Hi i have a suggestion for Protection Paladin.
One main problem in M+ is that you have to move a lot, but as a Protpala you have to stand inside your Consecration, to get 15-25% mitigation depending on mastery and talent, which is a lot.
Other tank classes aren’t so focused on an specific point.
I would like to see an talent which make this situation better,
so a talent make Consecration come with the Tank.
Which Talent is not so important, Personally, I’d swap “Improved Lay on Hands” with this new talent, that way it can’t be a slow at the same time and isn’t too strong when kitting.
Also, I think almost nobody uses “Improved Lay on Hands”, but Blizzard can check the data.
What do the other paladins here think about it?
It’s somewhere between a 3.5 and 4 second CD depending on your haste. You can plan that far ahead.
It’s also the mechanism by which pallies kite. If it moved with you you’d lose that.
Try putting it down then being forced to move because of mechanics that would one shot you that you can not know will happen because of how bosses queue up mechanics.
It is on the GCD making it a hard choice if you fall behind.
And you lose 100% of your mastery a stat is literally useless when you do not stand in consecration.
When you kite something you can not stop and wait to get the cooldown back on consecration to stand in it 100% of the time that is impossible.
And yet mobs will hit you for all that time so you want ways to reduce how much damage you take at that times.
That was my first thought. If consecration followed me, mobs could easily follow me as well.
Taking it off the GCD would solve that. But it also isn’t necessary to press something every GCD. In fact, I quite frequently find myself choosing to leave an empty GCD when all my builders are on CD and I’m holding AS for a few seconds because I know there’s a cast coming that I will need to interrupt.
Well yes and no.
To give an answer here it so highly depends on your group what you are doing what skill level you are what skill level every person in your group is that this is a very hard thing to actually give you an answer for.
Short answer: Is that you want to press a button as often as you can as that speeds up your key but then there are times where it is better to wait so the rest of the group can do something.
Good for you this is not the case for most people.
What you are saying is that prot paladin is very skill dependent.
Not true at all.
It also means you do not have consecration under your feet making you take a massive amount more damage from mobs that do hit you.

It’s also the mechanism by which pallies kite. If it moved with you you’d lose that.
I’d 100% rather lose the “slow” of consacretion to have it linked to my feet since so much of our mitigation is in it.
Indeed, why avoid damage altogether when you can just mitigate a bit of it

why avoid damage altogether when you can just mitigate a bit of it
Do you know what caster mobs are? do you know what ranged mobs are? do you know what fervent strike mobs are?
Also do you know what team mates are?
Are team mates the ones that interrupt the casters so you dont get hurt?
At this point your arguments are based around the 3.5sec window being too far to plan ahead and holding AS for an interrupt you know is coming being some 9000iq 4d chess move.
It is not possible to stand in consecration 100% of the time the more you stand in it the better it is.
When you are not inside of consecration you lose somewhere in the range of 20-30% of passive mitigation something that every single other tank in the game just has 100% uptime of.
You lose 100% of your mastery stat meaning the every stat point you have in mastery is completely worthless.
For new tanks for new paladin tanks this can be quite hard to play around.
It is also really annoying.
Most prot paladin tanks do not play with the slow talent in the first place first of all secondly you have team mates who can do that role for you if you need to kite anyway so you do not need to be the one doing it.
I am not saying it is a massive problem to use consecration for me but there are times when even experienced tanks can not keep it up when a massive hit is incoming and you just die in a situation where you would have survived if you had it down or you had to choose to get it down or do something else that could have saved you and you used it and you died because you did not choose properly.
Just because you think it is not a big deal does not change the fact that this is something that is very much a common problem for a lot of people who play prot paladin so much so that people do not want to play the spec because of it.

holding AS for an interrupt you know is coming being some 9000iq 4d chess move.
Literally not what i said. and if you took that away from it you have a problem.
To end it just because you do not see a problem does not change the fact that it is a problem.

there are times when even experienced tanks can not keep it up when a massive hit is incoming and you just die
If you’re dying from a ‘massive hit’, your problem is not lack of consecration.

If you’re dying from a ‘massive hit’, your problem is not lack of consecration.
The point there is that having or not having consecration can mean death.
if you did not get that i am sorry i could have worded it differently.
The defensive value of standing in consecration for a paladin all the other tanks just have passively not doing anything.

Indeed, why avoid damage altogether when you can just mitigate a bit of it
Avoid damage? Aside from caster mobs, considering our pitiful mobility, kiting is kinda a joke as a strategy for a prot pala.
Not to mention the slow and the larger area are not baseline, its a talent and in weeks like sanguine ends up as counterproductive as enemies takes more time to leave the puddle.
Indeed, why think before post?
Back in WoD the consecration moved with you. I miss that option.

The defensive value of standing in consecration for a paladin all the other tanks just have passively not doing anything.

Just because you think it is not a big deal does not change the fact that this is something that is very much a common problem for a lot of people who play prot paladin so much so that people do not want to play the spec because of it.
These two posts say exactly what i mean, maybe my suggestion is not the best solving of the Problem, but its only a suggestion.
Maybe the change could be mitigation is active while in consecration and 2 seconds after leaving it. I’m open for other suggestions. but if i look on other tanks the same amount of mitigation is a Passiv.
Glyph of Consecrator is what we used to have that did just that. Although I would like for avengers shield to give hp again.

It’s somewhere between a 3.5 and 4 second CD depending on your haste. You can plan that far ahead.
It’s also the mechanism by which pallies kite. If it moved with you you’d lose that.
While at the same time its a dps and resource lose for Paladin other tanks get this passivly without having to sacrifice globals in order to do so. Its not hard to do but it does make us have to take an extra step.
Imagine Usain Bolt having to run 110m instead of 100m he wouldnt be S tier sprinter with loads of olympic golds, he would struggle to even reach the finals.

It’s also the mechanism by which pallies kite. If it moved with you you’d lose that.
In my proposal, it is a talent that can be chosen or not. And switch fast (outside of M+) if you want to.
consecration moving with us is a consistently horrible idea i see touted because there are times where you WANT to leave a slowing field in an area, both pvp and pve. if anything, the slow and area could be increased slightly with the cooldown decreased by perhaps 1 or 1.5s, and much like monk’s expel harm, a significantly decreased GCD after using it. a low-duration lingering buff after leaving consecration for mastery’s damage reduction effect (2-4s?) would also help with repositioning without neutering our DR. that’s about all i could think we can use.

consecration moving with us is a consistently horrible idea i see touted because there are times where you WANT to leave a slowing field in an area, both pvp and pve. if anything, the slow and area could be increased slightly with the cooldown decreased by perhaps 1 or 1.5s, and much like monk’s expel harm, a significantly decreased GCD after using it. a low-duration lingering buff after leaving consecration for mastery’s damage reduction effect (2-4s?) would also help with repositioning without neutering our DR. that’s about all i could think we can use.
I’m kinda on a similair page and tbh the main problem with Consecration is that so much of our defensive power is attached to it. Consecration wouldnt be as big of an issue if that wasnt the case.
Atm having to pop extra cons where you dont want too you lose both dps/hps in the process and fall behind other tanks without really offer something good enough to make up for that which makes the m+ scene pretty rough for Paladins atm.