As the title says,
I was talking to a lot of my friends and also in the community of my guildmates, and almost everywhere ( where I menthion this topic), people are realy sad about the lvl 50 restrictions of Chromie time.
Why can just these mobs stay on lvl 50, and not throw me out from Cromie time, while I’m stil haviong things to complete/level there, or there should be some kind of a solution to give back the people their freedom to play the content they like.
Wowhead link about the post :
If you know any legal way to communicate with Blizzard about removing this restriction, please tell me. Or lets make a thread about it and unite.
Also sorry if I made a double post,
Lets make the content remain on lvl 50 after we get the lvl, (or some else solution would be also good)
I wanted to complete talador on my tank (few quests left), but she dinged 50 and got kicked. But there is this ONE quest which requires you to DAMAGE (not kill) some moths. Thing is, now I am overleveled, I can’t do it.
AND… soft foam sword doesn’t work in Draenor - boo!
They should just change that it doesn’t kick you when you get 50, but 51. And let us lock our xp at 50 and still able to use Chromie. Would be also nice to include Classic there where Silithus is not destroyed.
I know we could’ve lock our characters at 49. But I didn’t know that before, how could I. Everything said it scales to 50 so naturally I though I will do it at 50. Just like I did before when I lock my character at 60 to do all Classic storylines and dungeons using RDF.
I would love it if they combined , classic , tbc , wrath , cata , wod , mop dungeons into a single Queue. So when i queue up i don’t have to wait for 4 other people only doing mop content to do a mop dungeon etc
I would be very happy if Chromie’s timewalking allowed zones to scale to level 50.
Like Shamzen, I let my character hit 50, since the maps indicated scaling to 50. I preferred reaching max level to using the experience lock.
I’m well into the Suramar zone and storyline and I love it. But since the mobs all fell to 45 against my 50, it’s kind of broken now.
Up to 49, timewalking does something amazing for the game by making most past zones, storylines and content properly playable. This is especially welcome for new and returning players.
Removing experience gains for level 50s in Chromie Time would avoid conflicts with Shadowlands content. Since we can leave timewalking at any time, level 50s would still be able to crush old content at will.
So, agreed: Blizzard, please extend timewalking campaign scaling to level 50.
i feel it is done in prep for shadowlands… blizzard would not want level 60’s potentially running old content… they want them running shadowlands content to keep the game seeming like its popular even if it looses players eventually after the hype dies down.
No. It’s there for levellers. Removing lvl 50 people means you don’t end up back where we started, with levelling zones being abused by the most toxic elements of wow.
Make a new toon and level it to 49, then switch xp off. It doesn’t take long.