Paladins are one of my all time favourite Classes within World of Warcraft. I really enjoyed playing the class during classic, & even more so during the TBC expansion. I feel I have some reasonable experience when it comes to playing & levelling the Paladin class, & so I would like to offer some advice.
In regards to spec, all three skill trees (Holy, Protection & Retribution) are viable when it comes to solo levelling. However, some skill trees such as Holy & Retribution are generally a bit more useful or efficient in the early levels. The Protection skill tree is a late bloomer, but can really shine at level 40+, when you have more spells & abilities to play with as well as plate armor to really help support the build.
Hereâs how I would recommend spending your talent points for the first 10-12 levels.
Holy Tree:
5/5 Divine Intellect (Increase your intellect by 10%) - I recommend this talent over Divine Strength because its not very common to find good mail items with intellect on at lower levels, especially if your going to be crafting your own gear through Blacksmithing. Having a 10% boost on intellect at lower levels can really make a diffidence. It means you can cast more heals, use seals & judgements more often, as well as increasing the potential for your spells to crit.
5/5 Spiritual Focus (Flash of Light & Holy Light have 70% chance not to loose cast time when taking damage) - This is a very nice talent to have in general, even more so when solo levelling. Inevitably your going to need to heal your self during combat, this talent can really help when your in a difficult situation, when bubbles are on cooldown, or if you just want to save your bubble for the next pull or something more dangerous.
1/1 Consecration - I consider this skill a staple of the Paladin class & a must have for pretty much any build. If your thinking of tanking with your Paladin, your gonna want this skill!
Optional - 2/2 Improved Lay on Hands (Target of your Lay on Hands spell gains 30% bonus to armor value from items for 2 minuets. Also, cooldown of Lay on Hands is reduced by 20 minuets) - Lay on Hands is a life saver! Being able to use this spell 3 times in a 2 hour period, rather than just twice is really nice. Also having 30% extra armor from items for the next 2 minuets can be a big help too, if youâve needed to cast Lay on Hands then your most likely in a spot of bother & the extra armor wont go unnoticed.
^^ The above is what I would consider a good starting point for almost any build. From level 22+ the rest of the talents are really down to you & what you want to do with your Paladin.
Wepon choice? FAST two handed weapons is a really good choice for solo levelling in my opinion. Remember, we are not Warriors, Paladins do not have any instant melee attacks⌠Paladin combat boils down to auto attacks, seals & judgements. Having a 2H weapon equipped with a 2.6 or 2.8 second swing speed, chance on hit effect & empowered with Seal of the Crusader is actually really good!
A nice example of an overlooked, low level 2H weapon which can actually be quite effective in the hands of a Paladin is âSearing Bladeâ - 39-59 damage (19.6 DPS), 2.5 second swing speed, chance on hit: hurls fireball that deals 70 damage, plus 9 damage over 6 seconds.
Anyhoo. Hope this information was useful to some. Paladins are a fantastic class. Final piece of advice, and this goes for people playing Druids & Shamans as well⌠Embrace the hybrid nature of your class! You will have more fun with it. 