Option to turn off pvp

It seems that same-faction battlegrounds are back for good.

Since some players are playing majority faction but now have change to opt-out from its disadvantages (bg queues) when are they implementing changes for minority faction?

Some of us are playing minority faction on pvp server and would like to opt-out from its disadvantages like world pvp and ganking. You could argue in same way that we can’t play the game because of ganking, world pvp etc like people did with longer bg queues (which was true, it was not working as intended)

So when are they going to enable option to turn off pvp like its done on pve-servers? Of course majority faction could turn off the pvp too. You could still keep labelled as pvp server but the only difference would be which option is preset when creating the character.

we just want to experience the content like summon stones, questing and world bosses without being dead for 90% of the time. Like people wanted to experience battlegrounds actually playing them and not queuing for them.

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If you do that, then you’re basically transforming PvP servers into PvE ones, and there’s no way it will ever happen.

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I know. But they need to do something for both factions and not just cater everything for one of them.

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Honestly the real fix to faction imbalance is removing the race/faction links. Let players play for whatever faction they feel like regardless of what race their characters are.

What does same faction BG(region wide) have anything to do with you getting ganked in the world(realm specific) because you suck? This is why I kill gnomes on sight you’re just so thick :rofl::rofl:

Go play on a PVE realm.

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Warmode failed on retail, becoming just exp boost for majority faction. Why should it work here?

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That’s already happening. In time there will only be mono-faction servers, perhaps with one or two exceptions, mainly Firemaw. With only one faction on a PvP server you might as well be playing on a PvE server. It seems that once the majority faction reaches something like 65%, the minority will soon wither away, seeking greener pastures.
Recently most Horde guilds on Earthshaker have called it quits and decided to move to other servers where they’ll be the majority faction. It’s not the first server where this has happened and it certainly won’t be the last.

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Im making a new horde character on Earthshaker so i can be an underdog and fight in world pvp all the time thats what i love. If u dont like pvp dont play on pvp server dont try to ruin the game for everyone else with all ur bad changes thats already hurting the game ty.

Then they should do something else to prevent that. There are ways to fix the problems, they just need to act and not wait forever. Long queues for horde deserved to be fixed the same way this one needs to be addressed and fixed too, somehow.

See you around, have fun!

It’s been that way in retail since forever, they haven’t done anything about it there, they won’t do anything about it in TBCC. It’s a shame really, I don’t think anyone wants to play on a mono faction server, even the people on PvE servers probably want to see a red (yellow?) name once in a while.

Maybe they won’t do anything, but at the very least the players should fight for it, I don’t see why everyone can be adamant about not implementing HvH, but not about pushing for the right changes.

The thing is, HvH or no HvH, the game will be damaged either way. On one side, Horde is unhappy, and on the other side, Alliance is unhappy. That’s a fact, considering the situation.

Considering that by doing nothing the game is getting hurt anyway, then enabling HvH is the first step, it just needs to not stop there. They must do something about it, something that actually helps and not some worthless change that won’t help anything.

Offering restricted free faction changes is not enough, offering restricted free realm transfer is not enough. Give both of them, we need to have all options available. Some players might be willing to change faction, some might be willing to change realm. Make it so every realms needs to be 55/45, so mono horde/alliance realms have to actually do something about it, and some players will if Blizzard actually gives options instead of being greedy.

Yeah war mode is terrible… On shared small daily hubs it used to be that the number of players of the opposing faction fluctuated, much like you know how the queue in the store. It’s no queue then you look away and it’s 3+ people there. The thing is, you’d constantly get pitied against the opposite faction with high end raid gear because those were the people that wanted to turn it on since it gave a boost. Then, not to mention getting forced to spawn into a shard with a random world pvp raid in it because of the system’s attempt at balancing the numbers… I turned it off quick, having loved pvp servers throughout WoW before.

Warmode was a failure. Should have been just an opt-out/opt-in for world pvp without any extra reward. Now you ask why would you turn it on? idk, maybe if you like world pvp? Now its just extra reward mode and warmode with extra benefits would actually affect the tbc experience so it shouldn’t be implemented anyway.

But back to comments and just “because you suck” it bad argument. Your choice to play horde “sucks” and therefore you should have also been punished with long queues until mercenary mode comes few expansions later? Fix was needed for ques but it doesn’t seem that blizzard cares what is going to happens next. Pvp realm are already turning into hordefest just because all alliance players “suck” in 1v5 world pvp and can’t stand it anymore.

