[Priest] Delete Discipline spec

Disc big advantage is power infusion , and i would say , if power infusion get rework to give 10% haste or even remove the Pi on other players , that can or will fix the problem , pi is a good damage increase in high keys , you gotta squeeze out every bit of dps you can get , so that need to be looked at if blizzard want disc dominance to be removed , not to mention the pain sup that you can provide for your tank , which no tank can provide.

I understand your frustration, but you should keep in mind that apart from meta slaves, who play disc because it is ridiculously overbusted and comprise 90+% of current disc population, there are people who genuinely enjoy playing disc for its specific playstyle.

What we need, in my opinion is an adequate balancing of disc and, more important, mindful rework of holy, including giving it some worthy utility.

Nerf Disc down and overtune Holy and the stiuation in 2-3 weeks will become the opposite. Vast majority of those disc priests players are meta slaves.

I am not having fun seeing one overbusted spec dominating m+. I am having a great time playing with a healer who is dedicated to his spec no matter what and pushes their skills to the limits, not a healer who rolled disc only because it’s ridiculously overbusted.

We are past point where lack of tuning / design made it challenging, now it simply makes it frustrating.

The link you provided shows holy as the worst healer even in the raid. It is very strong in pvp atm, but vast majority of players do not care for pvp.

The problem with holy priest is not just its low ranking, it is lack of functionality, a lot of undertuned and even dead spells and talents. and lack of unique strengths. And it has been the case for years, last season was the lowest point for holy.

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A lot of Discipline’s perceived power could be removed if it’s shielding did not block 100% of damage but a percentage (50%? 75%? 85%?), similar to Ignore Pain. So its shields would still prevent an equal amount of damage overall, but they would not act as health-bar extenders by that much.

Another idea I had in the past was to make all health-shield effects unusable unless the character is below 75% or so in hp. So if someone has 10m hp, someone uses a 1m shield on them and they get hit for 2m, then they drop to 8m and still retain the 1m shield. If they get hit for another 2m, then the 1m shield is consumed since the hit would bring them below 75%, and their hp would drop to 7m. This again does not diminish the important of shields since they would prevent players from dropping low, and it also increases the usefulness of reactive healing.

Not if it breaks the PvE scene.

Also, you should specify if its PvP your talking about of PvE. And when it comes to PvP, a priest has always been meta. Because of how powerfull PI is in that context.

PI is a Priest thing not just Disc. And yes. It should be removed as an external. Or turned into BL.

So 100% agree.

Well, I dont support removing any specs from the game no matter what content it is. With same logic we might as well remove dh then cause its easy and breaking the game in pvp lol. Anyways we have different opinions and mine is to keep as much variety in the game as possible so I dont support the notion of “removing disc”.

Talk of balancing things and thats fine, simply asking something to be removed from the game however is different thing, I dont think they will in any case do such thing. Making suggestions for blizz asking tuning on some specific thing detailed well and presented with reasoning for the request will probably net more than asking remove entire spec from the game :smiley:

After 6 seasons of having Priest PI the main topic of conversation… I think im starting to get really impatient. If they wont change the obvious, then I guess the “nuclear option” is the only thing left.

Ye I know how you feel :smile:

It doesn’t need deletion .it needs tuning

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The link I provided is set on the Mythic difficulty. I stated that Holy is the worst there. But it’s better at lower difficulties which you can check by swapping the difficulties.

Holy doesn’t have much of unique utility.

  • Symbol of Hope is a joke compared to CDs of other classes.
  • Divine Hymn isn’t an “Oh crap” button, it’s an “Everyone is topped off and I hope nobody will get a dot right now” button. Nothing has changed from its state in S1.

In regards to why Holy is the worst in M+, I’ll stick to what I said in the priest section of the forum:

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Just play disc lol, it’s way better than holy and way harder to play, holy is the easiest spec in the entire game

I thought that was Beast Master.

I think its frankly funny blizzard are still after 20 years only buffing classes according to raiding (and or pvp) not m+

Diciplin are doing 8bil shiels meanwhile holy is aim and cast now with circle of healing gone.

They are focusing on so weird stuff shadow shall be hard cast Cooldowns that are under tuned for aoe.

I remember when Holy could use renew and it healed for something same with shadow it devouring plague did damage now its the weakest dot in our dot system.

This recent hot fix made me crack up their buffing druid and unholy DKs (meanwhile only addressing the tip of the iceberg in aoe)

They could start with nerfing the over preforming classes discipline is ridiculous overtuned.

Shadow and holy should get reworks in season 3 start with making Mind bender for shadow a thing thats spawns of void form and Dark ascension then make Dark ascension instant cast and buff up shadow crash with the 2nd talent be 14 adds dots spread and the first talent be 8 adds dot spread.

Then you can nerf [Psychic Link] and buff up our dots start with Halo priest Mind flay and Void weavers devouring plague dot damage.

As for holy bring back circle of healing remove Prayer of healing and buff up flash heal to appear on 2nd target with 60% off healing and then make the same for Heal. Also make Renew a passive that spawns when you heal people.-

Then go from there.

also buff up shadows build path near the ending talents to be only 1 points instead of 2 pointers.

[Dark Evangelism][Screams of the Void][Mastermind] ← could all benefit from being one pointers instead of 2 pointers.

All of you are missing the point…

I know how to fix it.

Let me just get out of bed. Time to put an end to the Disc forum posts

Thank for the explanation, however I have to apologize as I don’t understand priests.

I can play with both discipline and holy so I am happy for both specs to co-exist.

I mean, wouldn’t the easier spec have easier time pushing keys? Feel free to call me biased but I don’t think that Radiance + dmg spam is some big brain gameplay.

I’d like you to try a +12 as Disc and then the same +12 as Holy, then come tell us what you found more difficult.

I’m not sure if you are just unintelligent and clueless, or trolling. This thread has no purpose.

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how about no. its the one healer spec I like to play even if I’m still learning it XD

Yep they wont touch the top classes.

Your reading skills are immaculate.