Something something infrastructure, rabble rabble small independent company…? >_>
I’m not jaded, honest!
I honestly dont believe theres an mmo that would handle it better
Well, quite. But I choose to be slightly less cynical - I don’t think it’s a case of “better servers”, but I don’t know the ins and outs of the setup. Perhaps if AD had its own permanently dedicated server that had no merging at all and they tightened up the network traffic a bit better based on load (e.g. once there are 100 people in an area, let’s get rid of caring about who is facing where - similar to the AQ solution). But it’s bespoke and costly for minimal reward, and we already know how they feel about that…
Sadly, I think you’re right. Tbh, having AD shard/whatever it’s called with other servers in the first place, especially non-RP servers, is kind of daft? In my opinion at least.
Being more objective, Tehya is probably right. The problem is not really knowing; there’s so little in the way of dev transparency when it comes to even basic stuff like this, we might as well be saying “A wizard did it” and we’d be about as close to the truth*
*I’m sure people with actual knowledge of servers, netcode etc etc might actually be able to hazard a better guess, tbf
This is a well thought and organized event. The idea behind is very good picked as human guilds, northern guilds and lordaeron guilds has been spoken out loudly these ideas for years together in their shared events. Also those propaganda posters and albums was a good addition to the event.
I have always thought and wanted for years the moment where Blizzard would start this battle in Lordaeron lands between Scourge/Horde and Alliance so we could fight to claim Northern lands again, especially Hillsbrad. That was my biggest hope and expectation in the BFA expansion - which turned into something weird after the siege…
Hopefully one day, Warcraft story and scenario writers will hear these thoughts and eventually start the conflict in that zone and so vanilla-like horde - Alliance battle could be served to players.
Kudos to the guards for being so responsive to emotes thrown their way amid all the spam.
I was actually surprised to see the guards seemingly vastly outnumber the actual peaceful protestors.
Was unable to attend myself, but a few people I know from Horde went on their Alliance alts and had a blast of a time!
I got to pacify a few “peaceful” civilians with friendliness beans. Gotta keep the King’s peace when they start taking hostages…
Too bad I got smacked by a mace and a few rocks in the head later…
Please consider supporting your local guardsman by buying warbonds or donating.
You shot me!
10/10 would riot again.
Yes. Riots. Those things that are literally banned in Stormwind.
Crime is illegal, but crime still exists. Your point being?
Either way, amazing event!!!
I heard great things about this, and saw the posters, and although I don’t RP on Alliance, this looks like it was super fun!
*I’m sure people with actual knowledge of servers, netcode etc etc might actually be able to hazard a better guess, tbf
Best I can come up with is that the servers bank heavily on sharding to break up players now, in exchange they scaled down the overall “capacity” of servers. In most cases the sharding ensures things stay smooth, but when sharding is disabled the servers are easily choked just with SW during peak hours, let alone a huge event.
Without sharding, a full raid of players in one spot transferring addon data via TRP3 (For example) and heavily using chat channels local to that region seem to be about the limit. More than that and you start getting chat delays like SW tends to get at peak hours ever since WoD. More than that and it’s a lagfest. And in extremes? Mass disconnects.
It’s honestly awful, I miss when RPPvP campaigns didn’t snap the servers like a pack of uncooked spaghetti.
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