Pet Peeve #INFINITY - Thanos gonna cry

Nearly finished watching Avatar: TLAB season 2, I watched all of 1 yesterday. Such a great show, but finished so quickly.

Also took break from grinding plaguebringer set, just only so many times you can do one warfront repeatedly… still need shoulders though.

I run warfronts on 8 characters total, so I run it only once per character and cycle. That way I get the T3 and T1 sets at the same rate.

Ever since, what… WoD at least, the main WoW music, as in, login music, has had some really bad parts in it.

Real peeve: Waiting for the bus to get back home in sub zero temperatures after hours of christmas shopping with my old aches insisting that I curl up with a mug of sedatives rather than face the holidays.

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that part is wod :stuck_out_tongue:

Having a raid of alliance attack you… can’t even blame it on xrealm THAT much since they’re mostly from AD, saw one from the sha’tar

Screw the night elf rogue though

The straight-back orc running animation used to look like he was holding in a dook
The tweaked one looks like he has now taken that dook and is trying to stain as little underwear as possible

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Well now he looks like he’s running, not in the process of having an accident.

The walking animations for straight-back orcs and trolls were changed as well, the neither look as goofy now.

Yeah, Blizzard, give the LARGER FACTION A FREAKING PVP BONUS, WHY IS THIS NOT JUST SERVERWIDE, WE KNOW, YOU WERE DROPPED AS A BABY, DO YOU HAVE TO SHOW THIS TO US WITH EVERY SINGLE CHANGE YOU BRING?!

The gryocopter whirls towards the Horde’s gunship, looming ominously above the verdant fields of Stormsong Valley. The famed Wildhammer Gryphon Rider, Falstad, tasks me with rescuing a cadre of prisoners absconded to their aerial jail. Kept in brutish conditions, my sympathy for their plight is complete. I step aboard, an Orc NPC runs towards me, he yells:

“No prisoners!”

:man_facepalming:

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Still trying to get the 2h sword from Arathi.

Endless piles of bracers. So much for dupe protection.

I’m certain Blizzard would LOVE to just do the megaserver thing GW2/TESO does, community be damned.

It was such a success in GW2 too : )

Definitely did not skin, draw and quarter the RP community.

It definitely was NOT the starting point of a RAPID downward spiral.

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I think it only applies to the quest item.

I forgot that I’m spending xmas around family. I’m also taking the cat with me (he has medicine that he needs to take so i’m not leaving him with a neighbor, family knows he’s coming).

Let the packing commence!

At least in TESO it seems to actively try and keep people together based on how frequently they interact. RPers tend to find one another easily enough.

GW2 just says “**** it” and spins the wheel every time you go through a loading screen. They prolly fixed it by now but I remember being in the same guild AND party as a bunch of people and we STILL got split up.

Oh and cities are on the megaserver as well now.

Basically your ‘server choice’ is utterly meaningless and there’s even less sense of community than in WoW.

What boggles my mind is a TON of MMOs since the god damn Dreamcast had the whole layers/shards thing figured out by letting players MANUALLY CHOOSE WHAT SHARD THEY WANTED TO BE ON. But nowadays every single instance of this tech I can think of forces players to go to a random shard outside of their control. It’s utterly baffling.

Christ, I’m pretty sure an MMO I tried on the Xbox 360 let you pick your shard.

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They haven’t fixed it, just less shards because of less players.

TESO also has the ability for you to right click someone in your guild and teleport to the closest way point to them.

If you are in one of the community RP guilds, then you can use that to ‘taxi’ to the right shard.

GW2 you need to get a party to do so.

haha no they didn’t.

unlike WoW, GW2 actually is dying. Especially the RP scene.

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i didnt even know there -was- an rp scene, that’s how little i encountered it.

speaking of gw2; heart of thorns can actually screw itself in its thorny dong. i’ve spent about an hour-2 hours in maguuma and its purely jumping puzzles from one quest to the next. i remember why i stopped playing after base-game.

Not to mention that Guild Wars 2 does the whole “World narrative” thing in such a degree, that after every quest it feels like Cataclysm all over the place. At least from the last memory I have of the game.

With landscapes being turned inside out every time a new story quest is released, and it also feels like that all the prior story quests are just… Non-existant, so when I quit the game and got back in to it, I was met with a destroyed wooden tower in one of the Human zones, and met a bunch of characters who my character had supposed history with, and yet I had no idea who they were.

haha no they did this once and then they pussed out on ever doing it again.

Yeah fantastic design, basically season 1 of the ‘living world’ as they like to call it isn’t replayable, you start off from season 2 (or even later, up until season 4) with a bunch of characters who you never even met (though don’t worry, they’re just random tag-alongs in season 1, too. It’s really poorly done.)