Opinion on removing combat related API-s from the game and killing combat addons

(A) That only applies in high keys and Mythic raiding. Anything below that is not true.

You know I am against Blizzard catering to the 1% and making you suffer in Delves/Heroic dungeons just because… “difficulty”. So I expect you to be against the inverse as well.

And for the record. Its not an “even playing field”. Its the inverse. If you were easily distracted and failed to see swirlies, you had options to get reminders. If you are like me, who dosent need a “swirly tracker” to move left… the addon puts that individual and me on an “even playing field”. Now, with out addons, the difference between us will be much larger.

But in the end, who cares about the “even playing field”. Do you really thing you and I can ever have an “even playing field”? So to make M+17 keys more “fair” I have to touch Delves and make them harder? Would that be acceptable for you?

You always say the same thing: Options.

Well I want the same as well:

Blizzard could have taken 1M different routes. My personal favorite would have been an internal “addon manager”. Where the list of “blizzard approved” addons was included.

And because you needed “blizzard approval” blizzard could literally say: “This particular mechanic cannot be tracked”, regardless of what the API sais. But Priests can track who has atonement and who dosent. Because… reasons…

But NO. They decided to nuke everything. For everyone. Its a race to the bottom.

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Wrong. The addons alter it regardless of difficulty.

You don’t know that. Why are you so opposed to trying it?

If that was possible without it affecting ‘everyone else’ then I would agree.
But that’s impossible. That’s why they’re going this hard with it. It’s the only way.

People who believe in equality. :blush:

That’s not ‘the even playing field’ I’m talking about and I think you know that.
If you don’t then that is disappointing, honestly.

I’m talking about an even playing field for people who do the same content.
For example: There was a huge difference between someone doing a mythic raid with and without addons. That will no longer be a thing.

Maybe, maybe not.
I believe that any option that would still give people access to the API would fail, because people are so obsessed with performance that they’ll literally take any edge they can get. So addon makers would have found a loophole, would have found the weakness in those other options. Because that kind of thing has been happening in the addon scene for years and years.

Because that’s the only solution that gives Blizzard the opportunity to rebuild from the ground up.

They just can’t risk giving the addon developers an inch, because they would take a mile.

It’s harsh, but that’s the truth.

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To me.
I represent me.

That’s insultive to me, and Tah.
What’s the purpose of insulting us?

You don’t seem sorry. You seem angry.
I think you should take it easy. Just because you can’t have your way doesn’t mean you should go at others who get theirs. Doing so makes it worthless to talk to you. So then you know.

And I think it is you who cannot deal with a difficult game, being an ui player.

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Oh no. It’s cool Lynlia’s 4 year old nephew thinks of me as a hero.
I’m flattered. That kid is going to grow up and be a cool dude. :blush: :upside_down_face:

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“A wise man builds a new house first, before demolishing the old one”.
Blizzard nuked the old house, left us on the street with a “promise of a better house”.

They could have gone steady and to slowly take over with people giving a chance to adapt and to see if Blizzard can actually see if they deliver.

Instead they nuke everything and with some promise that they will replace everything and make it better?
Checks the recent legion launch debacle

Sure…they cant even launch an old remix with already existing assets. So you think they will pull off this huge overhaul without as much as hiccup? Really? Tah? Really?
Are you really that naive?

And I am used to Blizzard’s “quality” already since we had addons to cover their shortcomings.
Now? Blizzard will give us 99% defective solution and we will be “forced” to like it or not.

First even if I asked for “my way”.
2nd. How come your way and I will use the word your way cause you cant speak for some magical majority should trump mine?
I can also use the uno reverse card and use your own spells against you.

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as pointed out multiple times now, you’re not even trying it yourself. lets see a big first pull like you have in ara kara. do you think it’s possible to listen to 6 voice lines at once so we “know” a spell is cast. if they go through with these changes pull sizes will be 2-3 packs max and only if they decide to remove all relevant spells from mobs. Sounds like a hell of a dungeon to play…

equal opportunity, not equal outcome everyone is able to read up on stuff

sounds like removing the head of the patient to ensure the nose job is going well…

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What are you even talking about??

