Player Housing could revitalise WoW

I think this will not revitalize WoW. You want to revitalize WoW start again design game from world pov. And the whole idea of “everyone wins” is garbage. If I want to win then I actually want to win because I won and not because I lost. This whole “Everyone should be winner” mentality is what has turned WoW into garbage.

I think Ion had great reason for not having player housing, but he still failed. He still turned game into something he feared so much he would do with player housing. Because if compared today Classic and Retail we can see that Classic has much richer and more enjoyable world. Meanwhile Retail world is like dead word that has just AI running around.

There are players who log in to play the Auction House, their personal challenge is to acquire as much gold as possible. There’s the role-players, who come together to tell thousands of smaller stories. The collectors, who will happily spend hours running around old content for mounts/transmog/achievements etc.

Everyone has their own way of playing, their own satisfaction they get from the game. Player housing might not be to everyone’s liking, but I think there would be a large overlap of people from all the various gameplay styles who would come together to enjoy this content and the benefits it provides.

I don’t like housing , i wouldn’t use it .
I don’t see a game like wow with housing in it , disgusting .

Without metrics or a large scale survey this is just like asking for ducks or strawberry monsters .
Maybe it’s a good idea still doesn’t fit wow universe at all , in my opinion they shouldn’t go for money grabs like housing just to get a bunch of players who don’t do nothing but housing .

Always wondered why they didn’t use garrisons for that housing idea. I would have liked to have differend options and styles to build it. Or then its just because i spend so much time there i started think at somepoint that ok those spikes must go and maybe that tailor shop would be better in silvermoon style. Changed guards couple times too but somehow thats not enough

This is pretty much how the rest of us feel about the constant Mythic wailing threads made by people who do nothing but Dungeons and Raids and can’t be bothered to be social in an MMoRPG. “Just shut the damned kids up will yah, people are trying to play the game!”

Doesn’t appear that it is, though, all it will mean is that people stood like statues in Trade District, Valley of Strength and Oribos waiting for their queues to pop would be in their character housing, so not getting in the way of people actually trying to use the cities as intended. What about it would be a bad idea do you think?

I think they’re called Stormwind and Orgrimmar. If people want to stand around doing OOC chitter chatter whilst waiting for queues to pop they’re already -doing- that!

Now a separate Hub where they could do that and not disturb people trying to play the game as an MMORPG is however a splendid idea. Somewhere where there is no RP involvement or reason to go, where all these people can just park their characters or train away to their heart’s content, stop them cluttering up the cities.

That would be pretty cool.

This. Bring back the RP elements to what is after all, supposed to be an MMORPG, Not a ‘Stand in a city’ simulator.

Then it will be about time a certain selfish element of the community had to yield something for once. Not all Raiders, but enough to be a vocal presence regard anything that isn’t their precious Raid Tiers as superfluous. These people should be asking themselves why they are playing an MMORPG at all, if they are ignoring what an MMORPG is!

Ehh, Nah, It is an MMORPG. If we reduced it simply to raiding and nothing else, an exercise in animated accountancy, then it would be just an MMO, yes.

It really isn’t.

Strangest thing. Most of the people so anti- the idea seem to be those that are perfectly happy not actually engaging with the game world, but just doing arena’s and BG’s and Instances.
They’re not playing -the game- as intended anyway, so why should they care?

Look at these forums. See all the whinges about Mythics and RiO and Arena ratings. Those people don’t give a monkeys about the actual game itself. It won’t impact them (In fact it will impact them far worse than the negative impact they have on the game world themselves)

Go do an Online Accountancy degree if you want to just do raiding, instead of ‘playing’ an MMORPG.

And that is what we call ‘Choice’. Plenty would like it.

Are you sure ‘disgusting’ is the word you were looking for? What about it fills you with such a sense of nauseous revulsion?

Not sure how there is any comparison there, can you elaborate?

What are you even saying? You don’t think people live in Houses on Azeroth? Did you ever play the WC games? You had to have houses. Of course houses fit the WoW universe otherwise there wouldn’t even be any Cities now would there? Everyone would just be wandering nomads who somehow can fight Godlike monsters in shining armour but somehow never learned how to put a roof over their heads? Even Palaeolithic man knew how to do that!

Basically if you are the sort of player who actually goes out and levels by questing and stuff, then your opinion is much more valid than those who are playing a ‘standing simulator’ with occasional raids and arenas, because those sorts of people will be resistant to anything that isn’t directly tied to their own selfish desires to have their -own- part of the game developed, even if at the expense of other parts of the game. Once they race through the game at maximum speed they will then come to the forums and go “I’m bored, There’s nothing to do…”
“Have you done the quests?” “No, I levelled through instances/pvp” “Well that’s your own hard luck isn’t it? You made this rod for your own back, now live with it.”

Choice is good. Options are good. Trying to deny other people choice and options is an ugly characteristic.

