I was unaware DK ams and icebound weren’t baseline but on the same talent row.
I was unaware the two charges of Survival Instincts were talented and were a choice.
I was unaware Die by the Sword was talented and was a choice.
I was unaware Aspect of the turtle and Exhilerate were talented and were a choice.
Iwas unaware BoP, Divine Shield and shield of vengeance were talented and were a choice.
Do you try to think before you press enter ? Every class has defensives baseline. Rogues have two. Paladins have more. Ferals have two charges. Dks have two. Some classes have 1, some 2, some 3. Because you get frustrated by Rogues like most of the casuals who struggle with cc doesn’t mean we have the highest unfair amount of defensives in the game. Just count. I’ll add that while we have two baseline, which is higher than one, aside from feint we cannot talent into more, so having baseline stuff is cool and all but in the end we’re stuck with it. With that in mind why need you complain about Rogues having two defensives when DKs have Icebound, possibly Lichborne, AMS that can be talented into a 10s one, and AMZ on top of access to death strike consistently or when DHs have Blur, Blur procs, Netherwalk, Darkness (baseline and improvable with a talent), RfA if they ever need more against a melee guy, and passive leech with meta and demonic, or when survival has turtle, bandage (against assa/feral it’s the most op stuff) pet sac and the self heal, or when rets have bubble, bop, vengeance, and eye ? And these are just examples.
See, typical example of someone complaining about something they can’t handle when in fact, some classes can have way more do have way more defensives. Also, when I played other classes than Rogue I didn’t fail to notice that the overall number of untalented spells classes have is on average the same. That means while Rogues have Cloak and Evasion baseline, if you tell me a class with only 1 defensive baseline instead of 2, they have one more passive or one more spell. Give me system shock as a baseline passive and put cloak in the talents, and my loadout will be unchanged.
Not to mention that almost all, if not all, classes have defensives that protect them against ANY kind of damage (immunities, damage reduction cds…a warlock and resolve anything, a rogue can’t evasion anything, only direct physical attacks)As a Rogue Cloak doesn’t help with physical and evasion doesn’t help with magical or already applied physical (like bleeds).
Play as Rogue against a Warrior, cloak is useless as a defensive. Play against a caster cleave and Evasion is useless. Even die by the sword reduces damage taken while evasion doesn’t, making Die by the sword not useless vs casters. So you see by talenting Evasion and Cloak together there would be some damage that Rogues can’t mitigate at all while every class in the game can. That wouldn’t be fair, but maybe it would make casuals feel like they have a better shot at killing rogues ? Decisions decisions …