heh, rim world
Iām trying to find enough mods that give me lots of cool events, but lower the amount of combat (the part I find broadly less-fun)
Played the first Book of Heroes chapter (Jaina) in Hearthstone.
I found it kind of underwhelming.
Only one boss (Garrosh) actually had a memorable mechanic in the form of the gates of Theramore; the rest of the bosses just felt like generic bosses spamming vaguely thematic minions. Arthas spammed paladin minions, Archimonde spammed demons, Aethas spammed mage minions. And most of the encounters just consisted of killing the boss, after which a cutscene played.
Also felt easy, which I donāt mind that much because I actually prefer story content to be on the easier side.
If their goal was introducing Hearthstone players to Warcraft lore, then I fear they didnāt do a very good job at it. To someone who doesnāt already know Jainaās story, itās all going to feel disjointed because it covers such a long span of time in only eight encounters, and because the story is largely detached from the gameplay. At least they stopped at the Purge of Dalaran and didnāt try to cram in Jainaās BfA story too ā which I suppose was a choice made because the Book of Heroes is meant to show how the heroes reached the state in which they are portrayed in Hearthstone, and for Jaina itās her post-Purge of Dalaran personality.
It feels like filler made under a tight deadline ā like there is an expectation that every expansion must come with some kind of solo content, so they had to produce something. Iām not complaining about it, because hey, itās free and awards whatās basically a free pack. Still, wish there was more meat to it.
In one of the play by post games Iām playing in, a player Iāve had a problem with for a while is causing an issue. If you want the TL;DR of the post, itās āIf you canāt accept a high intelligence character not remembering something 100% correctly, donāt play a high intelligence characterā
Boring typey words
Play by post, by their forumy nature, are quite slow to progress, especially if one or two people suddenly get slow at posting because of RL reasons. Less than 10 pages of posts have come out to roughly 5 months of posting. So, back in August the party gets a note with some information on it. A group decision is made to stick to what the note advises, cool.
We have just reached the point in which the note has become relevant, and though 5 months has passed out of game, this is less than a day in game time. The player with the highest intelligence characterā¦misremembered the text of the note in a way that makes them object to the situation. Now itās a forum post, they could have gone back and checked before posting to make sure, but they didnāt, and so they made a few posts based off of a faulty assumption (one that I shared, until I went back and checked myself!).
Now theyāve got their panties in a twist because well clearly a high intelligence character wouldnāt forget something so quickly (nevermind all the shizz we dealt with that day - fey lords, werewolves, magic stags, and that itās now midnight). They only kinda half said it and half implied it but it seemed like they wanted the entire group to retcon a dozen or so posts between us because they forgot something and didnāt check, like thatās our fault? Killed the pacing entirely. Now they seem unwilling to even make a post to accept their mistake, just complaining about it in discord
like if you really wanted an eidetic memory you could take the keen mind feat and then itās on the DM for not correcting you lmao
This sort of thing is a big reason why I like to play characters who are either not smart or their smarts are more of the āis very good at specialised discipline related to their roleā than ājust an all round geniusā.
I learned that with the second last game I played. I wanted to try a more supporting character, who was quite smart and helpful.
Turns out he was meant to be smarter than I actually am, which⦠yeah. Never again
My last āsmartā character in a pencil and paper game was a weird priest (actually a warlock) who wandered about talking about eschatology rather than any practical knowledge.
We caused the world to end and it was glorious.
You can be a great wizard but an awkward nerd who canāt boil an egg to save their life. Perfect multitasking geniuses are insufferable and almost always terribly played.
Those who think theyāre brilliant but arenāt can be great, though. Classic mad scientist overextending their competence and suddeny thereās a monster loose, a growing hellgate in the middle of town or just a faint fizz where there was to be a doomsday device to subjugate Them Allā¢.
Still annoyed with a bunch of people at work. Plz make go away.
Iām smart in real life [citation needed], so I have no problem roleplaying a smart character ā but I do have a problem with portraying character skills I donāt myself have. For example, I have no archery experience; Iāve strung and drawn a bow but never actually shot. I read some articles to at least get the terminology right and know common pitfalls, but I feel hopelessly out of my depth discussing something my character is supposed to be an expert at.
Also, while I like playing clerics in D&D, in WoW RP I shy away from healing RP because it gets more graphic than Iād like ā anatomy talk makes me squeamish. Also because I know nothing about first aid and the like. So I donāt RP healers.
I keep my healing RP somewhat generic - I know the general outline of how to treat different kinds of injuries and just give descriptions of that without going too into detail
Same goes for fighting tbh, I donāt know all the different types of swordplay stances and all but I know enough to emote with which is good enough imo
Tbh, Iād just like to know how many conventional rules are utterly ridiculed and broken by Warglaives.
And thatās before adding serrated blades and random spikes to them.
its fantasy just make some up
white raven style baby
I sometimes link WoW art in a non-WoW discord Iām in and prompt lengthy discussions on how exactly a Warglaive is meant to hurt anything
I love priestly roles, exploring the intricate details of faith and philosophy and I personally donāt believe in any gods. Sometimes itās just about doing what works for you.
Not every healer is a napoleonic wars surgeon. None of us are wizards either. Thereās a clear difference between portraying something to the best of oneās ability and a person who just decided theyāre the smartest in the room to take up space, fill a class role or fill a hole within themselves.
Yeah rambling about made up religion IC can be great fun
exactly
My favorite thing tbh, love playing my Cleric in D&D on the rare occassions that I actually get to play + my priestess of the moon in WoW
Peeve: AA art often depicts elves having such unusual ear shapes that I have to look at the character profile to find out just what kind of elf theyāre supposed to be.
My favourite trope is the kind of character whoās skilled in their art, but lack ambition to advance to the next level in an official capacity - or their ambitions are focused on other things and dealing with other responsibilities interferes with that. Who wants to deal with the added burdens that comes with advancing to the higher rank? Not me, thatās who. And when everyoneās an Archmage, nobody is. I almost never describe the characterās actual skill level, and instead let other people determine their worth/power through the portrayal of the character.
Successfully portraying a character as being competent tends to skew peopleās perception towards the character also being very powerful due to the sheer amount of people claiming theyāre powerful, but fail miserably in portraying it.
The fact that Ratchet and Clank: Rift Apart isnāt out yet. Come on Insomniac, give me my sweet platformer fix!