Trust me when I say that AD has a long way to go before it gets as bad as Defias was. It’s starting to happen, yes, but not to the same extent or to the extreme it did on DB.
I don’t mean to suggest the server is going to die any time soon or that that people are being forced to do anything (though there is some dumb headcanon going around), but I’m starting to see the similarities…
I now want to add something to my peeve from yesterday (to recall it was the sentence from Greymane in the Lost Honor cinematic): While Blizzard stresses that both factions are essentially running out of soldiers, and that they both have to look for allies to refill their ranks the ingame presentation doesn’t hold up at all: Regular armies and soldiers have been completely degraded to hack and slash cannon fodder/MOBA minions and are killed by the hundreds everytime they appear. Hundreds of professional and well-trained soldiers are casually killed during questing. It has absolutely no weight at all.
This was different during Burning Crusade or Wrath of the Lich King. The former had the moment where you stepped through the portal and you saw the regular guys fighting of demons thrice their own size, the latter one had for example the Wrathgate. The Wrathgate is probably one of the best examples: It felt like the death of these armies and regular soldiers actually had an impact. You saw the orc whose face was melting, you saw the soldiers screaming to get out, dying left and right.
Nowadays…“Oh look the Azerite machine just killed half of our army! Oh look now the blight killed another quarter! Oh, and now I’m throwing bombs at them and thousands of them die. And now I am using some golem and slaughter hundreds of them again!”
Nowadays the only thing that matters is the question: Has a main character died during the battle? No? Then it was a great victory no matter what NPCs say about casualties. One MC has died? How many characters died on the enemy faction? The same amount? Draw. Fewer? That’s a loss no matter how many soldiers we killed.
It’s stupid. And it only comes to my mind because I did the 8.1 Horde war campaign where I casually threw bombs at the Alliance army at Norwington and slaughtered them all.
Edit: This is longer than I expected it to be. Oh, well…
If you’re the type who hates pinapple on pizza,
then I’m glad to inform you your very existence is my pet peeve.
Today’s peeve: getting Draenor flying. Urgh. I didn’t played in that expansion, and catching on everything is best summarized at “Uuuuurgh”.
Have I mentioned pneumonia? I feel like I’ve mentioned pneumonia. Regardless.
Pneumonia.
It certainly does carry little weight having people say “We need nore troops” or “We are suffering many casualties”, when you are essentially chopping down a large amount of these soldiers, like they were Pit Dogs in Oblivion’s Arena.
Related to this, I would like to chime in about how stupid it feels that we are at war… Again. Not even “Again”, because the war between Horde and Alliance never really ended. If anything, the only times when they were “Ceased” was during Wrath of the Lich King where instead of clubbing each other to death, you only jousted eacj other until submission. Except for that one time where Saurfang and Muradin had a grudge match. And then at the end of MoP where they went on standby. Not even sure what happened with WoD, and I know at the very start of Legion they were on neutral/unfriendly terms.
What I am getting at is: The faction war is stupid, because it keeps going on standby, and then something happens that makes them fight each other, only to go on standby again, so on and so forth. It gets pretty exhausting.
And it is even stupider now. “We are at WAR here!” Shout the people. Yeah, we are. We have been at war since forever. What is so different in BfA’s war status from the other War statuses? We’re going to eventually settle our differences one way or another and go fight whatever big evil is harassing us and put the war on standby.
Until the next stupid thing sparks people’s ire and makes them start yelling “Diz iz WURKRUFT!” In a vague attempt to belittle people who see the whole “War” aspect between the factions as… Really stupid.
For the first time ever there’s no surprise threat for everyone to unite against. The sword in Silithus isn’t something the factions are able to deal with anyway and the last Old God is actually being cunning and isn’t showing all his cards and kicking the hornet’s nest so there is no unified front against him. This leaves the Horde and Alliance free to duke it out without the interference of an Arthas or a Deathwing. Instead we have both Horde and Alliance going Full-America about Azerite and doing anything to secure it for themselves.
Plus the loss of two cities with Teldrassil burned and the Undercity blighted.
Mists of Pandaria.
