Playing a healer as new player

Um.

I am a definite fan of playing the real race starter zone rather than that cardboard-sawdust tutorial, but it may not be that simple.

“New” players are required to get to 50 [*] using the Approved Method of Exile’s Reach => BfA before they are allowed to choose their starting zone.

[*] Some people have said they have short-circuited it by getting to 10 and then doing the “Welcome to Boralus” line, and can then choose a real starting zone instead of havingto get to 50, but some others say it didn’t work for them. In the absence of an official guide, I can’t say for sure.

Oof.

But also fine? Start with the druid, worgen or n’elf doesn’t matter, just run it to 50. Now do the shaman :joy_cat:

If you can heal classic, u will have no issues healing retail.

M+ healing is only nasty when playing with a random squad that don’t interrupt etc, at which point you are going to get the blame despite all their kicks not being on cooldown

Have fun though lol

Thats the point though, classic does not have equivalent type of content that scales and gets you to a difficulty level where its personal responsibility to use defensives properly otherwise they will die regardless of the healing.

Hence I would really disagree with many people in this thread that healing is easy to start in retail, because its only as easy as others will make it for you :wink:

Also I would really really not suggest druid as a starting class considering the proactive style and that before learning how much healing it can output its easy to get overwhelmed. For starter id rather take any class that can do huge heal crits reactively.

Healing while lvling is extremely easy and boring.
Healing in M+ is all about spending the time not healing wisely and ditching out as much dps as possible. Again: quite easy, but less boring.

From my experience I can tell you that druid seems easy to learn as a healer. It has also a lot of utilities and two meta specs. Good pick. GL.

monk healer chanel mist spam ? :rofl:

It really is easy generally speaking, in retail.
“as easy as others will make it for you” means literally nothing, unless you mean that having to push more healing is somehow more difficult?

Healing has a limit, if people go over that it does not make it harder, just a bad play on their part.

Healing those “horrible pugs” is not as terrible and stressing if you don’t go there thinking you are with an MDI group and you can sit there dpsing most of the time.

You simply trade your damage for healing, because in the end group survival is way higher priority than pushing dps, not organized group will not blame you if you are not popping of in dps to keep them alive.

In low content you might as well keep hots rolling on everyone and you will be just fine.

Also is not like “proactive healing” is some sort of rocket science, you just need to know when the damage is going to happen, it’s a knowledge that comes naturally as you experience the content.

Sorry, for playing shamans of course.
While I have healed with shaman in the past, I don’t know exactly how to describe it. They have potent raw healing spells which are assisted by your totems. The totems can either heal right away at set interval, others burst heal, others provide buffs. They have a more reactive healing style yet a good portion of their strongest heals comes from clever use of the totems, used ahead of damage. I’m sure a main Resto shaman can point out anything wrong here.

As for BGs/arenas, I haven’t got a clue. I only dabble in PvP and can’t say anything on that matter.

Only if you’re with a pug group and want to look busy during what would otherwise be downtime because nobody really needs healing right now :wink:

Thanks for the output, again :slight_smile:

Since I played Druid in Classic and tried in TBC (I know what to expect, somekind) I will put my focus on shaman for now and try to hit level 20-30 and check the flow of the class.

When I made a shaman as 2nd character I was able to pick the dwarf zone (my druid passed island zone and reached level 10 maybe thats why). Will see will I have to continue it after level 10. Also, I will make a Panda as well, just to check the starting zone, only because you said so :slight_smile:

As you said, druid is versatile class and has a lot of utility, I am sure it’s much better in PvP/BGs since its more mobile, I played HotW and Swiftmend specs during Vanilla and it was really fun but seems to me it’s easier then Shaman (maybe because I didn’t play it and I am familiar with the class and Shaman is always confusing to me because you have to throw totems when fight has to start).

Diference between Druid and Shaman to me is that if I go as Druid I will probably stick with Resto spec only since I suck as a tank and not a huge fan of cats and owls, but as a Shaman I would probably try all 3 specs because I like maces (would try enhance even I know I suck as melee because in fights I get lost in all that crowd) and range DPS (who doesn’t like to throw some lightings and fire from far behind?!).

I know that every role requires knowledge of the fight, but as healer or DPS, more as DPS, your mistakes won’t be that big as mistakes of the tank. That’s the reason why I think Guardian Druid won’t fit me, as I said I get lost in melee fights.

I was thinking about Hunter as well, since I played one in Classic, but maybe later, I would stick with some hybrid class at the start and be able to cover more roles.

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I would not expect any decent experience of the flow of a class by only a lvl 20-30 char. You are missing so many very important (and fun) abilities at those lower levels. And like every cooldown becomes available between 40-50.

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But until 20-30 think I can see can I play the class. For an example, when I was trying different classes in Classic I knew after few levels does the class fits to me (rogues and warriors were super confusing and though for me and I couldn’t play them at all), but when I tried hunter, druid and priest I knew I can play them after I reached level 10. That’s why I thought I should be able to decide and will be able to get the clue how the class works.

Wont be able to try all roles but I am sumple, if I can see that ai can heal with that class I stick with it :slight_smile:

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This is what I find as well. No, a level 20 does not give “decent experience of the flow of a class” at level 60. But then, a level 60 fresh-dinged in questig greens and dungeon blues does not give “decent experience of the flow of a class” at 240+ with all conduits filled, fully gemmed and enchanted, Domination-socketed or Tier-setted, with the Haste in your wings and big Crits yellowing the landscape. Anyway, Blizz will throw darts next patch and make it different. :frowning:

I find that by level 20 I can’t know whether I will perform well with the class at 60, but I will know whether I am comfortable with the class and with the character. Don’t dismiss the importance of bonding with the character.

So if by level 20 I feel at home with the character, I know I’m good at least to start to level 60 on the right foot.

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Been playing healer main for years
Here is my opinion about the state of healers nowadays
Funniest healer in mm+: druid
Best performance overall : shaman
Best performance in big keys: paladin

Monk and priests are good for raiding

If you level from 1 and then just via dungeons at 10 you should have no issues learning the class.

I hate playing with paladins due to this. People are damaged? Nice, I have my cloudburst at 50k, I’ll just po-- WORD OF GLORY, LAY ON HANDS. Ok then…

Hahaha! Oh, the panic of the DPS is sometimes hilarious.

Well, when a player has to use his WOG and LoH, he probably needed heal a tiny bit earlier :grin:

That’s true but it is not always the case and it is then I find it quite funny.