And it’s fair to say that most retail WoW players buy the latest expansion for the day 1 release. It’s not like 50% of the playerbase continues to play the old expansion once the new is out. So the day 1 sales are pretty indicative of the size of the playerbase in NA and EU.
And since Blizzard haven’t been out bragging about the day 1 sales for The War Within, it’s fair to say that they aren’t steller. Blizzard will always take the positive PR that good sales number give, whenever possible.
And since Blizzard have said that WoW has good retention, and we can see on the M+ runs per week that they pretty much continue where Dragonflight left off, everything does point toward the retail playerbase not being invigorated with a lot of newcomers in The War Within. It continues the slow decline of retail WoW.
And like I said, if you have 12 million players it’s not very impactful if you lose a million here or there. But if you only have 3-4 million players, the losses start to impact the game, because WoW has so many activities that it does require a certain mass of constant in-game activity to function properly.
But it’s nothing alarming. I mean, many companies would give their right arm for Blizzard’s success with WoW.
How are people still shocked. They’ve been running the same exact template since Legion and put in less and less effort every single expansion. They don’t want to make a good game anymore. How dense are you people?
Everywhere I go is teeming with other players. Orgrimmar, Stormwind, Dalaran, Dornogal, CoT (hell, even Valdrakken and occasionally Great Seal) - all stacked at all hours of the day and night on Ravencrest / Stormscale / Kazzak.
On AD it seems lively enough, even at the anniversary event location it is still buzzing. I have no idea whether to you TWW specifically seems to behave differently, but it seems a complaint with every expansion. My guess would be WoW has quite a few players these days who enjoy the launch and first month or two, who then go on a break till the next big patch hits.
Well, the complaint after 3 months that the game is dead and nobody is playing anymore is older than the accounts of most of the people voicing teh semtiment, so it´s definitely to be taken with a grain of salt at best… possibly the whole bag
I mean, when we smacked Kil Jaeden in Sunwell, people were complaining that there was nothing left to do and that nobody was playing… for the record, we were world 10th, so by that alone the vast majority absolutely still had content to do, and the raiding scene was more than alive and well at the time… How long had the sunwell patch been out, IIRC roughly a month? Yeah, totally dead game
I’m not bored, but I will do my best to ignore it unless it is mandatory to power progression. Don’t need more things to do, am already at peak capacity. Definitely wouldn’t be a reason to come back to the game if I had lapsed.
Tbh, I continue to suspect that the quietening is mostly because ‘weekly’ keys for the vault are just not fun and people aren’t looking forward to doing one on each of their alts. If collecting myth track pieces ain’t worth the hassle, then for many people it’s a case of invest 1 gilded crest into heroic pieces to get the mythic transmog and then run circles around Dornogal until your sub runs out.
I think they’d get a lot of players engaged again if they put myth track down to 9s, so that people can at least have weekly vault keys without dealing with the tyran+fortified nature of +10s.
I haven’t logged into Retail for a few weeks; went to classic (vanilla) shortly after the guild bank wipes (and all the other stuff). When I stopped playing Retail, Dornogal was full of people. Classic was reasonably busy. In the last few weeks, classic has become much busier - you run into people leveling all around Azeroth, and the capital cities (Orgrimmar being the one I’ve seen) are ridiculously busy at times - there are so many people you can’t read most of their names, as they are all overlapping!
So it might just be some people are taking some time out to do the MMORPG aspects of WoW (in Classic / vanilla) for various reasons
Correct, very few of us got that far (though significantly more than Naxxramas 2 years prior). That detail is specifically why the statements that the game is dead or there´s nothing to do were IMO already obvious BS back then
You can continue to doubt it, or you can watch the 2 part kill video from 15 years ago (In harmony +kil jaeden should suffice to find it on youtube), no skin off my back either way as unlike others I don´t define myself through past accolades that have no real relevance anymore. That´s why I always find it so laughable when people get their panties in a bunch about others getting “their” mounts and such 10-15 years later.
I also did The Sunwell at the time, and the forums did indeed have their fair share of doom & gloom, but it was easy to brush it off as being unhappy players venting their frustrations or anger. All that doom & gloom was easy to dismiss because WoW had huge midnight releases where people lined up in crazy numbers, and the game itself had a lot of momentum with Blizzard exploring lots of new ideas and having grand plans and a bold vision. Blizzard were hiring like crazy and it did feel like you were playing the “big thing” in gaming that everyone was into.
The same doom & gloom is harder to dismiss today. Dead and dying is of course an exaggeration, but to say that the game is formulaic, that Blizzard skimps on content and quality, that the game is being milked, that there’s little excitement for it, it’s dwindling in popularity and the playerbase is shrinking, and so on…that’s all harder to dismiss as mad people’s ramblings.
IMO the more important difference is that some of these are actually valid criticisms that can bereasonably debated, as opposed to the “Dead game” spewing that still goes on on a regular basis that you either swallow at face value or laugh off as just another clueless troll. Because anything that requires me to believe something without questioning it is just another pointless religion
[Wall of text eloquently outlying issues pertaining to WoW]
That’s the same.
Some posters are just more happy to write fancy essays and others are just looking for an outlet for their feelings. But the feedback is fundamentally the same.
Its even more funny as TBC leading into Wrath was peak… Wrath topped it… Also Sunwell was last patch… So not really the same thing as 3 months into a game lol.
To an extent, yes, as the´re both saying the same thing when the dust settles.
But one is entirely fueled by warm fuzziness and rage, and the other has at least some actual merit by way of allowing for /triggering discussions that can potentially cause actual change that may or may not improve the underlying situation.
Don’t see how game is dying. I get to Dornogal and my pc starts lagging from the number of players in there :D…
“Game is dying” is so overused. People been saying that since… TBC, people been saying that in WoD, here we are still like 10 years later…
Stop freaking abusing that sentence. It’s so annoying and with 0 value.
Have a look at the ppl’s names… are they all on the same realm. for exmaple Kilrogg has always been a med population server… its low before they joined it up with 3 other realms its now back to med. Sharding is taking ppl from every realm and putting them together so realms don’t matter, see world bosses like the Lich King pre event…