Priests: why would you flash heal MC?

I checked a few logs most people spam FH, even though its an overkill and requires extra major mana pots, runes etc.
Why? Just for the sake of it to get higher on the meter? Any other reason behind it?

Fights last 30 to 60 secs, and all the consums healers bring are mana pots and dark runes anyway.

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Well, I prefer low rank heal,sometime flash heal if target at low health but at thrash mobs I prefer flash heal cuz they do more dmg than boss :smiley:

if not flash heals (and renews) what then?.. risk tank dying for major heals?

In situations where there are such risks, ofc its flash heal all the way.

But generally, no risk there, tank’s hp does not drop from 70% to 0 in 3 sec on a regular basis (it is actually a rare emergency and might involve some other factors).

So either precasting heals and/or casting heals/greater heals after hp pool of the target is at ~70-80% is good enough and totally safe.

That FH spam is not done to save anyone, but rather to land your heal before others do, there is time for slower heals there.

And btw, not only tanks get FH, all the raid does, that is a scenario for all the bosses in most cases I checked

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with +700 healing I dont use any greater heal anymore, just few low rank heals and flash heal rank 4-6. many ppl try to show them self at raid logs, look at my Healing :smiley: so many horde priest dont even dispell at sulfuron and garr instead they try to heal without dispell tanks :smiley:

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Mornings -

#Nerd alert - Sry trying not to go too deep.

FH - R4, R5, R6 + R7

They give the same output in the long run.
If you calculate it, however, they cost 10mana more than the heal spell pr heal.

And Hps wise Heal vs Fh is giving 50% hps wise, with the cost of 10more mana pr heal. If you calculate these stuff into more details you can actually see which spell is the most given spell
(Hps, Mana effective & more nerdy stuff)

However, you also gotta consider that the duration of the fights needs to be put into the calculation also. but for now. FH is the king. Even as for the best healing wise, not only for the logs.

If you wanna beat the world logs u can easily do it with a proper calculation and with the right usage of the spell and others.
But for the benefit of the raid, FH is the way atm, IF you have the correct duration. As soon as the duration is changed, the most effective spell can change easily.

Sry trying not to go too deep. But the forgiven moment, R4 is the way to go (for benefitting the most) For logs, sure go ahead do 7 in with rotation of mana pots, runes, and an inn + more and u will top server easily. but ain’t that effective as in the matter of performance.

Ps sad to see there ain’t that many out there anymore doing theorycraft, on elitesjerks, and w/e - Everyone just follow the simple small guides on icy veins. Which ain’t giving an understanding of +heal, ranks, (how much raw actually are given by 1+ heal on 1 spell and so on and forth)

(Regards the Holy priest sheet creator & old theorycrafter)

  • IT ofc depending on your stats!
  • it is mixmax and usage of the manapool.
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I flash heal on trash that hurt more than bosses. When i actually conserve my mana i always find myself having a lot of mana anyway so ive decided to act like a paladin during trash so shammies wont have to stress chainhealing. On bosses however i try to use my +healing as much as possible. On rag i have a bad position because we have too many healers. I am places to raidheal and i get knocked at least 3 times and besides preshielding rogues they somehow get aggro (tank popping recklessness)and get oneshot meleed so i found out just spamming flash heals and using manapots and demonic runes saves at least some melee from dying. Every time when i get knockbacked and recover from the lava dmg, i cast a shield on myself and try to land a flashheal but to no avail i get killed by a third knockbavk anyway cuz my gfpp has already been used.

Because kids like showing up on meters and hpalas snipe their thrash heals if they try to go with heal. In my first MC runs in classic I literally spent all my mana pool just dispelling on some bosses…because hmeter.
Good healers will be seen when AQ and Naxx will be out.

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In AQ naxx a hpala can spam max rank flashheal and never go oom due to crit returning the manacost.

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Yes but more healing will be needed, priests will have 3pt2…so more efficient healing will be called for as priests go oom pretty fast from fheal.

Healing efficiently in MC with Heal instead of Flash Heal just isn’t necessary once you start getting gear

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Thank you so much for such a detailed reply. I haven’t done any precise calculations myself but I did notice that max rank heal and R4 flash heal are somewhat comparable.

So yeah, I might try and utilize R4 FH over Heal more in MC and see where that gonna lead me. That shouldn’t add that much stress on the mana pool while cutting the cast tome to be on par with other priests using FH

The damage in MC is so low, that the only way to get high on logs is to spam flash heals.

Its a stupid way to heal as a priest, but if you have low self esteem and need to be high on a meter that say nothing about how good you are, go for it.