To be fair, I think Mists of Pandaria had the whole “Sha are rising” subplot that concerned both sides, but ultimately I’d say that the faction war reason was more justified. If only because it involved going on to a new island and both sides are quite evenly rounded, so there is no “We need moar troops!” story while we’re butchering armies by the hundreds.
Basically the purpose/reason for fighting was valid, and there was none of this disconnect between the whole “Troop desperation”, and just how many people are active on the field.
Not to mention that it flowed a whole lot better with the storyline, than it does in BfA. Horde invades Night Elf lands. Some Night Elf lady tells Sylvanas that she sucks. Sylvanas nukes Teldrassil. War happens.
All the while the Horde leaders bicker between each other and Gallywix gets all the profits. While the Alliance does… Actually, can someone from the Alliance tell me what they actually do? I don’t play on the Alliance this time around.
Mostly similliar things to the Horde, but with comments on how awful it is to counter out any bad stuff. The war campaign had us blow up Zandalari ships and kill -all- people onboard before it, cus reasons. But this time, unlike all the other times, Falstad & Wyrmbane lamented on how awful it is that we have to do this.
It’s especially bad when you have supposedly elite units and they are mowed down like toy soldiers. The 7th Legion was hit hard by this as their soldiers have been reduced to regular footmen. While in Wrath of the Lich King a handful of them was capable of killing a frostwyrm, fighting against forces of Naxxramas all on their own, and they actually looked like they were the elite (as they were the only Alliance unit in Wotlk who had a completely different uniform).
I was so annoyed by this. These are trolls, who cares about a bunch of trolls? Nearly all races of the Alliance have fought against trolls for thousands of years, they hate us anyway. Also the Zandalari destroyed seven Alliance ships and nearly killed every sailor on board. Does Blizzard really think that I as an Alliance player would have any problems with simply slaughtering a bunch of them?
It’s stupid. On the Alliance side everything boils down to, “Oh, war is so terrible and everything is so terrible, and I am so sorry that you have to go through all of this player. And I will start crying in a moment.” “Yeah whatever…it’s not like the Horde has killed a few thousand innocent civilians and deserves absolutely everything that happens to them…but sure…it’s terrible…Tyrande let us massacre some orcs.”
Meanwhile on the Horde side, “YES! BLIGHT THEM ALL! EAT THE BABIES AND BURN DOWN THE ORPHANAGE! CHAMPION I NEED YOU TO PLACE THIS CROWN ON MY HAT SO I CAN OFFICIALLY BE CALLED LICH QUEEN!” “We shouldn’t do that. That’s evil.” “I AM PRAGMATIC! NOW GO AND KILL SOME DOCTORS WITHOUT BORDERS!”
(Edit: I just realized that I wrote “hat” instead of “head”…I will keep it that way.)
Where is my Neutral option Blizzard
It really felt out of place considering how much we normally just kill without a comment. There was a quest just before this where you slaughter like a 1000 goblins with no comment on it at all other than “Good job!”
The expansion was marketed- and started without a mutual enemy. It was Alliance vs Horde and some story focus of the effects of this war on the land and its people, but nothing so threatening that it required the factions banding together. In fact in the first patch the faction war continued full steam. The second patch featured an ancient evil set loose by Zandalari trolls. It wasn’t until later that the Old Gods came into play.
Huh… I’m beginning to understand why people call BfA, MoP 2.0 when it comes to story.
I do agree that the faction war, as much as I dislike its existence, was done better in MoP.
Did you somehow miss Heart of Fear and Terrace of the Endless Springs and also all of dread wastes and a big portion of pretty much every leveling zone except for Valley of the Four Winds?
But the MoP comparison to BfA holds up - blood trolls and g’huun are the sha of BfA.
I disagree. We were fighting the Sha all expansion. They were an ever present threat throughout and suddenly when going about a seemingly unrelated questline, they could just “pop up” due to emotions. G’huun’s already dealt with and until Azshara makes her move there’s nothing else for the factions to do aside from slugging it out.
Please don’t compare BfA to MoP, I already think the expansion is kinda lame.
In 5.0 we fought the sha. In 5.1 we tried to weaponise the sha. In 5.2 and 5.3 the sha didn’t show up, and in 5.4 it was Garrosh using them.
Old god shizz in BfA seems to be on a similar track.