Paladin Auras not working 100% of the time?

Hello guys!

So I’m having this issue when I play with my group of friends. We are a group of three friends, one of them being a paladin. Point is, many times his aura buff (it does not matter if is the defensive, or the ret, or whichever one) does not affect the entire group when we are in a dungeon (and sometimes in the outside as well). It can affect no one, 1, 2, 3… or all of us. I think this makes no sense at all but I’m not sure. Is anyone else experiencing this?

there is a rather small range on the aura.

Is that so? How much is the range then? 'Cause I’ve seen it dissapear sometimes even at melee range :\

not that small, but i play 1 myself and never had that problem so i’m guessing it has to do with the player.

I think that PvP mode might affect that.

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auras, totems etc doesnt affect players if you are flagged for pvp and they are not. works both ways.

The player has the aura active 100% of the time, so that’s not the issue if that’s what you mean.

Paladin auras have a 40yard range, so your friend is probably just not in range of you :slight_smile:

Correction 30 yards

It happens at melee range :\

if he is flagged as pvp the u will not get aura buff same goes if you are in pvp and he isn’t

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This was the issue, thanks!

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