TWD is issue mostly due DK’s, WW is only there to provide stable high dps and a mortal wounds effect, its the dk who sets up the kills with necros and zoo.
You cant escape dk’s grasp neither do you run from WW’s.
Each necro cast on you is basically 1 maledict trinkets worth healing absorbsion. But in this case its not dispelable.
Disturbing btw how some people want classes to be pruned instead of giving other classes abilities back
In the current state of the game it should wise 1st to tune down the retarded amount of selfhealing, then we should think of ways to give tools. You got no need for tools if you can just selfsustain until the end of the world (or dampening high enough)
And when the selfheals are the way to stay alive instead of tools, the ones with ways to reduce the healing run the show and dominate.
And thats the current meta in short.
The most stagnated, retarded and boring season so far. Where nothing simply dies. Unless its certain comps.
70% chains of ice should be added to this list too tbh, completely rediculous when they have deaths advance passive on top of it
Can i add 1 thing? Conflag root
Resetting is called sit down and drink + eat mage food
- rogues had a cp heal finisher since a long time
yeah it should be frost only, like it always has been.
The only one lock ele team I ever queued into with one of my rogues as Rogue Mage has 2x Void Stone and if my memory serves me right it was on Blade Edge. Makes the game a little harder. If that happened to be you, you’d be better off on the PvE forum to talk about your wonderful op items which, on top of being op, are bugged af. I went to get a voidstone on a healer and the shield just refreshes itself randomly in pvp combat so it almost always lasts the entire duration. Cool. Cool.
Your memory is not that good then, yes it was blade edge but we played our 4th alts with with 1 pve item combined (dps trinket). Nice try tho.
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