About time we had Player Housing to be honest.

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The problem is that you’re confusing player housing and garrisons (OP even mentions the difference with garrisons…).

Garrisons had everything : black market checker, bank, teleport, mailbox…

Player housing has none of that. It’s just 100% cosmetic and about creating your little place.

I suspect you never played these other games, just watch a video of ESO housing, you’ll see what the OP means by making professions and old content still interesting.

ESO has player housing and still is a better social game than WoW. Like, miles ahead. People still go around in cities etc, because there is world content.

Like OP says, currently wow is just dungeons, raids, WQ or arenas/BGs, there’s no exploration, treasure hunting or even puzzles like in ESO and other MMOs.

If you haven’t played Star Wars Galaxies than you haven’t experienced true, proper, top of the class player/guild housing. You could customise literally every aspect of your house, you even had player cities with mayors, taxes, player shops. It truly was another level of player housing that has never been properly repeated. I am not suggestion WOW does this they are two very different types of MMO but it is definitely something to aspire too.

And this is why I dont want player housing in WOW, they will simply over complicate it as they did in Draenor. If they do it right and not tie it to any borrowed power, mission table, or make it the only content of an expansion, then I am ok with it.

Player housing should be like a bonus and/or addon if people want it they can have it. Would be great to have guild housing as well, a place for guildies to hang out and organize social activities and events.

If player housing is implemented like it is in FFXIV I would be all for it. Of course I can do without the microtransactions to buy items and would prefer crafting only for items. Achievements for such housing would be ok as well.

That’s not a problem, that’s how it should be.

Would you wand them to build a zone with each players house being visible like it was some city irl?

ESO online does player housing great.

Player housing in other games, like ESO, is a side thing. Use it don’t. Customize it or don’t.

Player housing is a waste of time and dev resources. Look at how they are still doing catch up with shadowlands. Wasting time on housing would just aggravate it even more. Just NOPE.

We already had ‘housing’ with garrisons and that proved to be unpopular, and people would just iddle in their garrisons all day and not mingle in the world. Especially once you got the AH bot working.

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CHOICE IS GOOD GUYS
(aslong as you agree with me)

You’re missing the point. People can -choose- to just do arena’s and BG’s and Instances, if that’s their jam. I am not advocating that they should not have the option to do so. That is not what I said. I find it odd, but hey, it’s their sub.

Have a look at Ashes of Creation. Sounds like a game that will be doing persistent housing really well.

Let’s not forget what happened last time the players were loud about Housing… they gave us Garrison :grimacing:

SWG was the first MMO i really got engaged in and I loved it. Their housing system was unique with both customization and player cities. I dont think we ever gonna see such a sandbox mmo again. With that said, instanced housing would fit quite well in WoW and should have been implemented long ago.

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No. We had garrisons with garrisons. That was not housing, not even close hence why it was unpopular.

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We already had garrisons. No idea why they were unpopular I loved mine, but it’s pretty apparent people don’t really like player housing in wow, and whether you admit it or not, they were individualized player housing.

Meeting areas like Covenants and Order Halls seem to be better received by the player base, maybe they should just add a bit more functionality and to them that encourages interaction like competitive mini games, leader boards for the training dummies etc…They seem to really want to have jump puzzles in the game to the point they removed flying but then didn’t put one inside the Revendreath covenant, a place that is literally screaming for one.

The major negative feedback for garrisons outside of sparse customization was that they took players out of the world and didn’t encourage interaction. Not sure why you’re advocating for a return to that old design.

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This really doesn’t interest me when I think of WoW. If they used up developer time to do this when other aspects of the game need work I would be cheesed.

Sure it’s an idea that will appeal to a few people, but really what is the point and to what scale would it work? How would you set up a house anywhere, but then visit friends houses and have a guild house. Where would all these houses go and who, and when, would you see them?
It just seems messy tbh. I get the idea, but imo, it would flop big time. Die out almost instantly. Alot of other games were referenced here, and WoW is far better, even with all its flaws. Anyone I’ve spoken to that has gone to play another MMO has come back to WoW because the others don’t compare or issue any sort of threat. WoW has something amazing, people complain about class design and class balance, but every class still feels different in some way or another. And the majority have a nice feel.
Anyway, yeah, really not fussed for this. If players want it then fine, but its something that will eat into alot of dev time and they would need to be damn sure it would pay off. Imo it wouldnt. It would turn out to be another Garrison situation and we all know what happened there.

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No more boosts could revitalise WoW

Free boosts could revitalise WoW

I am not being facetious but the post is someone’s opinion, and although i agree with large swathes of what they say it doesn’t have any basis more reliable than the authors experience - “has the potential”, “can” and “could” being prominent throughout the post.

So we could argue insert topic here could revitalise WoW with a thought out enough dialogue following it.

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