Pet peeves: The return (Part 4)

Was? IS!
Gotta have that bath.

2 Likes

Looking forward to my first sighting of a death knight/eredar couple having a dip in the holy water hot tub.

3 Likes

It seemed like a good idea. But that spider hits far too hard for me to reasonably beat it right now.

The phase spiders were a nice early way of introducing environmental awareness to the players. The only annoying part was them teleporting from one map end to the other. Come on!!!

And then they long range snipe you like they were Legolas or some :poop: , like hello?? I’m the (Half-)Elf here, not you! You’re just spiders!!

(assuming the phase spiders were still about bg3)

Yeah that was pretty much my issue. Luckily I managed to figure out that if they’re stupid enough to warp up to their webs (they are) then I can fire bolt the web and they fall down with some damage.

I didn’t try it on the matriach though because she was busy hatching eggs. I might long rest before the fight because I was out of most of my spell slots which gave me a huge disadvantage.

1 Like

That’s what I did too! Apparently you can also push the Matriarch into the Chasm for an insta-kill, but you’ll miss out on loot that way. I assume that’s intended behaviour, as you’re sort of cheesing it. However, I missed out on exp (not loot) by the burning-web-strategy, which I don’t know if it’s intended or not as I did make the fight easier that way. :sob:

Matriarch does phase up to the webs very often, or you can just start the fight while she’s on the webs patrolling.

I started it by accidentally running into her on one of the webs at the top. Not sure if it’s better to fight from the ground rather than up top?

Always on the top for potential High Ground!

some things are better not thought of

1 Like

The amount of TRPs with AI Art is both extremely annoying and moderately depressing.

12 Likes

Peeve: I’m considering playing a night elf priest, but the Light-themed animations would break my immersion.

3 Likes

The game so far seems generally pretty good with these seemless tutorials where it presents a situation that you can just brute force through, but if you take a moment and look around, you can take advantage of terrain, objects and other things. That spider fight was a prime example and this is exactly how we dealt with it.

1 Like

Unfortunately for me. I am very dumb.

3 Likes

Not to draw the ire that MMO comparisons do, but I think its approach to letting you mod player animations is really cool. The work modders have done with creating entirely new aesthetics for certain jobs is great.

I understand why WoW doesn’t allow that sorta stuff but like…maybe they should, if they’re not gonna bother giving us class-skin customisation stuff.

2 Likes

I use both a Hunter and a Priest for mine; I think some of the discipline abilities are a bit more white rather than yellow light, but tbh I don’t find priest a very enjoyable (ooc) class to play.

If it’s the critically acclaimed one, it’s technically against the TOS, but I see your point.

All mods technically are but in reality it only gets enforced if you start talking about it lots openly or are using mods that give you an actual advantage.

With WoW I’m p sure it is just straight up not possible to do this

The peril of rewriting posts halfway through is sometimes I forget what I delete; I did mean FF14, and yeah it’s against TOS but in the way where as long as you’re not using it for anything gameplay-affecting it’s not the sorta stuff they seem to crack down on at all.

Everything dalamund offers is against tos, but like has been said, unless you announce to everyone who’d listen that you mod or have the big brain idea to stream your modded game, nobody at square will care enough to sniff you out. Same goes for cosmetic mods.

With wow I’m not quite sure, but there is an underground modding community and when I was looking into the whole mmo modding question, I’ve read people complaining about bans, but it was pretty inconclusive.

WHAT THE HELL ARE YOU WEARING ON YOUR HEAD?!

1 Like