With aq and naxx (bwl to a certain degree) will bring damage numbers that move away from flash heal spam to more efficient healing, at least until its been on farm for a while.

because they can

simply because of this

they are supperior healing spec so ofc they show this in raids.

Ur Welcome mate.
HF and GL

Your somehow right mate.
But some sort also wrong.

It all depends on the situation, ur role in the raid and gear.
Therefore there can only be guidelines

But numbers ain’t lying.
There are some spells, even lower ranks, and FH which is better to use, mana effectiveness and more to come.

Won’t dig too deep. I feel like none here like to theorycraft and do spreadsheets.

Anyway GL :slight_smile: with ur raids.
/Where is my EJ discussion forums WTB it back! FFS -

  • Logs for healers is only guidelines to some sort see their performance on a small scale. Better is to see ingame. But u get a feeling of them, if they throw out renew 24/7…

I like ur theory.
but not entirely true there mate.
It’s all about downranking.
But yet again it depends really on whats ur state are on sheets, role in raids and more to come. So it’s a endless debate. and we did that on EJ for ever, so good luck bringing that up.

For example atm. I don’t even think ppl know which heal(rank to cast) To get the best Hpm - And that is just for the case of tank healings, U Just cannot use heal on trash for that matter. U will be useless. Forget the race thoughts for a moment here mate.

Ppl need to know the EHPM (Effective Heal pr mana cost) Before discussing what not to cast. And I don’t really think u know that?

Remember Abilities ranks, will always cost the same. But ur + heal will be added into that rank. Therefore the more + heal, the better will the lower ranks actually be compared to EHPM

1+ heal ain’t giving 1 raw heal, also remember that. But that’s urs to find out :slight_smile:

as for + healing goes as far as I remember GH and H gets most bonuses, I think I have some spreadsheets back home with formulas to convert bonuses into some numbers, but according to priest discord:
COEFFICIENTS /pserver values/
Prayer of Healing - 28.6%
Shadow Word: Pain - 16.67% per tick, total 100% to 133.3% (talented)
Mind Flay - 45%
Mind Blast - 42.85%
Mana Burn - 0%
Smite - 71.42%
Holy Fire Direct: 75% /59.99%/
Holy Fire DoT: 25% - 5% per tick (5) /5.33% per tick/
Holy Nova - 10.7% /7.14%/
Power Word: Shield - 0% /10%/
Desperate Prayer - 42.85%
Lesser Heal - 71.42%
Heal - 85.71%
Flash Heal - 42.85%
Greater Heal - 85.71%
Devouring Plague - 50% - 6.25% per tick (8)
Renew - 100% - 20% per tick (5)
Starshards - 100% - 16.66% per tick (6)
Touch of Weakness - 10.7% /42.85%/
Shadowguard - 80.1% - 26.7% per charge (3) /33.3% per charge/

so h and gh are 2x more effective than fh

renew ofc is king, but its more random as others gonna top ur renewed target most likely

those coefficients were another reason I tried to avoid even downranked fh spam, but when faced with my heals landing too late had to reconsider

The values above are from pservers ofc, subject to error, dont have the data from our classic, so there is a margin of error and i dunno how big. Source: priest classic discord

I won’t debate theory and sheets on these forums. I trowed my 10 cents :wink:
Too many trolls not knowing what they are talking about.

I made my own, As I don’t rely on others, neither talents. I don’t follow blindly stuff. I need to know, And you can’t make these spreadsheets wrong.

But overall I suggest you do a sheet IF u wanna find out how to do the most effective healing as in numbers. Not as in best performance, dispell shield in needed situations and whatnot.

But overall, make a sheet where u can edit ur stats.
Time duration on fights - All calculated to all ranks of given spells, mp5 during fight and pots, etc. (EHPM/HPS/MPS) And so on and forth.

That way u can type in ur + heal, int, spirit, mp5 on gear.

Because as this moment 1+ heal gives exactly 1 heal on renew
and FH is around 0.4 so i think those are right atm. but not going to check atm. :wink:

But these are not telling u the cost pr mana, or anything regardless.
That’s just indicate how much +heal given to each rank in total of raw values.
Seems almost the same, not looking up atm. but i remember those 2.

  1. Because fights last less than 1 minute
  2. Because content is so easy that if you run 8-10 healers you have to actually compete for effective healing, forcing you to use the fastest-cast spells to not overheal.
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EJ is the most autistic forum ive ever seen. I guess that is what you get when Blizzard hides most of the information about how the game works and you have those dedicated neckbeards finding it out the hard way . Elitist jerks must probably be the most dedicated gamers i’ve ever seen.