Phase 5 PvP Class Imbalance is OUT OF CONTROL

Is anyone else just completely done with this phase of PvP? I’m seeing Retribution Paladins critting for 2k in battlegrounds, while Rogues are barely hitting 400-600 damage and missing half their attacks. What the actual hell is happening with the scaling right now?

It’s like Blizzard just forgot how to balance anything. Rogues, who are supposed to be bursty and elusive, are getting destroyed, while Retri Paladins are out here turning into one-shot machines. There’s just no balance.

I’m not asking for every class to be the same, but come on, the gap is ridiculous. PvP feels completely broken at this point, and it’s killing the fun. Anyone else feeling like this phase is just a nightmare to deal with?

3 Likes

copypaste propaganda once more. warriors execute hits paladins close to that number, i dont even come remotely close to 2k on any ability or autoattack, including clothies and berserk buff ontop.

meanwhile boomies, hunters, shamans do crazy damage from instant casts for easy gameplay against mages/warriors/paladins whos gameplay is more difficult then anything else this phase.

the gameplay of those meta classes is so insanely easy that you could be keyboard turning and backpaddling while someone else dies to your starfall/dots, chimera/traps or shocks/lavaburst/wolves.

2 Likes

Saw a rogue bringing ret pally down to 10% within stun lock… So what about rogues dmg??

5 Likes

If that Rogue brought a Ret down to 10% without a stun lock, that’s probably one of the rare lucky moments. Rogues are so inconsistent right now that seeing something like that is the exception, not the rule. And even then, bringing someone to 10% isn’t the same as securing a kill—especially against a Ret Paladin, who can just heal up or pop a defensive and turn the fight around with one big crit.

The fact is, Rogues are missing half their attacks, and their damage scaling is way off compared to other classes. Sure, a Rogue can sometimes do decent damage, but it’s nowhere near the 2k crits we’re seeing from Rets, and it’s definitely not happening regularly enough to be considered balanced.

was ret naked :smiley:

1 Like

You are lucky if you get a crit over 1k as a ret… but how about druids 3,5-4k crits that melts you in sec… hunter 3k+ or shamans who kill 2-3 ppl at once and get out with 50% HP… bro THAT is fd up!

I’m an ungeared clothie and I don’t take 2k from rets. Highest is 1k+ though they can burst a lot when they proc and insta judge.
I took a 3k hit from wars on exec though.

Well rogues have a lot of tools to turn a fight too, you can’t expect a plate class to go down on a stunlock that you can repeat every 20 seconds. You won’t do 2k crit but if you blast 600 crits ever gcd for 10 sec, it’s the same.

I agree on the missing attacks. I’ve been leveling a rogue and it’s so frustrating to miss 2 or 3 times an ability in a row that I had to stop and play something else.

I get that it can be frustrating but as a clothie I can’t agree with a buff damage on rogues.

1 Like

same , goes 100-0 in one stunlock by a rogue while playing SL with 10k hp , if anything they didn’t nerf rogue enough :joy:

also huntard still hitting for 1K5 in autoshot and 3k crit with aim shot

Paladins are one of the most bursty class mate. They usually crit me on my druid in bearform for about 2.4-2.6k

Rogues have insane damage, they easily stunlock from 100-0 in a bg

copypaste propaganda once more. warriors execute hits paladins close to that number, i dont even come remotely close to 2k on any ability or autoattack, including clothies and berserk buff ontop.

Yes, yes, Warriors, by far the weakest PvP class for the entirety of SOD are too OP for their HARD COUNTER to beat, you are absolutely terrible if you can’t stomp everyone as Pally.

PvP is just unplayable and always has been. You can’t give a class with multiple immunity bubbles top tier DPS, this was always a part of Paladin balance and Blizzard just forgetting it is ridiculous.

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PvP is NOT unplayable…when Berny ganks lowbies :dracthyr_lulmao:

1 Like

You wanna talk more :poop:?
A majority of ranged specs turn any melee into swizz cheese. I’ve been hit and dealt more damage as a balance druid where I can almost deal 3k with a hardcast, hunters delete me in double chimeras which deal 2.5-3k damage per shot.

I do less damage as a paladin then I would with Balance/Shaman/Hunters.

not what I said, I am simply giving an example that there are abilities that hit way harder than any of paladins toolkit. Which horde players do not understand at all that paladins damage is one of the worst for melee.
Moonboi dots AND flameshock hit harder than my own melees.

The trap for rogues right now is wearing rank 10 pvp gear. Your damage will be bad and the stamina you get from it is completely negligible because pretty much everything can two shot you anyways. Go full pve gear and you’ll be able to burst most classes down in a stunlock.

1 Like

Shamans being awfully quiet

1 Like

clears throat

NERF PALADINS!

This, but diabeetus rex aka aggrend plays pala soo it has to be an op class

No he was full tier 1 and with ashkandi… 100hp rogue jumps on him and fully stunlocked the paladin to 10% before he could do anything… Without loh and a late bubble that paladin would’ve been dead… Why would i lie about this lmao…

Do you mean pvp tier 1 or the actual t1 with negative amount of stamina?

>_> hehe... joking just wanted to reply with my sham i dont play sod :D