Why same green item looks the same, despite coming in variating of different affixes? Like “Rusty sword of the wolf” and “Rusty sword of the Eagle”, e.t.c. You acquired new gear, but its icon and model doesn’t change, does it?
Starting from WoW classic we have so many reused (or even overused) assets, like icons, gear models (in trillion recolor, and sometimes even without them) like leather pants from Scholomance having same model as Cloth pants from Naxxramas. So feeling you are talking about comes only from something unique.
But guess what? You are lying about not getting the feeling with transmog. To be able to transmog you need to put that new gear piece on your character first. Boom! There it is a new model on you character, rejoice! But what do you do? You call your yak mount with transmog gear NPC on it and change this piece to your old transmog look. Why? Maybe because you like it more?
So it all comes down to what I mentioned, items having no names only looks and stats, because there are millions of copies with same name, but different ilvl or stats on retail. Transmog at least saved looks of our favourite gear.
But I wouldn’t mind if seeing other people transmog could be toggable option.
OK now, You change the narrative a bit. First You were talking about the feelings You get when You loot the item:
And the way I understand it, this will not be ruined by me having transmog. Now You are talking about different feelings, associated more with familiarity:
Except You can’t really judge the effort put into obtaining items, since GDKP’s are a thing.
This. I agree that in TBC, you couldn’t see exact hp values so your only option to guess opponent’s gear was by trying to look closely at its appearance. However, in wotlk you can see exact HP values, that is a huge improvement in player options of guessing opponent’s gear. Appearance of items becomes irrelevant in this regard. So whole argument about “knowing how geared my opponent is” will be gone.
Yes, and if you climb high enough you know that everyone you meet will have bis, or close to it. Making this whole argument about “need to see gear” redundant by default.
Transmog would have massive effect on the game. As much as I like the thought of being able to collect gear for t-mog. I know the problem would be that some people would need on items just for t-mog. And that would create even more toxicity. And had they put t-mog in, I would certainly hope that it was an option you could toggle individually. So that other aspects of the game (pvp, if anything) wouldn’t be affected.
You’re asking for Blizzard to develop a feature and the supporting tech around it, then you want them to add in a toggle where some people can see it and some people cannot for the pure reason that you know it doesn’t belong but you want to be catered to either way? Also, suddenly you have tmog collectors who want every piece of loot that exists in order to play barbie, at least transmog GDKP’s will increase in popularity I guess.
All for a feature that never existed in WOTLK, that is completely against the idea of Classic. “Give us this classic game as it was originally… But could you please add all these features and changes”
Honestly just go play and retail, it has all the modern features you want.
This is hyperbolic as all hell. I don’t think the rate of ninjas will increase. I’d like to believe that most people don’t ninja items. In my time playing TBCC I encountered only one. I highly doubt that transmogrification will make anyone more or less prone to ninjaing items.
Besides, transmogrification isn’t really about getting all the latest gear. For some it may be but for many it’s about maintaining an old school look, or simply “fix” items that don’t match the overall look. Think there will be transmog GDKPs for Vanilla and TBC raids?
Exactly, they should leave the original WOTLK feature and add it during the ICC patch. What point are you trying to make here other than reinforcing my argument? Are you arguing that Blizzard are able to develop new features based on retail?
Well I think LFD changes are bad, but it’s a much easier feature to develop than transmog given that all they are doing is updating a feature that was already in the game for the majority of WOTLK prior to the LFD queue system being added.
Blizzard are deciding the LFD queue never got added, and they are improving the current LFG tool to make it more usable instead… This is not remotely comparable to adding transmog, but either way I disagree with this change too.
The ninja problem is not a large one, most raids are master loot and run as SR or GDKP, it will only have some minor impact in dungeons. But yeah for sure there will be GDKP runs for old raids, I have guildies who run Naxx GDKP every week even right now.
In SR runs it would be a minor annoyance to have people SR items for transmog that others need as an upgrade. In GDKP it would mean more gold making opportunities. It should just not be in the game either way, it’s not WOTLK.
So if a ninja rolls on gear just to disenchant and/or sell it, that is whole another picture, eh? If anything transmog will create more activities instead of just raid logging.
P.S. you can even call it “item illusion” if you have allergy to word “transmogrification”.
LFD changes the way players treat each others, especially on their 3K-5K realms (it is another story on 10K+ realms), because why would you care if person goes with you next time or not if a system can find you crossrealm replacement dps in no time. Just votekick anyone for slightest mistake and run forward.
Item Illusions from transmog, especially if they would be togglable, just create content from thin air. And yes the game runs on Shadowlands engine (liek Classic ran on Legion Engine), so all collection and other retail systems are running somewhere in background all the time.
On the PTR there is currently a new interface menu for optional features. The current features are the gear manager and talent point preview. These are off by default. Perhaps because they weren’t in original WLK? I honestly can’t remember. I don’t really see why someone would want to play with them off but maybe it’s to appease the diehard #nochanges crowd.
Anyways, I figure this window would be an excellent place to have something like a togglable transmog. Have it be off by default like with the other features.
And Genders existed in WOTLK, yet that’s changed and we’re now all genderless. So lets just add something which is a useful feature that people want, rather than something as a token gesture.
Actually, I wouldn’t describe transmog as “useful”. Not if we look at the raw variables concering gameplay. People will go out and find old items – i.e. wasting time on content that won’t improve their stats – and then pay lots of gold to apply the appearance of said items over their other items. It’s not useful in the slightest. On the contrary, anyone would be better off saving the gold!
… but god damn if it isn’t nice to have some manner of agency over your appearance in this MMO->RPG<-.
wow thats great to hear, lets hope they actually add transmog to the game a thing that extends gameplay by xx’s hours and thing that I BET MY RIGHT HAND 90% of players want!