Wouldn’t current Stormwind humans fill in that role already? Blizzard went to some length to make Lordaeron some Stormwind personal business. Even if their sovereignty over said land is questionable (regarding the claim their ruling body has over Lordaeron).
I feel like humans are overused in the Alliance. But don’t mistake this for lore development.
I think Blizzard should expand on Stormwinds lore, which currently encompasses Lordaeron refugees too by the way, instead of drawing most its attention towards characters like Anduin.
The house of nobles, etc, should be expanded on.
The Alliance doesn’t need another human sub-race. It needs to expand on the lore of the current ones like they are doing with Kul Tiras.
And that doesn’t equate pushing Anduin down people’s throat.
Turalyon, Genn, Anduin, Jaina,…there are already a lot of human factions. Blizzard just needs to use their people, not their leaders.
And certainly don’t ruffle the defined cosmology they created with contrived ideas of Light Undeads.
Because everything in WoW has to be driven by being cool. 90% of playerbase doesn’t care about the lore. I know this is a story forum but that’s just the truth. Add high elves with dumb lore, they become about 20% of the Alliance playerbase in a month, add redeemed with a lore that’s… not the best but give them a cool Lordaeron tabard and armor, and they stand a chance to be at least about 5% of the characters. Add the trash gnomes with serious lore, some weird mechanical armor and they won’t even be 1%, because they simply aren’t cool enough.
All I was trying was to add some background lore towards a concept that I found cool, that’s true. But in the end, this is how WoW writers work too.
I’d be okay with that, but if they ever did a patch focused on Stormwind, elf players would go berserk and start spamming “HUMAN POTENTIAL REEEEEEE” again.
If they didn’t add more allied races I wouldn’t really mind. But people want more, it’s the most popular discussed thing ever since the first 6 were announced. And if we have to have another allied race, I feel that one that would be really connected to their main race, like redeemed with humans, would be better for the overall lore than adding a foreign element, like Sethrak, in the mix.
Undeads. Undeads were affilated with Horde, the Forsaken will likely need new leadership so I’d much more prefer if they’d change a bit instead of some of them to deflect to Alliance.
Why tormenting them again? They should be put to rest.
I don’t think that Horde or Alliance players want it. It’s gonna be another lorelol like velves.
Anyway those were my 3 coins to explain why I don’t like this idea.
Oh, Final Fantasy looks really nice. I played only Kingdom Hearts which hat some weird connection to this world and the Disney universe. But are there more alternatives?
Actually square inx made a good move here. Plastering both sides with pretty faces eliminates the chances of too big inbalances like WoW classic had in the old days. Bioware had the very same Idea with giving playable humans to both sides in Swtor and a bunch of cool aliens with slightly different aesthetics. And in lotr online its impossible to not play as your usual stereotypes of halflings, Humans, Elves and Dwarfs because nobody with a sane mind willingly plays mordor. Mordor is a bunch of ugly losers. Doubling on the losers part. Blizzad and blizzard alone thought it was a good idea to start a two factions only system with the worst inbalance possible, both lore AND ingame/engine wise.
Meh, I guess I’m spoiled by WoW as I like unique racial aesthetics. I love that so many looks the way they are. In fact the only wow races I dislike are the most popular ones because they’re the most default for many and I’m looking for chars that have something extra.
I don’t think other games can give us the tauren, trolls, dark iron dwarves, orcs and goblins and gnomes with steampunk theme. This is WoW’s strenght. That each race stands on it’s own and has established aesthetic. even the ones I dislike have some cool stuff that you can compliment them for.
But I’m expressing my opinion again. This is the reason I wouldn’t want to play asian mmos, even if they had gameplay ten times better than WoW.
WoW is successfull because of gameplay content and the easy endgame access on raids and decent loot. If they would have followed the Wildstar elitism route, and sticked to the classic raiding system, WoW would be as dead as other games like Wildstar, Warhammer online and many more.
Guild Was 2 is praised for having a decent lore experience, living world(look it up on google) and the best character gameplay and fight abillities system for all classes. WoW however has numerous weaknesses in the fields of lore, world building and graphics(Compare the wow engine to TESO, I dare you).
I like wow graphics, the world itself, races and overall content. I never said that this game is flawless.
But I said that the racial themes are what keeps me with this game and this is why I won’t change to asian mmos even if they had much better content. I don’t think I’d enjoy their setup as much.
I checked the graphics and it’s uncanny valley to me.
The other game that enamored me was Heroes universe. That had established nations and each one had specific theme. Like Bracada (which is imo far better than Kirin’Tor/ Dalaran) or Tatalia.
wow is still running on the prehistoric Warcraft 3 engine. All the newer MMOs, to me, look much fresher and polished. I am a harcore nerd for Guild Wars 2 because NCsoft did so much new stuff with it and keeps the lore running. Also SLYVARI. Better than casual fantasy elves from every standpoint pov.