As everyone knows, FDK is dead in terms of mechanics. It seems that the changes in the bfa were made to make the spec unpleasant to play as much as possible.
Ice Pillar. Useless ability. It does not add any mechanics to the class: 15-25% strenght within 15 seconds with 45 of cd. That’s not a burst, it does not affect the rest of the abilities. The cd does not coincide with the strengthening of runic weapon and the Sindragosa breath (we’ll go back to this ability later). We need to wait 15 seconds before pressing the burst, or only 2 times press the ice pillar and keep it in cd for 30 seconds. That’s a nightmare, Why the developers did this. However, I have an idea: gcd on the ice pillar was introduced in the bfa… It is just an artificial addition of the gcd to the mechanics; useless ability. This is nonsense… The decision to add GCD to specs is nonsense in general. It makes a worse impression of mechanics. The motivation to make these changes is not clear, the explanations are fabricated, and, in my opinion, not logical.
You say that a skill without gcd doesn’t make any sense. Well, now we are use this unnecessary skill with the gcd, which is still useless and does not affect other abilities. Even though it now increases the strength due to the number of used runes, it is just a pathetic attempt to make this skill useful so we would try to spend more runes during its operation just to get few percents of strength for several seconds. Crutches’s goal is to justify the necessity of introducing gcd. The changes purpose was not to give significant abilities on the GCD, but simply to change this ability like that, so there is a reason to give it a gdc (which did not work out at all). This stupid and wrong approach in the game made the spec annoying.
They killed the spec.
Suggestion: give to the ice pillar 1 minute of cd and the make its action time 20 sec, so it will at least somehow reveal the feature of force stocking (the same situation as with the Valkyrie in the legion: 15 seconds is not enough to reveal such a mechanics, so they gave it 20 sec) And, of course, DELETE THAT DAMN GCD.
An alternative option: remove this ability from the spec and give it dh, let’s make them suffer as it’s too easy to press 2 buttons (by the way, their GCD was not affected in the rotation. That’s interesting; probably, the developers were afraid of hatred against themselves, because the class is very popular. But they decided to test the addition of GCD to the game on us, we are like test animals).
Strengthening of the runic weapon. For many years, it was an excellent ability, an integral part of dc, activation of all runes and the runic power without GCD. Now they removed everything and gave a miserable something, that looks like the burst. And, of course, they put it on GCD. The same situation as with the ice pillar, the abilities were changed to put it on the GCD. What they did is nonsense: runes – once in 5 seconds, and 5 rune forces during 20 sec. That is not enough, as there are only 5 runes and 25 runes force for 20 seconds. And at that time, the older immediate ability without GCD gave 6 runes. And now they turned down 15% hast to at least somehow make the GCD justified because for resources the spell remained the same. The legion had a talent – hungering rune blade. It was much more powerful and gave runes every 1.5 seconds instead of 5; that was a really good, and also instant ability. Now they gave us just a small piece of that, again, for to artificially add GCD. What for? Why are you doing this to us?
The Sindragosa breath. I think a lot has been said about this ability, and I can hardly add anything new. But I completely support the negative attitude towards this ability. It is a horrible, nasty mechanics. I have no idea why we have to play with it; it just looks like mocking and imposing of their vision of the class, although the concept of the class was already developed a long time ago, and the breath of the Syndragossa doesn’t fit into this concept, it’s just nonsense and violation of the canons. We loved fdk for that it was, and now that class, in fact, has been destroyed. I hate this ability, too. Two other talents would be great if the ice pillar had no gcd. The ice cover works well after the upgrade, but it increases the number of gcd from the ice pillar in more than 2 times, which is terrible; the extermination talent was also good and they worked fine together with ice cover.
Suggestion: swap obliteration and the Glacial Advance, then it will be possible to use obliteration together with icecap; that would be really cool. The pillar will also not roll back too quickly if you give it 1 min of cd. Also, the Glacial Advance can be used for aoe, as there is nothing more to spend the strength of the runes on besides the frost strike, and, in the aoe Glacial Advance and the Gathering storm will work well. An frost scythe will help to stock the storm, while the rune power which is always in plenty when playing with an frost scythe will be spent on the Glacial Advance (because the scythe is always spammed, and the wind and an frost strike in aoe is needed only to roll back the runes for the ice scythe),. TheGlacial Advance itself is a good talent that has never been used due to the lack of its competitiveness with the Gathering storm , but it is is good. There will also be an option with icecap and obliteration, just through a Frost scythe.
Of course, it is not only a dk spec which is problematic but all of them. There are no normal specs left in dk, all of them are destroyed. However, I decided to touch on the topic of fdk because I have to raid and I am extremely angry. The rest of the specs are unplayable at all.
I will express my opinion to the mechanical designers or whoever is responsible this from all dk: I hate you, from the very bottom of my death knight heart. I wish all the developers to play only for dk, not for dh and not for dh or rogue, but only for dk. Try what you have done.