OneButton is better than 99% of players
If you are not convinced, try it and you will see. There are certain classes like Hunt Marksmanship where it is shocking, believe me it is really strong and aberrant.
Now anything bellow Heroic Raid, M+10, and Delves 11 makes no sense at all. All this will cause is further expand complexity and difficulty.
And in 2 weeks (max) you will be getting posts of people whining that the 1-button macro on their rogue does less dps than the one on hunter. Please buffâŚ
Ah⌠and prior to the 1 button macro I could argue that DDs did not have the easiest roll. Now⌠I dont have that excuse anymore. Cause you cant heal/tank with the 1 button macro.
Thatâs what I said all the time. Most people are not even playing 50% of what is optimal, so it will buff them so much that they will never have a reason to play without 1 button rota, unless they wanna become competitive. Especially classes that are difficult like Rogue.
However, the good thing is that this will lead to a round of pruning in the long term, if Blizzard is unhappy with how many players are gonna use 1 button rota, which will be good for things like pvp
I canât believe anyone would even want to play with one button in the first place. How mind numbingly boring.
If these are the sort of numbers being pulled off, it clearly needs colossal nerfs to be gutted in any form of competitive play. And I donât mean more GCD I mean flat dmg nerfs.
In order to complete difficulty X on any content, you dont need to execute a rotation 100% perfectly. You can press just 3 buttons and ignore the rest. Perform 50% less than the theretical maximum and still time a 5+ for example.
And that was OK. Between the pros doing a +22 and Jimmy the new player that created his first level 1 toon yesterday there is a spectrum of âperformanceâ.
THAT is what it was. And that was OK.
But NAH⌠people complained and complained about button bloat. And now⌠that 1 button macro, although its not âperfectâ sets the minimum DPS one has to do. And this will become a MASSIVE problem.
If a player cannot execute his rotation atleast 15% worse than the theoretical maximum, THAT will 100% be a DPS loss. So ANY content that used to be acheivable with less than 15% performance is obsolete now.
And if someone wants to execute the rotation himself, he will have to start from scratch, learn it all from the beginning and will have to practice and practice untill he acheives more than 15% less of the theoretical maximum. This is HORRIBLE for the learning curve.
For one Iâd use it for alts I couldnât be bothered to gear up beyond leveling or learn to play on, to use them for daily drops off events and such.
I donât get it either. The decision to add it just feels very weird to me. The rotation helper makes sence for learning purposes, but the the 1 button⌠Like lets be honest if you are using it are you really paying attention to the icons being shown with each press and learning your rotation.
Works absolutely amazing on Arms warriors by the way. Anything less than Mythic Raiding or +12 you absolutely wreck.
Not sure about Fury. But fury was a 2 button spec anywais to begin with. It was just so super annoying to WW in AoE every 4 GCDs. So a 1-button macro might be a DPS gain for so many players. Cause if you never forget to WW in AoE, its a DPS gain.
Itâs a dps loss for people that play almost perfectly, and itâs a massive dps gain for people that play average, because average with current class design is far from optimal, especially for classes like Rogue that are very convoluted and mechanically intensive
You are missing another important variable! Performing mechanics correctly.
The 1-button assistance only assists with dps output. It does not interrupt, it does not dispel, it does not move your character.
You can have a boss with 10 million hp and 10 min enrage timer but require to interrupt its first cast before being able to deal damage to it; players using just the 1-button assistance will never get past it.
People are not stupid. They know fire burns and things need to be kicked. The only reason they did not do so in the past is because they got distracted by rotations.
What I suggested since for ever is to focus on 3/4 buttons only as the DPS rotation, but execute the boss mechanics perfectly. Kick everything and never stand in fire. And from there, get better and better at the rotation adding more buttons. But not the other way arround (learn rotation first and then mechanics).
Now. Its 1 button. They WILL execute all the mechanics perfectly.
And hence, anything bellow a +12 and Mythic Raids is completly invalidated. Anyone with 3 fingers, and 1/2 an eye can execute those bosses now.
Uda, please step down to my level of M+ People believe that damage from fire is a healer mechanic, and donât kick anything because âtheyâll lose dpsâ. I remember a low M+ in Dragonflight where my sister did virtually every interrupt and was called out for not pumpingâŚ
But I am on the camp that firmly believes the 1-button assistant should have 2sec irreducible gcd.