hello whats the difference between original wotlk and classic? I never played original one so i wanted to know
It was better.
can you expand your answer, this isnt answer i looking for, thank you
Original wotlk was horrible
Wotlk now is even worse somehow.
Pandaria when?
In original WOTLK a lot of things changed in the patches. The game feels very different right now. It will be more authentic in the later phases.
https://wowwiki-archive.fandom.com/wiki/Patches/3.x
There was Random Dungeon Finder.
( came with ICC patch )
Blizzard wasnât so greedy and shady company like it is now.
Community was not so toxic like it is now.
Wotlk had less bugs and found bugs were fixed faster.
Wotlk had RDF.
Wotlk had GMâs, customer support, and punished rule breakers instead of relying on automated systems that fail more often than not.
Wotlk had better Blizzard communications.
Wotlk had more arena participation because it didnât have the stupid changes they decided to implement in tbc classic.
Wotlk had a mostly lagfree bugfree open world Wintergrasp.
Wotlk didnât have same faction BGâs.
Wotlk had faction & race change.
Wotlk didnât have achievements that were impossible to achieve (now made impossible because of changes, patient title, perky pug, probably more).
Did I mention wotlk had less bugs?
Blizzard still cared about their paying customers in wotlk.
Wotlk had a built-in questie.
Canât think of anything else atm.
Oh and wotlk had class balancing, tuning, etc over the course of the expansion over the patches.
Now we play on the last patch where all of that has already happened.
this was very useful answer, thank you ( i mean whole your post, not just the one thing i replyed )
We are still in Naxx content. Naxx (3.0) didnât have RDF, so thatâs not an argument.
It always sucked.
Objectively wrong. I mean the lag and bug free part
⌠and achievements that actually were achievements, not just handed out for being there - looking at you, Fishing contest.
⌠and way less DKs everywhere.
⌠and players at all levels, as new players still arrived and people cared to make alts - even without the aid of RDF - which they did noy know was coming.
what do you mean, can you explain please?
We are using the latest patch which normally includes RDF. Is this honestly the first time youâre using this argument? Otherwise youâd know.
Inb4 room temp iq response of âicc was also out on the last patchâ.
Wrong.
Wrong. It had less bugs. Lag too, if you take our old tech into consideration and the stuff we have now, we should be playing LAGFREE.
Me? In Stranglethorne Vale the guy to whom you hand in 40 Tastyfish is reset every ten minutes until 5 p.m. You go catch fish, travel to BB and wait for the reset, Easy-peasy, I did more times as level 13 And as the Master Anglerâs Hook sells for 2 G 50 - I became rich from doing this.
The community is even more obese, whiny and bald, but other than that its pretty much same
pretty much same? So for example arenas always started at 0 rating or you got heroisms from quests while questing? I looking for things like this
Neither of those were in the original.
Arenas started at 1500 rating back in the day, it was changed in TBC Classic to be the retail formula which changed in Legion or whatever for some arbitrary reason.
WotLK proper also still had arena teams.
Berny needs to get back in his troll cave.
Amen to that
Mostly the balance changes. Blizzard was very active during WOTLK making balance changes to PVP especially. But weâre on the final balance patch now and nothing is changing.
Classes that werenât super popular are now dominant because the game is âsolvedâ. Which is also the biggest downside of classic: The players have changed they use that knowledge to change how the game is played.
But thatâs not a big deal, because many people will play for a few weeks or a few months. They will do everything theyâre told is âbisâ by YouTube videos from private servers and websites but will quickly be bored because they misunderstand what made them love WoW in the first place.
But thatâs also fine, because in 6 months time there will be less people playing but they will be doing what makes them happy, not what theyâve been told is âcorrectâ.
âHardcoreâ players will laugh and make fun of this sort of mindset, but hardcore guilds have the highest player turnover and struggle constantly to keep their line-up full. Meanwhile casual guilds Iâve known since Classic-Vanilla still have the same players and actually enjoy playing the game.
Classic can teach us a lot about MMOâs and WoWâs issues. One of the main things is that meta-gaming and trying to âsolveâ the game is the fastest way to make people stop playing it.
Some cosmetic features, such as paintings on the wall have been changed, some quest titles have been changed, thereâs no RDF tool, and some changes to Arena.
Thatâs about it as far as I can see. Other people on these forums will try to convince you that WotLK Classic is a horrible, ghastly, unplayable, broken buggy mess when compared to the original. Donât listen to them, theyâre simply doing what gamers on the internet always do, moan, moan, and moan about utterly trivial nonsense that probably affects 0.1% of the population.
Iâve personally yet to encounter a single bug.