They haven’t nuked anything yet. They ARE ‘building the new house’.
You’re acting as if they just yanked it out. They’re not doing that.

Two completely different things.
And yeah, not everything will probably go smoothly right away.
Welcome to WoW. It’s been that way since 2004. :sweat_smile:

No. There will be hiccups. But eventually it will be fine and the game will be better for it.
That’s what I believe.

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After 5 years of “fixing” maybe.
I also did an edit in case you missed:

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I’m going to stop responding to you, because you seem unable to not have an overly emotional, aggressive response to this.

We’ll see how things work out. I’m optimistic. You are obviously not.
I’ll leave it at that.

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Indeed there are different things.

If Blizzard can’t make a “bycicle” right…
And you expect them to make a rocket launch without a hitch…
Yeah…I dont share your optimism.

that’s fine see you at the pet battles (if they keep them in the game ) :smiley:

It’ll be much faster than that.
If anything, they are quicker with their responses and fixes generally speaking, nowadays than they were in the past.

I get it.
And I’m not even trying to change your mind.
I’m just saying that I believe it’ll be fine and the game will be better for it.

There’s people who will agree and disagree.
Blizzard will have to decide how to handle it. And if nothing else; that’s going to be interesting to see. :sweat_smile:

I don’t do pet battles (last time I did was for the secret finding questline), but cheers. :blush:

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The only thing they ever fix “fast” is either a shop issue or something which gives an “unfair” advantage to other players. That can be fixed pretty much within 24h hotfix/daily reset.

They will NEVER fix quickly something which benefits the player. If you are very lucky…maybe with the weekly reset. But most likely with the next x.x.5 or x.x.7 patch…and thats if you are lucky.
Otherwise, sin rogue has been plagued with bugs since the whole S3. The only fixed ONE bug this reset…so when is the rest of the bug fixes coming? let me guess… “soon”?
Probs if they are still feeling in the mood after making another costume or mount for the shop…

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Look; you’re obviously not happy and emotional, but there’s just too much hyperbolic silly claims in your reply for me to tackle one by one at this time. So I’m going to leave it be.
The only thing I would like to address is this:

Not the same teams who do that.

Anyway, have a good night. :+1:

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Its not really hyperbole but based on observable facts. Blizzard’s “quality” department has as a miserable track record so far. Almost everything they have introduced came with a big baggage of bugs…and those are relatively “smaller projects” so I dread to think about larger projects such as this addon overhaul.

And it doesnt matter “which deveveloper coded what” Somebody has to give the final green light before anything gets thrown live.
Also as a customer I dont care who coded what. I want a final finished product not “sry Developer John failed miserabely on the UI. Developer Jane got your class wrong but…designer Diane got your class set beautiful, so all is gucci right?” Nop Tah…its not gucci. :rofl:

Good night, Tah.

I get your point. But this is what you are achieving instead:

Here. Let me give you a practical example:

https://ibb.co/nsrtYxhS
https://ibb.co/zVCpK7Lq

Those are deaths on a Priory +15. Do you know how you avoid them?

You use a WA called this: https://wago.io/TargetedSpells

All it does is put on the party frames who is being targeted by what. All the “Logic” that WA does is the following:

It simply draws a “smite” in the party frames. That’s IT. Its up to YOU to kick that mob. In those 2 examples, I clearly failed. With out that WA its a pure roll of the dice. Some keys you time cause you got lucky. Others you deplete cause you got unlucky.

That is why I think it’s important that you play the content you talk about. So you know WHY addons are being used in the first place. Its not a question of “min-maxing”. When I say add-ons make the game more rewarding and fun (no instant deaths for no reason), there is a reason for that.