I would also like to ignore all trolls but they just have this magical need to comment in every thread thinking they are funny.

We can argue all day what everyone “should have understood” when deciding which faction to roll and which realm, but since blizzard is also making changes to that logic they should also think how this game can be bearable for alliance players. They just did that for the horde by reducing bg queues. Therefore mono-faction dominated realms and constant ganking and griefing should also be addressed.

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The main reason people choose a PvP realm is to, you know, PvP. More horde PvP than alliance and now the OP wants to turn it off because they don’t like it.

It seems like a PvP realm is not for you refailer, transfer to a PvE realm.

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Do you really believe that after all these years? Do you even play the game?

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Not in retail but in TBC, yeah I do.

Edit: I mean warmode in retail, not PvP realms ofc.

When you say “changes” does that include the change to the BG schedule to stop Alliance crying about being camped everywhere in Phase 2 of Classic-60?
Or does those “horrible changes” include the Alliance getting the Blood Elf only “Seal of Blood” because it’s arguably better than the Seal ally originally got?

Or are the “bad horrible changes” only the ones benefitting the other side and not yours?
:upside_down_face:

Also, you have the option to turn off PvP any time you want.
It’s called a PvE server.

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I would hope that you try to understand my point and what this thread is about before trolling.

People rolled their specific factions and realms for various reasons. Could be friends, guilds or just name of the realm. Or healthy faction balance back in the day. Doesnt really matter.

Or do you really think that people rolled horde in mass because they wanted to sit in queues? I dont think that was the reason but it was still the outcome. And now blizzard has addressed this problem which helps horde and makes the game more enjoyable.

But this has negative effect on reasons to play alliance. While horde queue times doesnt directly affect alliance population it will give more incentives to roll horde when most realms are horde dominated. So it will cause more people to switch to horde than otherwise.

I would wish people stopped with argument “roll pve” because only reply you are going to get is “roll alliance” which will just derail the thread to same direction as every other thread.

And seal change only affect paladins not everyone in alliance faction. BG queues help everyone on horde side. And BG schedule change was also for both factions while same faction battleground only affects horde even tho it technically is for both factions.

The “disadvantage” you mention is by any chance written in TOS or in some sort of disclaimer when game is purchased? Horde lenghty queues aren’t a game or faction feature but it was created by the playerbase due to influx of ex-alliance players to horde in burning crusade, etc… According to Ironforge pro, the week before tbc prepatch the sum of active raiding players posting logs in Europe acounted for 54.3% Alliance vs 45.7% Horde. Final August report for European servers shows 53.9% Horde 46.1% Alliance. For example, Shazzrah EU was 60% Horde vs 40% Alliance one week before pre-patch according to same site. Three months later is 94% horde cause a couple of big alliance guilds (rats jumped ship) transfered to Firemaw and rest of the herd followed.

So… for the past 2 months i play on a server without world pvp (as several other thousand horde players on multiple servers around Europe) bgs queues are impossible if u have a life outside wow and you call HvH mode a opt-out from disadvantages of having rolled horde when blizz opened name reserves in early August 2019 kekw.

You guys have been pampered with instant queues, easy gearing and fighting undergeared/pve geared players and now that battlegrounds are going to be on a even plane u ask for war mode in return haha. If u can’t handle pvp you should have joined a pve server.

Alliance tears make fine polishment for my mail armor

Clap Clap Blizzard. Subs incoming for Bobby xmas bonus. Well done. Now i can play.

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Same faction bg was needed to make this game playable for horde. I’m not denying that and surely thats great change for the horde. But it will have drawbacks which mainly affect alliance because horde already has healthier communities and therefore economies and changes to get groups. Biggest problem was bg queues which is now removed.

Alliance is dying and transferring away from horde dominated servers for a reason. Or moving to pve servers. Also for a reason. And this change will make things just worse for the alliance because there are almost zero drawbacks in rolling horde. But people ignore this problem, even more now that you don’t really need opposite faction for anything anymore. World PVP hasn’t been about fun and nice pvp experience for years. Its mainly just ganking, spitting and trying to make other person rage quit.

Also according to ironforge pro factions are balanced and there was no need for same faction battlegrounds. But like we all know its not that black and white like we have already witnessed.

Also this option to turn off pvp would be for both factiosn and horde could also use that. But in most cases alliance would benefit from it more because thats how most servers are.