Pet Peeve: The Undying

Didn’t they nerf the dungeon xp? I was pretty sure they did.

I do agree that its a neat asthetic, but the primary bother for me lorewise is when you see a human named Jafar al Sharim, 60 years old, born and raised in Uldum, talking about the grand human Sultanate, the vast slave markets and human superiourity in Tanaris.

The culture that exists in the wastes there as an organisted nation is the Tol’Vir, and some pygmy tribes. Not Humans.

If anything, it would be just a little bit closer to Kurzen. Weirdos hanging around in a cave/camp thinking they are establishing a new group.

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I know of the ‘sultanate’ that exists in current Tanaris/Uldum RP, but I didn’t realise they went to that extent.

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I mean, its not a -widespread- thing. When I say its more than I expected it’s still a relativly rare sight. But its a peeve. But I have ran into them ocassionally in SW, and the few times I’ve been in Uldum on some guild campaign now and then, its alot more common.

Since Party Sync came out?

I think the easy response is for your character to simply not believe their claims. Azeroth is a crazy place with a lot of crazy people; dismiss it as nonsense in-character and everyone keeps their favoured continuity intact.

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I had to babysit heal a monk tank who had the audacity to tell me to wake up when he died because I was being knocked around the room by the hydras in Maraudon and therefore couldn’t heal him.

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the logical response to anyone acknowledging post-WotLK lore in RP tbh

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As part of my job I dish out complaints that get emailed to the CEO.

It’s great when people email huge complaints and then leave absolutely zero identifying information for the account in question. Thanks very much for the picture of your router, but maybe an address, postcode, or username would be more helpful first, yeah?

agreed

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#NotMyContinuity

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Typical. It was on par with TW…

I’ve given this some thought - and by some thought, I mean like 5 minutes of lazing in bed being unable to get back to sleep - and here’s my thinking on why this isn’t the silliest idea:

We know, for a fact, that the World of WarCraft is ridiculously scaled down. For example, you can walk across Tanaris in about half an hour - for a desert that size, that claims entire caravans? The scale difference isn’t 1/10th, it probably isn’t even 1/100th. Sure, we all know this - but what are the implications of it, lore and RP wise?

Well, there are two notable points about Tanaris specifically.

One is that we know there are camels in Tanaris. We ride camels into Uldum after it opens in Cataclysm, even though in-game camels only exist in Uldum proper, and Uldum has been cut off from the rest of Kalimdor for thousands of years. This means that camels must exist separately in Tanaris, along with the ecosystems that support them - like oases and wadis. Makes sense, the Wastewanders would probably congregate around those - which raises the question: How many Wastewander camps, villages or even towns exist in Tanaris that we don’t know about because they don’t appear on the playable map? And, by extension, how many other settlements across the world exist that we don’t know about until Blizzard decides to place them onto the map, like Zandalar and Kul Tiras? How many races don’t exist until an expansion announces them, like Vulpera and Tortollans?

Second, and this is a curious thing I thought of; Why does Gadgetzan exist?

Think about it. It’s the capital city of the Steamwheedle Cartel, but it’s built in the middle of a desert, and prior to the Cataclysm, it didn’t even have its own port but was connected by a long and dangerous land route to Steamwheedle Port. Why would Goblins, so concerned with profit, build a city in such a wasteland? Profit, of course - but how do you profit from Tanaris?

Unlike Stranglethorn, there’s no oil refineries, and the water pumps are only valuable to people who are already in the desert. This leaves trade as the primary motivator for its location, as with many real-world desert cities, and it makes sense for the Goblins to build a city entirely around trade routes, and as evidenced by the Traveler books making clear that at least part of the ‘Streets of Gadgetzan’ Hearthstone material is canon there’s been a lot of activity coming through… but wait, where do these trade routes go?

Zul’Farrak? Nope, the Sand Trolls wage open war on Gadgetzan and are otherwise isolationist. Cenarions in Silithus? That doesn’t seem like a booming trade for anything, especially having to cross unexplored Un’goro. Caverns of Time? What use is trade goods to a time dragon? Uldum? No land routes until Cataclysm. The Horde and Alliance further north? Except trade to them goes through Ratchet and pre-MoP, Theramore.

The only explanation that makes sense to me is that Gadgetzan trades with somebody in Tanaris, and they’re profitable enough that building a city in the inner desert (rather than merely concentrating buildings at the coast about Steamwheedle Port as they did in Ratchet) becomes beneficial.

Am I saying that a Tanaris Human Sultanate exists? No. Because canonically, it doesn’t. But evidence suggests one could be viable, and Blizzard have proven time and again that just because we can’t currently see it, doesn’t mean it isn’t an active part of the world. (Tel’abim, anyone?)

It’s an interesting thought, but it’s also worth bearing in mind that the sole human faction in Tanaris - the Wastewander Bandits - are also hostile to Gadgetzan as they fight over the water sources in the desert.

As I remember, they’re also specified to be a ‘small’ band in their origins, which was only a decade and a half ago.

Why does Warcraft 3 still have no release date?

Saving it for Blizzcon.

Yeah, that’s why I don’t actually think the Wastewanders are a viable trade alternative either. There’s just some nebulous entity that exists in the desert that could be humans, if we want to RP it that way.

I wouldn’t be surprised if Tanaris suddenly springs a population of Vulpera in the future. Vrykul apparently have a trade relationship with Kul Tiras and Zandalar even though when we arrived in Northrend nobody knew what they were, so rapid changes certainly aren’t impossible.

I guess my Peeve is people allowing “Muh Pure Lore” to get in the way of their roleplaying, instead of letting the lore inform and inspire ideas.

I assumed it was at a decent midpoint between the race track in Thousand Needles and Steamwheedle Port. Maybe some ogre trade before it got out of hand. Maybe some bronze dragons (they may be timeboys but they still gotta eat).

Rugby lads and dads…

I definitely dislike you now.

Don’t worry, soccer lads are still the worse out there period.

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Windows are made out of sand. Guess what Tanaris has plenty of? Sand.

They sell windows.

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