idk who thought its a good idea too:
#1 not reduce damage when in buble
#2 ever thought that palys can spam exorcism/holy shock on rage with ourdamages a full t2 nearly bis hunter and just kilsl it with no chance of counterplay for the hunter
#3 palys are abel too fully play range no need close combat thats a bonus (yes i mean shockadins) and still only get 20% reduced damage
all in all paladin is extremely strong with no weakness! no counterplay etc. Maybe nerf that **** too the ground like you did too so many other specs.
oh no another thread about paladins, anyways seems fair. also what the **** no counterplay? exhaust their cds or overwhelm them to win.
Is palladins realy that or is it just chockadins who are?
it’s crazy how broken pal became in p4-p5 almost worse than the hunt trap era early p4
Shockadins are like enhancement in phase 3 atm
Paladins are all fine, just listen to Wave, its pointless to argue.
Made one myself and i enjoy playing with 2 buttons on mouse faceroll anything.
Holy shock 2000
Exo 1900
and repeat.
Yea agree, l2p paladins are weaklings
My Holy shock is 4k non crit and Exo 3900 you need to change your green ah gear.
If Shockadin needs a nerf for PvP then I’m all for it, I just hope that they can figure out a way to do it without nerfing Holy Paladins again.
We spent all of SoD up until P4 with 3 runes to our name, only to get obliterated by the nerf bat the instant that Priests felt threatened on the healing meter. Then got nerfed again (6pc t1) + Beacon of Light. Then got nerfed again on our Holy Shock crit resets, presumably because Shockadin was actually doing damage for the first time in SoD.
Then to top it all off we got stuck with a gimmick Shockadin centered T2 which attempts to force you into what’s functionally a dedicated DPS slot that ambiently heals one target out of 20+ and doesn’t even allow you to solo well because it doesn’t work on yourself.
Feels bad.
If anything needs a nerf its UnBalance druids. Starfalls critting 600 each hit. Sunfire, Moonfire, Insect swarm tick CRITS for 800 each… Starfire crit 4500… in PVP
looking forward to more threads like this in the coming months as we deal with the absolute state of paladins, and eventually just end up getting used to the idea of getting clapped in a single gcd if one gets into melee range, and just shrug when they bubble - nullifying any and all counterplay - and just accept our fate.
bonus points if it happens during a HoJ as is usually the case, because you know, that immortality bubble wasn’t enough to secure the kill on its own.
no no, you gotta be paralyzed as well… its only fair, innit.
i find it hilarious that wave was the first to reply on this thread.
epic chuckle.
btw upcoming druid t2.5 has them getting 60% bonus crit damage on basically their whole toolkit.
looking forward to getting instagibbed by literally a single starsurge crit.
it will be phase 1 nostalgia galore.
We got 2 phases left and what will change whit new tier set’s and other items we can be sure we will get a new king on the hill.
apparently SOD doesn’t end with nax/SM raid.
they repeated and clarified that SOD is going on from there in the latest bluepost.
You mean on the ret set, that has no into to mix with Shock and Awe, so it’s a huge drawback for Shockadins, which are the topic of this threat. You’re such a joke mate, go defend Shamans some more