Playing P1 of SoD as a healer I was left with the impression that healing is way too easy. Blizzard should make the content harder in the next phase otherwise none will play healer. It is just boring af especially as priest since its one of the two classes with only a single spec in the game.
yeah the healers in my raids are always bored ^^
No thank u
Just heal alone than its more a challenge
well that does not really solve the issue it just means you need to play with people that avoid damage as good as possible but it adds no layer of complexity to the encounters. I mean there is nothing in the raid you need to pay attention to as a healer, maybe dispelling chains on kelris but that can be completely avoided by a consumable.
Cutting down the number of healers along with pushing up the tempo of the raid does the trick. When you cant sit down to drink from start to end, and have to accept that your mana isnt enough to heal everybody at all times, or even top people off, the challenge begins!
Obviously doing BFD in 45 min with mana breaks and 2 healers gets old really fast, it was doable 2 months ago with green leveling gear…
I love playing priest and even if I have had fun in P1 I do agree its been really easy and going into dungeon lvling when P2 hit with the gear we have its gonna be way too easy, having a bit of a challence or abit harder content would acually make playing a healer more intressting. Solo heal BFD works and was very fun becuse it got harder and I had alot of fun with it but you should not need to be doing that tbh.
I think it’s not just harder content that we need, but more complex toolkits as healers. We have no raid CDs, no throughput CDs, other classes have no personals, and our manareg is really low. It doesn’t help if we know that there will be a lot of raiddmg coming in if our only counter to that is using basic aoe healing spells (or a PW:B that only hits 5 people for some reason).
We need the ability to pump before we need the content where we have to pump. The only fun I have on my resto shaman is when I briefly get rank 1 dps in my raid when I use ancestral guidance on ghamoo-ra and tell my friends that they get out dpsed by a healer.
If it’s boring then you are playing it wrong…I have so much fun with my priest cause I always dps when I am healing I also done a lot solo healing bfds.
Healers are fun to play cause healing is simple ATM…if you want complexity go retail where no1 plays healer anymore cause it’s hard
Dude go to retail…sod don’t need crazy cooldowns,just press ur buttons and do the mechanics on PvE
Anything u add on CDs is gonna be cancer on pvp except in case the duration is 1-2 secs.
I am glad you have fun but in my opinion you could have more fun as a healer if they design a better toolkit with a unique play style and some cool CDs for the right situations. Currently resto druids press just wildgrowth, hpals just spam flash or holy light and as a priest you use PoM and Penance on cooldown the heck you dont even use PoM cause every dps wants homunculi. Blizzard needs to address this issue and add some flavor to healers.
Honestly, healer gameplay in P2 seems a bit more relevant; alot of casters will have less stamina in their gear, due to the irradiated set; so being a reactive healer often will punish you because a target could die quicker than now; also it seems than fights will last longer, else, it doesen’t make sense to add this kind of crazy mana runes/books/items in the game; having a literaly -50% mana cost for 20s, plus dispersion, plus shadowfeint adds up to literal having 2 full mana bars, and all of that without counting mana potions.
To me, it seems that bosses will last longer, have more mechanics, and probably encourage a gameplay that punishes players for possition mistakes.
However, I expect raids to have 2 healers as a mandatory thing, so in therms of difficulty and in my personal situation; I think that Gnomeregan will be easier, since for this whole fase I was able to solo heal BFD with my dpriest; we’ll have to wait to see :P.
Sure but more complexity doesn’t mean more fun, don’t think urself as a healer but as a support class that does dps and heals sometimes that’s what I do and most of the times I do like 100dps on some bosses and it’s not boring when everytime I try to do more dps. Most of the healers I go on bfd they don’t do dmg while I do like 7-10k on some bosses.ofc it’s boring where u standing doin nothing w8in for someone to get damaged.
Ppl don’t play healers on retail cause it’s complex and hard and that’s why for example in Solo shuffle average w8in time is 1 hour.
I played retail, and having actual tools to deal with things in the game is actually good. I might as well turn the argumentation around and say that you can just play era if you can’t handle using more than one spell, and can’t manage cooldowns.
The one thing SoD could really do without is classic andies, who cry “omfg retail” every time someone asks for actual mechanics in the game. I understand that your feelings are immensely hurt, but that doesn’t change that healers are ridiculously underdeveloped at the moment. RPing as a trash tier dps does not make healing more interesting. It just means that healing is in a bad place.
The obvious fix to healer being boring to play is to give them something to do. The first three bosses in bfd don’t even need healing at all, the next two only need tank healing, kelris only needs healing in p2, and aku’mai only needs tank healing again. The damage profiles we get in raids are trash, because healers have zero tools to deal with interesting damage profiles, and therefore healing is boring.
Dude are u on in ur brain? Every class and every spec has no complexity. Every1 is spaming 1-3 buttons. Healers at the other hand have more buttons press , dps rotation heals shields dispells. The beauty of sod is that it’s a simple game with a bit more modernized spells.
No1 is hurt but the legitimate argument is true this game is simple that’s why ppl love it,simple doesn’t mean easy everytime ,cause in that case go try and play cs that has 2 buttons and see how izi it is.
If you want more complexity go play retail I am not flaming I just state the truth. So you little manchild who got offended go touch some Grass.
Healers is not there to just heal and stand idle but also to pump dps,when you learn to play like a human being we talk again.
Complexity is not what kills the fun for people in solo shuffle its the fact that the game mode is not well designed for healers and is more tailored to dps.
But since this debate is more focused on the PVE aspect of SoD I think this is irrelevant. BTW doing damage as healer is good and brings more depth but your toolset is lackluster and the damage pathetic and if dpsing is a thing for healers they should bring some synergy with the healing like for mages in SoD or disc/fistweaver in retail.
Dude why don’t you play mage then? There are different classes with different play styles, mage is the equivalent of disc priest on retail who dmgs to heal. Just play mage if u like that playstyle.
Just stop trying to make sod retail. It’s not.
There are no 1000 mechanics that you need +10 spells to react to. Just dmg heal and get out of fire.
If you just add stuff on the game it’s not classic anymore. What the community wants is to add some flavour not start to redesign the whole class.
Simple because the situation for mages is even worse there is no damge happening in most boss fights so you basically just play a bad dps spec that does tons of overhealing in the meantime
Bad dps is better than a healer who doesn’t dps.
I am a main healer and I loved the experience!
Not too hard, not too easy.
People complain healers are rare and tanks are rare… If they make those roles harder, there will be less of them.
Let’s not be stupid here folks!