Pet Peeve: The Undying

Good. We have enough trash as is.

I want a job…

I can’t stand being home all day… And while the procedures for my travel to the USA are taking some of my attention and energy… There’s not really something that feels fulfilling.

I need a job to feel that healthy exhaustion you get at the end of the day that makes you enjoy your hobby… Cuz really when I stare at my roster of 20 characters and I feel like I don’t have to do anything… Damn you know you reached rock bottom.

Note to self: Never, ever assume a dog you’re dogsitting has grown out of chewing shoes when left unattended for more than five minutes.

Source: One massive hole in one of my trainers and half a slipper disintegrated in the span of about ten minutes I was upstairs.

Admittedly it was my fault but I’m still peeved. I thought he’d be fine for a short while since he was napping anyway, and now I need a new pair of shoes.

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Pet peeve today: the Horde world quests.

Alliance world quests are usually to advance the war effort, fix some minor issues or help your allies in need.

Meanwhile Horde side:

Hexlord Raal: “Gonk’s druids are too uptight. Play some pranks on their altars to get dem to lighten up. Oh, and dey may try to kill you for dis.”

The quest task thing on the right says: “Raptari druids pranked” and meddling with their shrines to prank them has the loading line of “trolling” and “baiting”.

Worse probably is that these druids actually attack you and you kill them. You know… The guys you are supposed to ally with?

Ok, I get it. It’s pretty funny, yes. But it makes absolutely no sense in the context.

Though nothing, absolutely nothing beats that one questline where you storm a hospital of unarmed people to kill the healers and their pandaren healer while lady Liadrin cheers you on.

We get it. The Horde are the bad guys.

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I don’t see it as them dying. We’ve seen time and time again that when we kill something, they show up later anyway. So it’s more like we defeat them.

To be fair you’re not actually told to kill the unarmed people, just the (alliance aligned) healers.

It drustvar you have to kill a medic as elite WQ.
The horde saved many lifes because she doesnt wash her hands.

In TW slave pens, tank takes ages to pull between packs, when the rest of the group is like; “pick up the pace a bit” he goes on about how non of us would like classic because dungeons took more than 20 minutes etc.

gently remind him that this dungeon doesn’t need to take more 20 minutes though.

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killing healers is totally fine in wow morality sorry bro both sides are bad

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In a world where Joe PriestMan can instantly pull several soldiers back into fighting shape, killing Joe PriestMan is totally legit.

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Morality is for the weak…
In war its not about who is right but who is left.

“oh we better not kill anduin he’s a healer” - a fool
meanwhile me, an intellectual: kills anduin

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but if it’s totally fine then it’s not bad

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it’s bad from our perspective but fine for our character’s perspective I should’ve clarified sorry

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Speaking about war crimes…
Recently information leaked about our government (NL) supporting Terrorist organisations with supplies.

While the attitude he gives back is a bit extra, I do always believe that the group should match the tank’s pace, not the other way around. It’s basic dungeon etiquette. TW Dungeons are indeed pretty easy though.

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Maybe, but a tank should recognize that people have better things to do, so if he can handle 3 mobs while staying at +/- full health, he should be pulling 10-12 instead of 3 at a time.

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If people had better things to do they would level with wmode on and use xp pots which is now more efficient then dungeon farming especially with Darkmoon fair being up.

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Except he was standing around for 2-3 minutes between pulls, the healer was full mana, nobody was dead and once i told him that this didn’t need to take more than 20 minutes, he picked up the pace.

EDIT: Unlike my arcatraz run just now where, yeah, we needed to pull the mobs one at a time and while it was slow, it wasn’t waiting around doing nothing.

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I think it’s more the fact that with Anduin while he can heal (and heal very well) he’s a leader of armies. That makes him a valid targt in a modern perspective.

Targetting healers in Warcraft in itself is not likely a major issue. But context does matter. Killing a healer in a battlefield? Sure. Fair game. Killing a healer at their base while they’re trying to save lives? A bit more dubious. It might not be an outright war crime but it’s something that many characters could find uncomfortable, and something that those trying to conduct a ‘good war’ might prefer to avoid.

That and it’s weirdly out of character fo Liadrin, who is generally leaning towards the Lawful Good side of things. What with the whole throwing her lot in with the Naaru in Shattrath and bringing the Light back to her people so they didn’t have to use a Naaru as a battery, directly serving (Or maybe even being) the Highlord of the Silverhand through Legion, etc. So it’s just strange that she’d actively root for you to go out of your way to kill healers. But I’m pretty sure whoever made the WQ wasn’t thinking about that stuff and just assigned some generic dialogue and picked a random NPC without thought.

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