Now. If you are coordinated (in Discord), or if you got exceptional skill. You dont need that WA. Therefore, the difference between me, and other people at my level increases. It dosent decrease.

So. Blizzard has 2 options to fix that issue :

  • Nerfing the dungeons such that there are ZERO casters. Just in case there are nasty overlaps.

OR… Blizzard could do the following:

  • When Divine Toll happens, casters stop casting. And casters cannot target the same target simultaneously. They need to choose some other target.

The funny thing is. They could have done that already, and remove the need for any Targeted Spells WA. But they did NOT. For 20 years now.

Instead of fixing those nasty combo-wombo overlaps once and for all… they remove the addons and call it a day.

I call that lazy. And short sighted. And if in Midngiht they realize their mistake and implement the changes above in a hurry… I would be really disappointing. Because I have a LONG list of combo-wombo deaths of people going from 100-0 in 0.1s because they get targeted by 2 things at once. Why did they make me suffer like that for so long?

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Well Weak Aura creator already said he wont be doing the addon for Midnight. VohDoo and Cell also said it’s unlikely they will update their addons… So the nuke just fell.

At-least for healers, this is a massive kick in the nuts. I cant describe it in any other way. We go from Cell to WotlK party frames. Its catastrophic.

And so far… all blizzard has been able to produce is some “CD manager” nobody cares about. Because even though they have been working on it for a year, its still not even 20% as good as the one provided by addons.

You cant just make a VohDoo or Cell in 4 months. You simply cant. So they dont have any plans to do it. I am certain.

True. Ever since 2004 Blizzard has simply disappointing again and again. That is what addons did. Cover for Blizzard’s 20 years of moronic failing in UI design.

It’s disappointing to KNOW for certain, 100% that S1 if Midnight will be the hardest, most frustrating and annoying season EVER, since I will have to heal with WotlK party frames, horrible click key-binds that bug 50% of the time, and ZERO information on what is going on with the pulls.

Its borderline masochism because all they needed to do is this:

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Pretty much what i said in other threads. Do it one by one.

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If addons didn’t do what they do, that mob’s mechanic would not have worked like that.
Or, maybe it would, but be less punishing.

Addons don’t exist ‘to fix the difficulty of encounters’. Addons exist to ‘break the difficulty of encounters’. And encounters in turn are made a certain way because Blizzard knows addons are used.

That whole back and forth arms race needs to stop.
You are just proving me right with your example.

You simply don’t know this. This is your annoyed, panicked brain telling you this. :sweat_smile:

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That is not what is going on Tah. Watch Ion’s interview once more, because he ONLY references Mythic Raids when asked about the “arms race”.

And he is correct. But in everything else other than the Mythic Raid, and specifically in the context of the RTWF, there is no “arms race”.

Those 2 casters on that pack were not put there because Blizzard knows we got addons. They were put there for other reasons (which I can tell you if you want to read a couple of paragraphs), forgetting that M+ is an infinitely scalable system.

And they could have done something about it. But they did not. We have been suffering this “1-shot mechanics” for 4 years now (and more than that actually). With NOTHING done to address it.

If they would have addressed it, I would not be here talking about why I need Targeted Spells WA. I would be commenting on my PoV on the blizzard Plater they are working on. Because that is how you deal with “normal” casters.

I do know. And so many others know this too.

https://www.youtube.com/watch?v=C7r0-786vK0
https://www.youtube.com/watch?v=aqZKMdi0xjU

You dont realize how important the party frames is for healers. We spend most of our time looking at that thing. Its the “healer minigame” with out which you cannot heal properly.

It makes sense of you think about it. What does a healer do? Health bar goes down. Do something to get it back up. That is why we look at the “health bars” all the time. Its our JOB to deal with them.

Point is. They are not even close to a workable healer UI. Heck, they did not even begin to work on one. And they have 4 months to produce one. I doubt they will succeed.