Pet peeves: The return (Part 4)

LORAS i was TYPING

i have to beat you to it because you keep oversharing info!!!

iā€™m going to beat you (in minecraft)

Ah. So I guess I just dip into hero for the time being (i have azata in the list, but greyed out instead of completely locked.)

Side note but getting roided up on heavenly energy to beat Minagho and her goons after being hard stuck on the locust summoning miniboss for about 3 hours was a satisfying payoff.

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First two mythic levels are always Mythic Hero, you choose your actual path when you get to rank 3, near the end of act 2.

Correct. Also I wish Minagho would seduce me into betraying my cause.

What the frick is this

Itā€™s you? Isnā€™t it?

Hehehehehe

Again, at least when it comes to me (idk about Hethes) I donā€™t mind being spoiled!! I knew Linzi was going to :crazy_face: :headstone: :open_book: very early on and still decided to get invested in her!!

I usually read up on what the ending is like to decide whether Iā€™ll enjoy the game, and if thereā€™s multiple endings I usually decide on which ending I like to get and then follow guides to getting that ending. God forbid playing through the game again just to get what you wanted, I wanna do it in one go!!

https://cdn.discordapp.com/attachments/333694679289954304/1109130504852209795/image.png
ā€œMy friend is over thereā€
Over there: Other side of the map

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Is that scene from Monty Pythonā€™s Life of Brian?

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A little bit
Only difference is that Brian would be send into the underground hell cavern at the end of the movie
while on fire

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One peeve for WotR (and Kingmaker too) is party pathfinding (heh) for traps even when you detect them.

They care not. They will ram themselves face first into it, regardless of the path the player takes, if you let them.

Iā€™d rather they boost the trap spotting DC and give decent pathfinding AI :frowning:

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Lockheed Martin taking creative inspiration from people playing the new Zelda for real.

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Remembering the bugged Drezen trap that would cast like 5 flamestrikes all at once, wiping your party out instantly

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Thats common in games of that nature.
You walk around them and your AI launches itself straight into a tasty slice of death.
Divinity loved to bone me.

definitely didnā€™t cause me to restart the entire siege from scratch because I foolishly hadnā€™t quicksaved recently, nope, never happenedā€¦

Hopefully Rogue Trader doesnā€™t have any such traps.

Iā€™ve played a game of the tabletop Rogue Trader game and I can tell you that that main thing to worry about is daemons, because as you damage them their grip on reality starts fraying and they begin teleporting all over the place

Thatā€™s fine I already have a flimsy grasp on reality