We were testing earlier if you could put the main entrance to like floor 2 or 3 to simulate that the below levels would be the basement, but that is not working currently unfortunately.
I tried out the housing, and I like the mechanics of it. Unfortunately with the decor limit imposed in early access, I won’t be able to finish my build before the full Midnight release and decor limit increase through renown—I was able to lay down the skeleton of the custom structure before I reached the limit.
The good news is that I can build what I’m after. I will just need to wait.
Thanks for the bell about  PTR in the morning (though also good I didn’t notice last night, otherwise I wouldn’t have slept 
)
I’ve some nitpicks about the edit controls - it’s sometimes hard to figure out which rotation axis you’re grabbing, and I’m so used to R toggling on rotation in many applications that I sent more items to storage than I care to admit.
But, managed to build a greenhouse myself.
Really hoping they’ll increase the item allowance at higher house levels though!
Renown 6 is just the current limit on the alpha/housing PTR, they’re missing so many things that were in the gamescom housing featurette. I saw an instagram post at one point where the current renown level at the time showed an increase of rooms going up to 40 and it wasn’t even the last level! I guess their priority right now is testing the mechanics, so make sure to send feedback! I noticed that if you scale the platforms past 143%, they lose collision, and if you run at them from an angle at any scale above 100%, you’ll also lose collision and clip through them.
The rotation axis picking is one I noticed too, I ended up picking the wrong one so many times because of the hitbox (click box?) in them was wacky. I also think you should be able to press R to remove a decor before you put it down. Currently you need to finish placing it, then click it again, and then press R to put it away. It’s unintuitive if you accidentally picked the wrong decor!
I had not previously noticed the degree of liberty there is for the outside decorations and seeing some of the posts on reddit, having a RP neighborhood may be necessary for any kind of immersion. At least somewhere in-between OOC decorated houses and HOA, a comfy middle-ground.
Unless you’re only concerned about your house interior, this is something to consider if you have a community or a large group of friends.
Edit:
https://old.reddit.com/r/WoWHousing/
You’re likely to also find the best houses and a lot of ideas there.
Tell me you use Blender without telling me you use Blender.
Having tried out the housing, I didn’t make anything fancy or properly decorate i just explored neighbourhoods and looked at the various details. Here are my thoughts:
- The neighbourhoods are gorgeous and I love how they’ve blended areas together with a more seamless version of their usual style in normal zones.
 - My one gripe is that the beachside portion of the Alliance one is pretty bland.
 - Love the way you can really mess with free movement of items in your builds, that’s fantastic.
 - The scaling is nice, but in many cases people were scaling items up and ending up dropping through/phasing into their own furniture because in many cases the hitbox of the furniture item stays the same.
 - The catalogue is massive for a release catalogue, you can do a lot with it and I’m glad so much is just available from decor merchants rather than making it pure crafter chaos. I am glad that there’s stuff for crafters and completionists though.
 - Adding rooms is really easy and intuitive, I hope we get to add basements normally though.
 - Stairwells are a tad big, I wish you could just add a normal flight of stairs instead of a big mage tower style room.
 - Being able to manipulate your exterior and go so far with outdoor furnishing is brilliant, it adds a whole other dimension to housing.
 - My biggest gripe is the item budget. It felt extremely low and restrictive even just decorating a small room. If those numbers were genuinely the slots you have for all items that would be fantastic, it would blow many games out of the water, but thanks to different items having different budget costs you can easily hit the cap very quickly if you’re used to cluttering your builds or playing with partitions and beams a lot.
 - A lot of the budget costs for the interior are a bit nonsensical. You’ll have one chair that costs 1 budget, then another of identical size that costs 4. It becomes even more nonsensical considering that they base these costs on the size of the item it seems because you can scale items anyway- but that wraps back around to the hitboxes not changing when you scale some items.
 - I HOPE they could just make everything cost 1 budget or have most things cost one budget and big partitions and structural stuff cost a bit more.
 
Overall though this is brilliant for a PTR test for housing. It’s a working model with a wonderful blend between the neighbourhood vibes games like FFXIV have, the customization we saw in Wild Star and a lot of user control in where you settle. It also doesn’t seem it’s difficult, painful and money burning just to get a house like it is in FFXIV either which is amazing. I can’t wait to get stuck in properly when it comes out in early access and see what people build!
https://www.youtube.com/watch?v=p5UKx9Or6hg
If you remember this video, there’s more interesting about the topic:
https://www.twitch.tv/videos/2584380356?t=1h7m00s
From the stream, she speaks of a housing dev commenting on the video, I didn’t find the comment when I looked for it, but overall there’s something to expect:
- Stairs.
 - Elevator.
 - Basement.
 
If anyone is able to find more, perhaps if that dev has some blogposts about it, could be fun to know if it’s actually in the making.
Why is there a budget for clutter anyway?
That Tauren Windmill! I hope Horde  RP neighbourhoods will look like a cool mix of the Tauren, Orc and Troll styles! Blood Elves and Nightborne would look out of place there, tho ![]()
probably to prevent some issue where a guy stacks 10000 of the same item causing lag or other render issues, thats my guess.
I cast domain expansion: Crash your PC.
Ẁ̵̪̌͘h̵̦͈͇̀ȃ̶̲̈́ͅt̸̞̲͔͑͒̂ ̵̩̯̰́̏͝h̷̢̊̀ä̸̜͎͉́͆̈́v̴̮̙͆̎ȩ̷̗̗͒̾̉ ̴̻̼̲̃̒ỹ̴̟̅o̷̟̯̓͘u̸̞̬̅ ̵͙̿͊̎d̸̟̝̀̉̆o̸̲̹̅͗n̵̯̮͝ĕ̸͙͙ ̴̥͔̱͗͆̕A̸̳̋̓͘ẗ̶̺̺͍͛͘a̵͌̋͆ͅh̴̦̫͋͒̈́a̵̯̣͒́͗͜l̶̞̈́͌ṉ̷͌i̵̙͒!̵̡̻́̅̇
Just gotta wait for elf neighborhoods.
Or worgen…
Or gnoblin…
Or undead…
Or fel…
Now I wish every character could get their own home ![]()
This is possibly my one Big Gripe so far with the system.
Same, some of my characters can share, My Nightborne’s and Highborne can share a space, for example, but my NElven Character are diverse enough to be able to “need” their own space, from a Warden to a Moon-Priest to a Warlock to a Death Knight, etc!
I understand why you cannot have a neighbourhood full of your alts, for example(I wish I could, I swear I could fill 2 neighbourhoods then!), I would like to be able to have some manner of “each character his own place”
Also, if that becomes possible; Chimaera Roost for my Druid. Period.
Bad news.
The house chest will have a limited amount of decors you can store and if you want to buy new ones, you’ll have to make room by deleting unwanted decors.
I posted the details in the spoiler thread:
looks like some reputation requirements are all the way at exalted, atleast the nightfallen one is!
Yeah, noticed this too! Been leveling some old reputations, fortunately didn’t take long at all with the rep tabards + Botanic runs when it came to classic city reps I had neglected. Still need to max some others tho!
I forsee at least a week of ‘which character did I do this on?’ in my future.