What kills it for me is that WoW in itself has plenty of abilities just from the classes that would make it such an easy task to develop a roguelike.
You don’t need to care about numbers, you don’t need to care about it being too strong or anything. Just hand people overpowered buffs and done.
Lots of games (the very roguelikes I spoke of) are made with that mindset. Have it challenging on higher levels of difficulty but still give the players lots of abilities so they can overcome that.
With Blizzard it seems like they started with the thought of “make a roguelike” and then… I don’t know. Nothing, I guess? They just stopped thinking?
One of the selling points of the expansion and they still don’t know what they want Torghast to be. Is it a thing where people go through and murder stuff with overpowered abilities? Is it supposed to be a challenge? What -is- Torghast supposed to be and which button do I have to press that they stop focusing on random details instead of “fun”?
Which brings me to:
Their developers sure are, but the people coming up with these ideas…? I don’t know. Maybe the higher ups there never experienced “fun” in a videogame. Would explain a couple of things.
You pain me, but I shall develop my exclamation now that I remember the name.
When there was the cinematic with Ysera in Ardenweald, and the Queen calling her her sister’s pet, my thoughts immediatly went to Elune, but everyone told me “no, no, it’s gonna be Eonar !”
(That displeased me, as I don’t like the titans pantheon and don’t wish to see them again.)
So if Elune turns out to be a titan… I’ll still be right, but also sad about it. A bittersweet victory.
I have to also say that given the PTR states the Stonewright is a Night Warrior it’s kinda funny that Elune, now apparently an Eternal One, didn’t even make a special afterlife for Night Warriors and that people who are consumed by the literal power of the Council of Death member just filter through the system like normal
Gotta make sure Orcs get a special afterlife too for whatever reason though
Demystifying everything so you can go “a-ha! I cleverly hinted that it was [the same generic thing] all along!” does not make you a good writer, Steve, in case ur reading this before ur next smug twitter post about ur clever writing genius…
This is almost definitely going to lead to Tyrande forgiving the Horde because “it was all out of my control.” Add in the Tear of Elune being directly related to Elune and the Tear itself having some relation to the Naaru considering Xe’ra in Legion…
The nelf fanbase is going to be sheer chaos in the coming days, I just know it.
Steve Danuser going out of his way and beyond to ensure I spend my subscription money on buying plastic Warhammer skeletons instead of financing Bobby’s next yacht
Steve Danuser barges in, grabs my lore, rewrites it into being decidedly lame and uninteresting, then runs away rambling about his Dark Lady’s masterplan
That’s the one thing I will always give 40k. It’s SO FRIGGIN MASSIVE that you can honestly just kinda ignore the stuff you don’t like. Like if I was not a fan of orks? I could just have my dudes be in a system with no orks and fight Necrons or something.