve now proven my point beyond any doubt by continuing your unfounded attacks. Have a nice life, but please keep me out of it.

Interesting.

I see the opposite to this.

When did I attack you lol ? Quite the opposite, actually. Fine, you can leave and pretend to be superior, IDC.

With pleasure.