Population feels low? are people quitting?

It’s just that Dragonflight is the second worst expansion of all the time

Even though, we cannot solo BFA raids in normal while every 2 expansions the 2 expansion old raids were actually easy solo’d in normal

We have 320k players from now

Don’t get me wrong, because I can get you wrong if you do

3 Likes

Imagine posting on 4 different chars in same thread just to back up your view.

3 Likes

I don’t play PVP. But I read many complaints on the forum of players meeting too many times the same over geared opponents in every match.

Dragonriding.
Too many people on the air.
For example in BFA, until pathfinder came, people still had to use ground mounts.

Perhaps this topic will help:

Cheers.

3 Likes

actually much less. because weekly 20s is done and then gg. and the rest of the “content” (not for nothing in clinging) is ruined.
even pvp sucks. epic bgs is super boring pve crap on super ugly and primitive maps from the year 2000.

I don’t add people either. because we rush 6-8 games after reset and never see each other again. Oh well.

1 Like

Blizzard like to keep lying about solo shuffle queue that average was supppsrd to be at 5 or 7 mins, but we spent 1 hour of queue until the match appeared

1 Like

Yes the real world being implemented in a fantasy video game is what makes the players quit
Thanks for proving my point.

1 Like

as a full time PvPer, ive been playing other games , the only time im logged in the last 2 resets were to vault cap my alts

and now im thinking whats the point, im geared i have the sockets ,

theres nothing keeping me here entertained to play further

  • i want to be logged in playing but … i feel theres nothing really keeping me logged in
2 Likes

Wierd ive queued several this week none over 10min so am i lying too?

Why not? There’s all sorts of people playing, different ages, different stages in life, different situations.

Dragonflight isn’t particularly crowded but there are people around. At the moment even our small group of 3 connected realms don’t seem often to be sharded with other realms. The two things that do seem sparse are, firstly, crafting orders which are normally zero and, secondly, buyers in the AH. I’m mainly selling old patterns and gear but sales don’t often take place.

1 Like

No, you aren’t, you are fine

Population is low, typically you can see that in the wow token. Its 296K now, that means that demands is low which it typically due to lower players.

1 Like

This is imppssible

How does token sale more expensive than the first month and half of Dragonflight? If we have very low population in this game

yeah i took enchanting on my main and theres 0 crafting orders taking place
also leatherworking there 0 crafting orders

its a shame tbh, i was hoping to play the game as a trader but its capped at 6 craft orders and theres 0 buyers

2 Likes

if you see here
EU Wow token prices - EU token price rates - Wowanalytica.com

it is only going downwards from 27-11-2022 where relase was

2 Likes

I don’t know but atm is full of ppl

Based on the ah where i have quite alot fast selling auctions and where i am usually the one with lowest prices i sell alot slower

Was up at obsidian citadel this evening. (7-8 p.m.)
And I was the only one there, so could go in peace and kill rare’s.
There are many in the city itself, but all around it is quite empty after 6 pm

1 Like

I think most people (myself included) mean it the other way around.
Designing only with the top dogs in mind.
There is less and less content outside M+. Partly because the game got easier, partly because quests are more streamlined, party because there are fewer zones. Zones take a lot longer in old editions (classic-bc-wlk) than retail. Zone count shrunk gradually over time.

And this week a surprising number of threads have arisen with the common theme: this is an MMO, it’s all about group content. Leveling shall be removed, world is pointless, etc. Reminds me of how Diablo 3 changed from story mode to the rift grinder it is today.

And absolutely nobody understands when I say I play for fun, not for the rewards. Discussing stuff like locking level to finish zones or staying in Chromie time, people simply just don’t understand. Anymore.

1 Like

I think this is a key motive.
Not specifically you, just had to quote someone.

On one hand, we have a sub and weekly chores, making people feel they have to log in.

But do people enjoy what they do?

People argued WoW is the best game in the market, but if GW2 players simply replay for the fun of it while WoW players only play to get their next crack fix of an extra item level, then there isn’t much hope.

And people feel the need to keep crying about it why? Because it’s not worth the sub?
Are we paying the sub to get an automatic iLevel increase? Oooookay, isn’t that literal pay to win expectation?

I think without the sub people would be a lot more relaxed and play if they actually want to, resulting in a healthier state overall.

i have definitely noticed a drop in players since the last time i played. At times it actually seems pretty dead. Shadowlands really did some real damage to the game.

1 Like